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|
/*
3ds81 - Nintendo 3DS ZX81 emulator.
Copyright (C) 2021 Ian Cowburn <ianc@noddybox.co.uk>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>
$Id: main.c 77 2010-11-23 08:10:25Z ianc $
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <3ds.h>
#include "framebuffer.h"
#include "gui.h"
#include "keyboard.h"
#include "z80.h"
#include "zx81.h"
#include "tapes.h"
#include "config.h"
#include "snapshot.h"
#include "debug.h"
#ifndef DS81_VERSION
#define DS81_VERSION "DEV " __TIME__ "/" __DATE__
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
/* Macro for PRINT AT in the upper framebuffer
*/
#define AT(x,y) (x)*8,upper.height-1-(y)*8
/* ---------------------------------------- STATIC DATA
*/
static const char *main_menu[]=
{
"Reset ZX81",
"Select Tape",
"Configure",
"Map Joypad to Keys",
"Save Memory Snapshot",
"Load Memory Snapshot",
"Save Joypad/Key State",
"Load Joypad/Key State",
"Help",
"Debug",
"Exit 3DS81",
"Cancel",
NULL
};
typedef enum
{
MenuReset,
MenuSelectTape,
MenuConfigure,
MenuMapJoypad,
MenuSaveSnapshot,
MenuLoadSnapshot,
MenuSaveMappings,
MenuLoadMappings,
MenuHelp,
MenuDebug,
MenuExit
} MenuOpt;
static const char *debug_menu[]=
{
"Enable Debug Output",
"Disable Debug Output",
"Disassembler",
"Memory Viewer",
"CPU Info",
"Cancel",
NULL
};
typedef enum
{
DebugMenuEnableOutput,
DebugMenuDisableOutput,
DebugMenuDisassembler,
DebugMenuMemoryView,
DebugMenuCPUInfo,
} DebugMenuOpt;
/* ---------------------------------------- DISPLAY FUNCS
*/
static void Splash(void)
{
static char scroller[]=
{
" "
"Welcome to 3DS81, a ZX81 emulator for the Ninetendo 3DS. "
"You can safely ignore this message. I was just bored for half an "
"hour. And no retro game is complete without a side-scroller... "
"Thanks to Slay Radio, Ladytron, the Genki Rockets, the High "
"Voltage SID Collection, The Prodigy, Paradise Lost and "
"Retro Gamer for coding fuel."
};
static const char *text[]=
{
"3DS81 \177 2021 Ian Cowburn",
" ",
"ZX81 ROM \177 1981",
"Nine Tiles Networks LTD",
" ",
"PRESS A TO CONTINUE",
" ",
"https://noddybox.co.uk/",
" ",
"If you place .P tape files in",
"the top directory or ZX81",
"then you should be able to load",
"GAME.P with the command",
"LOAD \"GAME\"",
NULL
};
int f;
int y;
int scr_x = 0;
int scr_y = 240;
Framebuffer upper;
Framebuffer lower;
ZX81EnableFileSystem(TRUE);
SNAP_Enable(TRUE);
while(!(hidKeysDown() & KEY_A))
{
FB_StartFrame(&upper, &lower);
FB_Clear(&upper, COL_BLACK);
FB_Clear(&lower, COL_BLACK);
FB_Blit(&upper, IMG_SPLASH, 0, scr_y);
FB_Print(&upper, "10 REM VERSION \001" DS81_VERSION "\001\n"
"20 PRINT \"\001THE ZX81 IS ACE\001\"\n"
"30 GOTO 20",
0, 230, COL_WHITE, COL_TRANSPARENT);
FB_printf(&lower, scr_x, 8, COL_WHITE, COL_TRANSPARENT,
"%-42.42s",scroller);
