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/*
viDOOM - level editor for DOOM
Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-------------------------------------------------------------------------
Editor global varaiable definitions
Note that the lindefs, vertices, etc here are copied from the WadMap
loaded prior to editting. They are then reconverted back to the WadMap
for saving.
*/
static const char rcs_id[]="$Id$";
#include "config.h"
#include "globals.h"
#include "editvar.h"
/* ---------------------------------------- EDIT TYPES
*/
char *edit_str[]={"Sector","Linedef","Vertex","Thing","Multimode"};
/* ---------------------------------------- EDIT VARS
*/
void HandleMoveKey(GFXKey k,int check_mouse);
int edit_mode=SECTOR_MODE;
Map vertex=NULL;
Map linedef=NULL;
Map sidedef=NULL;
Map sector=NULL;
Map thing=NULL;
Map multimap=NULL;
int SCRW;
int SCRH;
int FH;
int scale=5;
int ox;
int oy;
GFXMouse ms;
int quit;
int agrid;
int current=-1;
List selected=NULL;
/* This variable should be set to try by any actions in the generic object
routines that have generated a new selection list.
*/
int new_selection=FALSE;
Thing ed_thing={0,0,0,1,0x07};
/* This variable stops the DrawObjectInfo() routine being called on redraws
*/
int draw_current_info=TRUE;
/* ---------------------------------------- USED AS GENERIC FUNCTIONS AND VALUES
*/
/* Data in all these functions is the Object.data pointer
*/
int (*PositionOnObject)(int x, int y, void *data);
void (*SelectBox)(int x1, int y1, int x2, int y2);
void (*SelectByType)(void);
void (*DrawObject)(void *data, int selmode);
void (*DrawObjectInfo)(void);
void (*DrawObjectHeader)(void);
void (*MoveObject)(void);
void (*RotateObject)(double angle);
void (*ScaleObject)(double scale);
void (*SetTagObject)(int tag);
void (*LocateObject)(void *obj);
void (*ObjectMenu)(void);
void (*ObjectInsert)(void);
void (*ObjectDelete)(void);
void (*ObjectKey)(GFXKey k);
int (*ObjectHasTag)(void *obj, int tag);
void (*SetSelect)(int i, int mode);
ObjDesc *(*ObjectOverlaid)(int x,int y,int *no);
char *typename;
Map map;
/* ---------------------------------------- MENUS AND DIALOGS
*/
PLAT_MENU thing_popup[]={
{"Change type",TM_TYPE},
{"Change angle",TM_ANGLE},
{"Change flags",TM_FLAGS},
{"Snap selected things",TM_SNAP},
{"Move",TM_MOVE},
{"Delete",TM_DELETE},
{NULL,GUI_CANCEL}
};
PLAT_RADIO thing_angle[]={
{"N",90},
{"NE",45},
{"E",0},
{"SE",315},
{"S",270},
{"SW",225},
{"W",180},
{"NW",135},
{NULL,GUI_CANCEL}
};
PLAT_MENU vertex_popup[]={
{"Chain selected vertices",TM_CHAIN},
{"Chain selected vertices "
"into a sector",TM_CHAIN_SECTOR},
{"Merge selected vertices",TM_MERGE},
{"Snap selected vertices",TM_SNAP},
{"Move",TM_MOVE},
{"Delete",TM_DELETE},
{NULL,GUI_CANCEL}
};
PLAT_MENU right_popup[]=
{
{"Change upper texture",TM_UPPER_T_R},
{"Change middle texture",TM_MIDDLE_T_R},
{"Change lower texture",TM_LOWER_T_R},
{"Change texture offset",TM_OFFSET_R},
{"Adjust texture offset",TM_ADJUST_R},
{"Change sector",TM_SECTOR_R},
{"Align textures",TM_ALIGN_R},
{NULL,GUI_CANCEL}
};
PLAT_MENU left_popup[]=
{
{"Change upper texture",TM_UPPER_T_L},
{"Change middle texture",TM_MIDDLE_T_L},
{"Change lower texture",TM_LOWER_T_L},
{"Change texture offset",TM_OFFSET_L},
{"Adjust texture offset",TM_ADJUST_L},
{"Change sector",TM_SECTOR_L},
{"Align textures",TM_ALIGN_L},
{NULL,GUI_CANCEL}
};
PLAT_MENU linedef_popup[]=
{
{"Change linedef flags",TM_FLAGS},
{"Change linedef type",TM_TYPE},
{"Swap sides",TM_SWAP_SIDES},
{"Split line",TM_SPLIT_LINE},
{"Select trail from this linedef",TM_TRACK_LINE},
{"Join linedefs with steps",TM_STEPS},
{"Right sidedef =>",TM_RIGHT_SIDE},
{"Left sidedef =>",TM_LEFT_SIDE},
{"Change tag",TM_TAG},
{"Move",TM_MOVE},
{"Delete",TM_DELETE},
{NULL,GUI_CANCEL}
};
PLAT_MENU sector_popup[]=
{
{"Change floor height",TM_FLOOR},
{"Change ceiling height",TM_CEILING},
{"Change light level",TM_LIGHT},
{"Change tag",TM_TAG},
{"Change floor",TM_FLOOR_T},
{"Change ceiling",TM_CEILING_T},
{"Change type",TM_TYPE},
{"Paint sector in style",TM_STYLE},
{"Move",TM_MOVE},
{"Delete",TM_DELETE},
