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/*
viDOOM - level editor for DOOM
Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-------------------------------------------------------------------------
Stores lists of the graphical information from the WADs
$Id$
*/
#ifndef _TEXTURE_H
#define _TEXTURE_H
#include "gfx.h"
#include "platgui.h"
/* Picklists to allow selection of textures and flats. The client data returns
from these picklists will be the index into the picklist.
*/
extern PLAT_IMG_PICKLIST *flat_picklist;
extern PLAT_IMG_PICKLIST *texture_picklist;
#define TXT_PICKDEFVAL -1 /* Use as cancel/defval in picklist */
/* Create the picklists. Note these expect the graphics routines to be
initialised so that progress meters can be drawn.
*/
void ReadWADFlats(void);
void ReadWADTextures(void);
/* Given a texture name give the size of the texture. Note that 0 is returned
for the "-" empty texture and unknown names.
*/
void TextureSize(char *name,int *width,int *height);
/* Utility to return a GFX_IMAGE for the supplied graphics lump. Note the
lump must be in the Doom graphics format used for textures and sprites -
flats cannot be read with this. Returns NULL if the lump cannot be found.
Note that error checking on the type of lump given is not *AT ALL* done.
*/
GFX_IMAGE DecodeGraphicsLump(char *lump);
#endif
/* END OF FILE */
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