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/*
    3dsspec - Nintendo 3DS Spectrum emulator

    Copyright (C) 2021  Ian Cowburn <ianc@noddybox.co.uk>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, see <http://www.gnu.org/licenses/>

    -------------------------------------------------------------------------

    Provides the emulation for the Spectrum

*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <3ds.h>

#include "spec.h"
#include "gui.h"
#include "framebuffer.h"
#include "snap.h"

#include "stream.h"

#include "config.h"

#include "spec48_bin.h"

#ifndef TRUE
#define TRUE 1
#endif

#ifndef FALSE
#define FALSE 0
#endif

#define HIBYTE(w)	((w)>>8)
#define LOBYTE(w)	((w)&0xff)

/* ---------------------------------------- STATICS
*/
#define ROMLEN		0x4000
#define ROM_SAVE	0x4c6
#define ROM_LOAD	0x562

#define ED_SAVE		0xf0
#define ED_LOAD		0xf1

#define SCAN_CYCLES     224

/* The 3DS screen
*/
#define GFX_W           400
#define GFX_H           240

/* The Spectrum screen and memory
*/
#define	SCR_W	        256
#define	SCR_H	        192
#define	TXT_W	        32
#define	TXT_H	        24
#define	SCRDATA	        0x4000
#define	ATTR	        0x5800

#define OFF_X           ((GFX_W-SCR_W)/2)
#define OFF_Y           ((GFX_H-SCR_H)/2)

#define	ATTR_AT(x,y)	mem[ATTR+(x)+((y)/8)*32]

Z80Byte			mem[0x10000];

static int              border;
static int              scanline;

#define	TOPL	64	/* Scanlines before 'first' line */
#define	SCRL	SCR_H	/* Scanlines making up screen data */
#define	BOTL	56	/* Scanlines after 'last' line */

#define	TOTL	(TOPL+SCRL+BOTL)

/* GFX vars
*/
#define			FLASH	16	/* Frames per flash */

static Framebuffer      *fb;

static int		flash=0;
static int		flashctr=0;

#define 		NVAL	205	/* Normal RGB intensity */
#define 		BVAL	255	/* Bright RGB intensity */

static Z80Byte		*line[SCR_H];	/* Accelerators to screen data */

#define NO_COLS 16

static struct
{
    u16	        col;
    int		r,g,b;
} coltable[NO_COLS]=
{
    {0,     0x00,0x00,0x00},        /* BLACK */
    {0,     0x00,0x00,NVAL},        /* BLUE */
    {0,     NVAL,0x00,0x00},        /* RED */
    {0,     NVAL,0x00,NVAL},        /* MAGENTA */
    {0,     0x00,NVAL,0x00},        /* GREEN */
    {0,     0x00,NVAL,NVAL},        /* CYAN */
    {0,     NVAL,NVAL,0x00},        /* YELLOW */
    {0,     NVAL,NVAL,NVAL},        /* WHITE */

    {0,     0x00,0x00,0x00},        /* BLACK */
    {0,     0x00,0x00,BVAL},        /* BLUE */
    {0,     BVAL,0x00,0x00},        /* RED */
    {0,     BVAL,0x00,BVAL},        /* MAGENTA */
    {0,     0x00,BVAL,0x00},        /* GREEN */
    {0,     0x00,BVAL,BVAL},        /* CYAN */
    {0,     BVAL,BVAL,0x00},        /* YELLOW */
    {0,     BVAL,BVAL,BVAL},        /* WHITE */

};


/* The keyboard
*/
static Z80Byte		matrix[8];

static struct
{
    int row;
    int bit;
} key_matrix[]=
    {
    	{3,0x01}, {3,0x02}, {3,0x04}, {3,0x08}, {3,0x10}, 	/* 1 - 5 */
    	{4,0x10}, {4,0x08}, {4,0x04}, {4,0x02}, {4,0x01}, 	/* 6 - 0 */
    	{2,0x01}, {2,0x02}, {2,0x04}, {2,0x08}, {2,0x10}, 	/* Q - T */
    	{5,0x10}, {5,0x08}, {5,0x04}, {5,0x02}, {5,0x01}, 	/* Y - P */
    	{1,0x01}, {1,0x02}, {1,0x04}, {1,0x08}, {1,0x10}, 	/* A - G */
    	{6,0x10}, {6,0x08}, {6,0x04}, {6,0x02}, {6,0x01}, 	/* H - NL */
    	{0,0x01}, {0,0x02}, {0,0x04}, {0,0x08}, {0,0x10}, 	/* CAPS - V */
    	{7,0x10}, {7,0x08}, {7,0x04}, {7,0x02}, {7,0x01} 	/* B - SPACE */
    };


