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/*

    3dsspec - Nintendo 3DS Spectrum emulator

    Copyright (C) 2021  Ian Cowburn (ianc@noddybox.co.uk)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, see <http://www.gnu.org/licenses/>

    -------------------------------------------------------------------------

    Provides an interface for debug

*/

#ifndef DSSPEC_DEBUG_H
#define DSSPEC_DEBUG_H

/* This variable is TRUE if debug is enabled.  Also use this for setting the
   mode.
*/
extern int debug_enabled;

/* Use this macro to use debug.  It saves a function call if debug is disabled.
*/
#define SPEC_DEBUG(...)                                 \
do                                                      \
{                                                       \
    if (debug_enabled) DEBUG_Output(__VA_ARGS__);       \
} while(0)

/* The host and port to use for the debug
*/
void    DEBUG_SetAddress(const char *host, const char *port);

/* The debug interface.  Takes a printf style format and parameters.
*/
void    DEBUG_Output(const char *format, ...);

#endif


/* END OF FILE */