/* viDOOM - level editor for DOOM Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------- Handles definition and storage of the supported THINGS $Id$ */ #ifndef _THINGS_H #define _THINGS_H #include "gfx.h" #include "platgui.h" /* This is not going to be an ID, so is used to detect whether ThingSelect() was cancelled. */ #define THING_NULLID -666 /* Add a new class of things */ void ThingNewClass(char *class, int col); /* Add the named type to the supplied class with the ID and radius */ void ThingAdd(char *class,char *name,int id,int rad,GFX_IMAGE sprite); /* Selects a type of thing, returning the ID or THING_NULLID if cancelled */ int SelectThing(void); /* Given an ID returns the radius of the THING. If col is not NULL also returns the colour of the thing. */ int ThingRadius(int id,int *col); /* Returns the name of a thing */ char *ThingName(int id); /* Set the meaning of one of the bits in the options field for a thing */ void ThingFlag(int bit,char *name,char *shorthand); /* Returns a GUI_multi_box() compatible text array for manipulating a THINGs flags. */ char **ThingFlagArray(void); /* Return a static string representing the meaning of the passed in flags */ char *ThingFlagText(int flag); #endif /* END OF FILE */