y = lower.height - 20;
for(f=0;text[f];f++)
{
FB_Centre(&lower, text[f], y, COL_WHITE, COL_TRANSPARENT);
y -= 8;
}
FB_EndFrame();
if (scr_y > 0)
{
scr_y--;
}
if (--scr_x == -8)
{
size_t l = sizeof scroller;
char c;
scr_x = 0;
c = scroller[0];
memmove(scroller, scroller+1, l-2);
scroller[l-2] = c;
}
}
}
/* ---------------------------------------- HELP
*/
static void ShowHelp(void)
{
struct
{
FB_Colour col;
const char *text;
}
help[] =
{
{COL_RED, "KEYBOARD"},
{COL_BLACK, "Use the touchscreen to press keys on the computer."},
{COL_BLACK, "The ZX81 had a keyword entry system, so when the"},
{COL_BLACK, "cursor is an inverse K then the keyword printed"},
{COL_BLACK, "at the top of the key is displayed. Therefore"},
{COL_BLACK, "to load a tape press the J key, then the SHIFT"},
{COL_BLACK, "key (which by default stays pressed until you"},
{COL_BLACK, "click it again) and press the P key to enter a"},
{COL_BLACK, "quote, press the SHIFT key to stop pressing it,"},
{COL_BLACK, "type the name of the .P file and close it with"},
{COL_BLACK, "another quote, then press ENTER"},
{COL_TRANSPARENT, ""},
{COL_RED, "LOADING TAPES"},
{COL_BLACK, "There are two ways of loading tapes in the"},
{COL_BLACK, "simulator. The first is to put .P files in"},
{COL_BLACK, "either the root directory of the SD card"},
{COL_BLACK, "or a directory called ZX81. Files from"},
{COL_BLACK, "either place can be loaded by typing"},
{COL_BLACK, "LOAD \"GAME\" to load GAME.P. Alternatively"},
{COL_BLACK, "you can type LOAD \"*\" to display a file"},
{COL_BLACK, "selector that allows you to select the tape"},
{COL_BLACK, "to load. LOAD \"\" can be used to load an"},
{COL_BLACK, "internal tape image once it has been selected."},
{COL_TRANSPARENT, NULL}
};
int done = FALSE;
u32 key;
Framebuffer upper;
Framebuffer lower;
while(!done)
{
int f;
FB_StartFrame(&upper, &lower);
FB_Clear(&upper, COL_WHITE);
FB_Clear(&lower, COL_BLACK);
for(f = 0; help[f].text; f++)
{
FB_Print(&upper, help[f].text, 0, upper.height - f * 8,
help[f].col,COL_TRANSPARENT);
}
FB_Print(&lower, "Scroll around help by using the\n"
"control pad\n"
"Press A to finish.",
0, lower.height - 40, COL_YELLOW,COL_TRANSPARENT);
FB_EndFrame();
key = hidKeysDown();
if (key & KEY_A)
{
done = TRUE;
}
}
}
/* ---------------------------------------- JOYPAD MAPPING
*/
static void MapJoypad(void)
{
SoftKeyEvent ev;
SoftKey pad = NUM_SOFT_KEYS;
int done = FALSE;
Framebuffer upper;
Framebuffer lower;
while(!done)
{
FB_StartFrame(&upper, &lower);
SK_DisplayKeyboard();
FB_Clear(&upper, COL_WHITE);
FB_Print(&upper, "Press the joypad button you want\n"
"to define and then the ZX81 key\n"
"you want to use.\n\n"
"Press CONFIG to finish.",
0, upper.height - 40, COL_BLACK,COL_TRANSPARENT);
if (pad != NUM_SOFT_KEYS)
{