{NULL,GUI_CANCEL}
};
PLAT_MENU multi_popup[]=
{
{"Move",TM_MOVE},
{"Rotate",TM_ROTATE},
{"Scale",TM_SCALE},
{NULL,GUI_CANCEL}
};
PLAT_DIALOG offset_dialog[D_OFFSET_NO]=
{
{"X-offset",PLAT_DIAL_INTEGER,{0}},
{"Y-offset",PLAT_DIAL_INTEGER,{0}}
};
PLAT_DIALOG sectorn_dialog[D_OFFSET_NO]=
{
{"Sector no",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG coord_dialog[D_COORD_NO]=
{
{"X",PLAT_DIAL_INTEGER,{0}},
{"Y",PLAT_DIAL_INTEGER,{0}}
};
PLAT_DIALOG vertex_dialog[D_VERTEX_NO]=
{
{"Vertex from",PLAT_DIAL_INTEGER,{0}},
{"Vertex to",PLAT_DIAL_INTEGER,{0}}
};
PLAT_DIALOG sector_fl_dialog[D_SECTOR_FL_NO]=
{
{"Floor height",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG sector_ce_dialog[D_SECTOR_CE_NO]=
{
{"Ceiling height",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG sector_li_dialog[D_SECTOR_LI_NO]=
{
{"Light level",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG sector_val_dialog[D_SECTOR_VAL_NO]=
{
{"Light level",PLAT_DIAL_INTEGER,{0}},
{"Floor height",PLAT_DIAL_INTEGER,{0}},
{"Ceiling height",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG tag_dialog[D_TAG_NO]=
{
{"Tag",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG scale_dialog[D_SCALE_NO]=
{
{"Scale",PLAT_DIAL_DOUBLE,{0}},
};
PLAT_DIALOG rotate_dialog[D_ROTATE_NO]=
{
{"Angle",PLAT_DIAL_DOUBLE,{0}},
};
PLAT_DIALOG objno_dialog[D_OBJNO_NO]=
{
{"Object number",PLAT_DIAL_INTEGER,{0}},
};
PLAT_DIALOG nosides_dialog[D_NOSIDES_NO]=
{
{"Number of sides",PLAT_DIAL_INTEGER,{0}},
};
/* ---------------------------------------- DRAWING TABLES
*/
Point t_arrow[8]={{1,0},
{1,1},
{0,1},
{-1,1},
{-1,0},
{-1,-1},
{0,-1},
{1,-1}};
char *angle_str[8]={"E","NE","N","NW","W","SW","S","SE"};
/* ---------------------------------------- HELP PAGES
*/
char *general_help_keys[]=
{
"F1 - general help |"
"F2 - edit mode help |"
"Escape - finish editting |"
"Cursor keys - move |"
"Shift + Cursor keys - move quickly |"
"Ctrl + Cursor keys - move by one scale position |"
"Page down/up - zoom in/out |"
"Q/W - decrease/increase grid scale |"
"G - grid lines on/off |"
"X - grid snap on/off |"
"Tab/Shift + Tab - next/previous edit mode |"
"V - VERTEX edit mode |"
"L - LINEDEF edit mode |"
"S - SECTOR edit mode |"
"T - THING edit mode |"
"C - MULTI edit mode |"
"F9 - deselect all |"
"Shift + F9 - invert selection |"
"F10 - select all |"
"Shift + F10 - select by type (if applicable) |"
"Ctrl + F10 - select one from a number of |"
" overlaid objects |"
"Alt + F10 - additionally select one |"
" overlaid object |"
"F11/Shift + F11 - locate next/previous selection ",
"DELETE - delete selected objects |"
"INSERT - insert new object |"
"F3 - merge a PWAD map |"
"F4 - move selected objects |"
"F5 - rotate selected objects |"
"[ - rotate 5 degrees left |"
"] - rotate 5 degrees right |"
"F6 - scale selected objects |"
"{ - scale by 90% |"
"} - scale by 110% |"
"F7 - set tag (if applicable) |"
"Shift + F7 - select objects with tag |"
"F8 - locate an object number |"
"Shift + F8 - locate and select object number|"
"R - redraw [useful if selected |"
" sectors look unselected] |"
" |"
"Note: Grid lock not honoured on rotate or scale ",
NULL
};
char *general_help_mouse=
"Left button - select object |"
"Ctrl + Left button - additionally select object |"
"Shift + Left button - select objects in box |"
"Ctrl + Shift + Left button - additionally select objects in box|"
"Right button - pop-up object menu |"
"Middle button - move selected objects ";
char *mode_help[]=
{
/* SECTOR
*/
"M - change sector move mode |"
"H - toggle SECTOR tag highligting|"
", - decrease sector floor by 8 |"
". - increase sector floor by 8 |"
"< - decrease sector ceiling by 8 |"
"> - increase sector ceiling by 8 |"
"- - decrease lighting level by 16|"
"+ - increase lighting level by 16",
/* LINEDEF
*/
"H - toggle LINEDEF tag highligting |"
"F12 - perform checks for LINEDEF textures",
/* VERTEX
*/
"F12 - remove vertices to bound to linedefs",
/* THING
*/
"No additional key functions",
/* MULTI
*/
"No additional key functions"
};
/* END OF FILE */
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