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-rw-r--r--source/spec.c49
1 files changed, 45 insertions, 4 deletions
diff --git a/source/spec.c b/source/spec.c
index 6cdc7c6..ef132d4 100644
--- a/source/spec.c
+++ b/source/spec.c
@@ -59,6 +59,7 @@
#define ED_LOAD 0xf1
#define SCAN_CYCLES 224
+#define FRAME_CYCLES 69888
/* The 3DS screen
*/
@@ -153,6 +154,17 @@ static struct
{7,0x10}, {7,0x08}, {7,0x04}, {7,0x02}, {7,0x01} /* B - SPACE */
};
+/* Sound
+*/
+#define SAMPLE_BUFF_SZ (SAMPLE_RATE/60)
+
+#define SAMPLE_CYCLE (FRAME_CYCLES/SAMPLE_BUFF_SZ)
+
+static u8 *sample[2];
+static int sound_buffer;
+static u8 sound_level;
+static int sound_ptr;
+static ndspWaveBuf wave_buff[2];
/* ---------------------------------------- PRIVATE FUNCTIONS
*/
@@ -160,7 +172,7 @@ static void RomPatch(void)
{
static const Z80Byte save[]=
{
- 0xed, ED_SAVE, /* (SAVE) */
+ 0xed, ED_SAVE, /* (SAVE) */
0xc9, /* RET */
0xff /* End of patch */
};
@@ -263,6 +275,13 @@ static int CheckTimers(Z80 *z80, Z80Val val)
{
int ret = TRUE;
+ if (DSSPEC_Config[DSSPEC_SOUND] &&
+ Z80GetTimer(z80, Z80_TIMER_1) >= SAMPLE_CYCLE)
+ {
+ Z80SetTimer(z80, Z80_TIMER_1, 0);
+ sample[sound_buffer][sound_ptr++] = sound_level;
+ }
+
if (val > SCAN_CYCLES)
{
int y;
@@ -287,6 +306,15 @@ static int CheckTimers(Z80 *z80, Z80Val val)
Z80Interrupt(z80,0xff);
+ if (DSSPEC_Config[DSSPEC_SOUND])
+ {
+ ndspChnWaveBufAdd(0, wave_buff + sound_buffer);
+ sound_buffer = !sound_buffer;
+ memset(sample[sound_buffer], 0, SAMPLE_BUFF_SZ);
+ sound_ptr = 0;
+ Z80SetTimer(z80, Z80_TIMER_1, 0);
+ }
+
ret = FALSE;
}
@@ -298,8 +326,6 @@ static int CheckTimers(Z80 *z80, Z80Val val)
{
DrawScanline(y, scanline);
}
-
- /* TODO: Process sound emulation */
}
return ret;
@@ -361,6 +387,18 @@ void SPECInit(Z80 *z80)
Z80LodgeCallback(z80,eZ80_EDHook,EDCallback);
Z80LodgeCallback(z80,eZ80_Instruction,CheckTimers);
+ /* Create sound buffers and wave vars
+ */
+ sample[0] = linearAlloc(SAMPLE_BUFF_SZ);
+ sample[1] = linearAlloc(SAMPLE_BUFF_SZ);
+
+ wave_buff[0].data_vaddr = sample[0];
+ wave_buff[0].nsamples = SAMPLE_BUFF_SZ;
+ wave_buff[1].data_vaddr = sample[1];
+ wave_buff[1].nsamples = SAMPLE_BUFF_SZ;
+
+ sound_buffer = 0;
+
SPECReset(z80);
}
@@ -465,6 +503,7 @@ void SPECWritePort(Z80 *z80, Z80Word port, Z80Byte val)
{
case 0xfe: /* ULA */
border = val & 0x07;
+ sound_level = val & 0x10 ? 128:0;
break;
case 0xfb: /* ZX Printer */
@@ -486,11 +525,13 @@ void SPECReset(Z80 *z80)
matrix[f]=0x1f;
Z80Reset(z80);
- Z80ResetCycles(z80,0);
border = 0;
scanline = 0;
+ sound_buffer = 0;
+ sound_ptr = 0;
+
/* Set up screen
*/
c=0;