FB_printf(&upper, 0, 80, COL_BLACK, COL_TRANSPARENT,
"defining\n \001%s\001",SK_KeyName(pad));
}
FB_EndFrame();
while(SK_GetBareEvent(&ev))
{
if (ev.pressed)
{
if (ev.key==SK_ABOUT || ev.key==SK_CONFIG)
{
done = true;
}
}
else
{
if (ev.key>=SK_PAD_UP && ev.key<=SK_PAD_SELECT)
{
pad = ev.key;
}
if (ev.key<=SK_SPACE && pad!=NUM_SOFT_KEYS)
{
SK_DefinePad(pad,ev.key);
pad = NUM_SOFT_KEYS;
}
}
}
}
}
/* ---------------------------------------- DEBUG FUNCTIONS
*/
static void DebugDisassembler(Z80 *cpu)
{
static Z80Word addr = 0;
int done = FALSE;
Z80Word curr_addr = 0;
Framebuffer upper;
Framebuffer lower;
SoftKeyEvent ev;
int f;
while(!done && aptMainLoop())
{
FB_StartFrame(&upper, &lower);
SK_DisplayKeyboard();
curr_addr = addr;
FB_Clear(&upper, COL_WHITE);
for(f=upper.height - 1; f > 0; f -= 8)
{
FB_printf(&upper, 0, f, COL_RED, COL_TRANSPARENT,
"%4.4x:", (unsigned)curr_addr);
FB_printf(&upper, 6*8, f, COL_BLACK, COL_TRANSPARENT,
"%s", Z80Disassemble(cpu, &curr_addr));
}
FB_EndFrame();
while(SK_GetBareEvent(&ev))
{
if (ev.pressed)
{
switch(ev.key)
{
case SK_PAD_UP:
addr--;
break;
case SK_PAD_DOWN:
addr++;
break;
case SK_PAD_R:
addr = curr_addr;
break;
case SK_PAD_L:
addr -= 20;
break;
case SK_PAD_START:
done = TRUE;
break;
case SK_PAD_B:
{
char addrstr[32] = {0};
if (GUI_Input("Enter address", addrstr, 31))
{
addr = (Z80Word)strtoul(addrstr, NULL, 0);
}
break;
}
default:
break;
}
}
}
}
}
static void DebugMemory(Z80 *cpu)
{
static Z80Word addr = 0;
int done = FALSE;
Z80Word curr_addr = 0;
Framebuffer upper;
Framebuffer lower;
SoftKeyEvent ev;
int f;
int r;
int rows;
while(!done && aptMainLoop())
{
FB_StartFrame(&upper, &lower);
SK_DisplayKeyboard();
curr_addr = addr;
FB_Clear(&upper, COL_WHITE);
rows = 0;
for(f=upper.height - 1; f > 0; f -= 8)
{
FB_printf(&upper, 0, f, COL_RED, COL_TRANSPARENT,
"%4.4x:", (unsigned)curr_addr);
for(r=0; r < 8; r++)
{
char c = '.';
unsigned b;
b = ZX81ReadDisassem(cpu, curr_addr);
FB_printf(&upper, 6*8 + r*24, f, COL_BLACK, COL_TRANSPARENT,
"%2.2x", b);
if (b >= 32 && b < 128)
{
c = b;
}
FB_printf(&upper, 31*8 + r*8, f, COL_BLUE, COL_TRANSPARENT,
"%c", c);
curr_addr++;
}
rows++;
}
FB_EndFrame();
while(SK_GetBareEvent(&ev))
{
if (ev.pressed)
{
switch(ev.key)
{
case SK_PAD_UP:
addr--;
break;
case SK_PAD_DOWN:
addr++;
break;
case SK_PAD_R:
addr += rows * 8;
break;
case SK_PAD_L:
addr -= rows * 8;
break;
case SK_PAD_START:
done = TRUE;
break;
case SK_PAD_B:
{
char addrstr[32] = {0};
if (GUI_Input("Enter address", addrstr, 31))
{
addr = (Z80Word)strtoul(addrstr, NULL, 0);
}
break;
}
default:
break;
}
}
}
}
}
static void DebugCPU(Z80 *cpu)
{
static enum
{
AddrPC,
AddrSP,
AddrHL,
AddrBC,
AddrDE,
AddrIX,
AddrIY,
NumAddr
} addr_type = AddrPC;
const char *addr_text[]=
{
"PC", "SP", "HL", "BC", "DE", "IX", "IY"
};
int done = FALSE;
Framebuffer upper;
Framebuffer lower;
SoftKeyEvent ev;
Z80Word addr;
Z80Word base;
int f;
while(!done && aptMainLoop())
{
FB_StartFrame(&upper, &lower);
SK_DisplayKeyboard();
FB_Clear(&upper, COL_WHITE);
addr = cpu->PC;
FB_printf(&upper, AT(0,0), COL_BLACK, COL_TRANSPARENT,
"PC: %4.4x %s", (unsigned)cpu->PC,
Z80Disassemble(cpu, &addr));
FB_printf(&upper, AT(0,2), COL_BLACK, COL_TRANSPARENT,
"AF: %4.4x", (unsigned)cpu->AF.w);
FB_printf(&upper, AT(0,3), COL_BLACK, COL_TRANSPARENT,
"BC: %4.4x", (unsigned)cpu->BC.w);
FB_printf(&upper, AT(0,4), COL_BLACK, COL_TRANSPARENT,
"DE: %4.4x", (unsigned)cpu->DE.w);
FB_printf(&upper, AT(0,5), COL_BLACK, COL_TRANSPARENT,
"HL: %4.4x", (unsigned)cpu->HL.w);
FB_printf(&upper, AT(0,6), COL_BLACK, COL_TRANSPARENT,
"IX: %4.4x", (unsigned)cpu->IX.w);
FB_printf(&upper, AT(0,7), COL_BLACK, COL_TRANSPARENT,
"IY: %4.4x", (unsigned)cpu->IX.w);
FB_printf(&upper, AT(9,2), COL_BLACK, COL_TRANSPARENT,
"AF': %4.4x", (unsigned)cpu->AF_);
FB_printf(&upper, AT(9,3), COL_BLACK, COL_TRANSPARENT,
"BC': %4.4x", (unsigned)cpu->BC_);
FB_printf(&upper, AT(9,4), COL_BLACK, COL_TRANSPARENT,
"DE': %4.4x", (unsigned)cpu->DE_);
FB_printf(&upper, AT(9,5), COL_BLACK, COL_TRANSPARENT,
"HL': %4.4x", (unsigned)cpu->HL_);
switch(addr_type)
{
case AddrPC:
addr = cpu->PC;
break;
case AddrSP:
addr = cpu->SP;
break;
case AddrHL:
addr = cpu->HL.w;
break;
case AddrBC:
addr = cpu->BC.w;
break;
case AddrDE:
addr = cpu->DE.w;
break;
case AddrIX:
addr = cpu->IX.w;
break;
case AddrIY:
addr = cpu->IY.w;
break;
default:
break;
}
base = addr;
addr -= 5;
for(f=0; f < 11; f++)
{
if (addr == base)
{
FB_printf(&upper, AT(0,9+f), COL_BLACK, COL_LIGHTGREY,
"%s %4.4x: %2.2x",
addr_text[addr_type],
(unsigned)addr,
(unsigned)ZX81ReadDisassem(cpu, addr));
}
else
{
FB_printf(&upper, AT(3,9+f), COL_BLACK, COL_TRANSPARENT,
"%4.4x: %2.2x",
(unsigned)addr,
(unsigned)ZX81ReadDisassem(cpu, addr));
}
addr++;
}
FB_printf(&upper, AT(0,21), COL_BLACK, COL_TRANSPARENT,
"IFF1: %2.2x IFF2: %2.2x IM: %2.2x I:%2.2x R:%2.2x",
(unsigned)cpu->IFF1,
(unsigned)cpu->IFF2,
(unsigned)cpu->IM,
(unsigned)cpu->I,
(unsigned)cpu->R);
FB_printf(&upper, AT(0,23), COL_BLACK, COL_TRANSPARENT,
"Flags: SZ5H3PNC");
FB_printf(&upper, AT(7,24), COL_BLACK,
cpu->AF.b.lo & eZ80_Sign ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(8,24), COL_BLACK,
cpu->AF.b.lo & eZ80_Zero ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(9,24), COL_BLACK,
cpu->AF.b.lo & eZ80_Hidden5 ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(10,24), COL_BLACK,
cpu->AF.b.lo & eZ80_HalfCarry ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(11,24), COL_BLACK,
cpu->AF.b.lo & eZ80_Hidden3 ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(12,24), COL_BLACK,
cpu->AF.b.lo & eZ80_PV ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(13,24), COL_BLACK,
cpu->AF.b.lo & eZ80_Neg ? COL_GREEN : COL_RED, " ");
FB_printf(&upper, AT(14,24), COL_BLACK,
cpu->AF.b.lo & eZ80_Carry ? COL_GREEN : COL_RED, " ");
FB_EndFrame();
if (SK_KeyPressed(SK_PAD_X))
{
Z80SingleStep(cpu);
}
while(SK_GetBareEvent(&ev))
{
if (ev.pressed)
{
switch(ev.key)
{
case SK_PAD_L:
if (addr_type == AddrPC)
{
addr_type = AddrIY;
}
else
{
addr_type--;
}
break;
case SK_PAD_R:
addr_type = (addr_type + 1) % NumAddr;
break;
case SK_PAD_START:
done = TRUE;
break;
case SK_PAD_B:
Z80SingleStep(cpu);
break;
default:
break;
}
}
}
}
}
static void DebugMenu(Z80 *cpu)
{
switch(GUI_Menu(debug_menu))
{
case DebugMenuEnableOutput:
{
char host[32] = {0};
char port[32] = {0};
debug_enabled = TRUE;
GUI_Input("Enter host", host, 31);
GUI_Input("Enter port", port, 31);
if (!host[0])
{
strcpy(host, "192.168.0.77");
}
if (!port[0])
{
strcpy(port, "12345");
}
DEBUG_SetAddress(host, port);
break;
}
case DebugMenuDisableOutput:
debug_enabled = FALSE;
break;
case DebugMenuDisassembler:
DebugDisassembler(cpu);
break;
case DebugMenuMemoryView:
DebugMemory(cpu);
break;
case DebugMenuCPUInfo:
DebugCPU(cpu);
break;
}
}
/* ---------------------------------------- MAIN
*/
int main(int argc, char *argv[])
{
Z80 *z80;
int quit = FALSE;
gfxInit(GSP_RGB565_OES, GSP_RGB565_OES, false);
FB_Init();
z80 = Z80Init(ZX81ReadMem,
ZX81WriteMem,
ZX81ReadPort,
ZX81WritePort,
ZX81ReadDisassem);
if (!z80)
{
GUI_Alert(TRUE,"Failed to initialise\nthe Z80 CPU emulation!");
}
ZX81Init(z80);
Splash();
LoadConfig();
ZX81Reconfigure();
SK_DisplayKeyboard();
SK_SetSticky(SK_SHIFT,DS81_Config[DS81_STICKY_SHIFT]);
if (DS81_Config[DS81_LOAD_DEFAULT_SNAPSHOT])
{
SNAP_Load(z80, "AUTO", SNAP_TYPE_FULL);
}
while(!quit && aptMainLoop())
{
SoftKeyEvent ev;
Framebuffer upper;
Framebuffer lower;
FB_StartFrame(&upper, &lower);
SK_DisplayKeyboard();
Z80Exec(z80);
ZX81RenderDisplay(&upper, z80);
FB_EndFrame();
while(SK_GetEvent(&ev))
{
switch(ev.key)
{
case SK_ABOUT:
case SK_CONFIG:
if (ev.pressed)
{
switch(GUI_Menu(main_menu))
{
case MenuReset:
ZX81Reset(z80);
break;
case MenuSelectTape:
SelectTape();
break;
case MenuConfigure:
GUI_Config();
SK_SetSticky(SK_SHIFT,
DS81_Config[DS81_STICKY_SHIFT]);
ZX81Reconfigure();
break;
case MenuMapJoypad:
MapJoypad();
break;
case MenuSaveSnapshot:
SNAP_Save(z80, SNAP_TYPE_FULL);
break;
case MenuLoadSnapshot:
SNAP_Load(z80, NULL, SNAP_TYPE_FULL);
break;
case MenuSaveMappings:
SNAP_Save(z80, SNAP_TYPE_KEYBOARD);
break;
case MenuLoadMappings:
SNAP_Load(z80, NULL, SNAP_TYPE_KEYBOARD);
break;
case MenuHelp:
ShowHelp();
break;
case MenuDebug:
DebugMenu(z80);
break;
case MenuExit:
quit = TRUE;
break;
}
}
break;
default:
ZX81HandleKey(ev.key,ev.pressed);
break;
}
}
}
gfxExit();
return 0;
}
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