/* ---------------------------------------- PRIVATE FUNCTIONS
*/
static void RomPatch(void)
{
    static const Z80Byte save[]=
    {
    	0xed, ED_SAVE,		/* (SAVE)		*/
	0xc9,                   /* RET		        */
	0xff			/* End of patch		*/
    };

    static const Z80Byte load[]=
    {
	0x08,			/* EX AF,AF'		*/
    	0xed, ED_LOAD,		/* (LOAD)		*/
	0xc9,                   /* RET		        */
	0xff			/* End of patch		*/
    };

    int f;

    for(f=0;save[f]!=0xff;f++)
    {
	mem[ROM_SAVE+f]=save[f];
    }

    for(f=0;load[f]!=0xff;f++)
    {
	mem[ROM_LOAD+f]=load[f];
    }
}


static void DrawScanline(int y, int sline)
{
    int aline;
    int f,r;
    int ink,paper,t;
    Z80Byte *scr;
    Z80Byte b;
    Z80Byte att;

    aline=sline-TOPL;

    y = fb->height - y - 1;

    for(f = 0; f < fb->width; f++)
    {
        FB_ADDR(fb, f, y) = coltable[border].col;
    }

    if (aline>=0 && aline<SCRL)
    {
	scr=line[aline];

	for(f=0;f<TXT_W;f++)
	{
	    att=ATTR_AT(f,aline);

	    ink=(att&0x07);
	    paper=(att&0x38)>>3;

	    if (att&0x40)
	    {
		ink+=8;
		paper+=8;
	    }

	    if ((att&0x80)&&(flash))
	    {
		t=ink;
		ink=paper;
		paper=t;
	    }

	    for(r=0,b=*scr++;r<8;r++)
            {
                if (b & 0x80)
                {
                    FB_ADDR(fb, f*8+r+OFF_X, y) = coltable[ink].col;
                }
                else
                {
                    FB_ADDR(fb, f*8+r+OFF_X, y) = coltable[paper].col;
                }

                b = b << 1;
            }
	}
    }
}


static int CheckTimers(Z80 *z80, Z80Val val)
{
    int ret = TRUE;

    if (val > SCAN_CYCLES)
    {
        int y;

	Z80ResetCycles(z80, val-SCAN_CYCLES);

	/* Increment scan line and check for frame flyback
	*/
	scanline++;

	if (scanline==TOTL)
	{
	    scanline=0;

	    flashctr++;

	    if (flashctr==FLASH)
	    {
	    	flash^=1;
		flashctr=0;
	    }

	    Z80Interrupt(z80,0xff);

            ret = FALSE;
	}

	/* Draw scanline
	*/
        y = scanline - TOPL + OFF_Y;

        if (y >= 0 && y < fb->height)
        {
            DrawScanline(y, scanline);
        }

	/* TODO: Process sound emulation */
    }

    return ret;
}


static int EDCallback(Z80 *z80, Z80Val data)
{
    switch((Z80Byte)data)
    {
    	case ED_SAVE:
	    z80->AF.b[Z80_LO_WORD] &= ~eZ80_Carry;
	    break;

    	case ED_LOAD:
	    if (TAPLoad(z80->AF.b[Z80_HI_WORD],
			&z80->IX.w,
			&z80->DE.w,
			SPECWriteMemSNAP))
	    {
		z80->AF.b[Z80_LO_WORD] |= eZ80_Carry;
		z80->BC.w=0xb001;
	    }
	    else
	    {
		z80->AF.b[Z80_LO_WORD] &= ~eZ80_Carry;
		z80->BC.w = 0xff01;
	    }
	    break;

	default:
	    break;
    }

    return TRUE;
}


/* ---------------------------------------- EXPORTED INTERFACES
*/
void SPECInit(Z80 *z80)
{
    int f;

    for(f = 0; f < NO_COLS; f++)
    {
        coltable[f].col = RGB8_to_565(coltable[f].r,
                                      coltable[f].g,
                                      coltable[f].b);
    }

    /* Load the ROM
    */
    memcpy(mem,spec48_bin,ROMLEN);

    /* Patch the ROM
    */
    RomPatch();
    Z80LodgeCallback(z80,eZ80_EDHook,EDCallback);
    Z80LodgeCallback(z80,eZ80_Instruction,CheckTimers);

    SPECReset(z80);
}


void SPECStartFrame(Framebuffer *framebuffer)
{
    fb = framebuffer;
}


void SPECHandleKey(SoftKey key, int is_pressed)
{
    if (key<SK_CONFIG)
    {
	if (is_pressed)
	{
	    matrix[key_matrix[key].row]&=~key_matrix[key].bit;
	}
	else
	{
	    matrix[key_matrix[key].row]|=key_matrix[key].bit;
	}
    }
    else
    {
    	/* TODO: Joysticks?  */
    }
}


Z80Byte SPECReadMem(Z80 *z80, Z80Word addr)
{
    return mem[addr];
}


void SPECWriteMem(Z80 *z80, Z80Word addr, Z80Byte val)
{
    if (addr>=ROMLEN)
    {
	mem[addr]=val;
    }
}


void SPECWriteMemSNAP(Z80Word addr, Z80Byte val)
{
    if (addr>=ROMLEN)
    {
	mem[addr]=val;
    }
}


Z80Byte SPECReadPort(Z80 *z80, Z80Word port)
{
    Z80Byte lo=port&0xff;
    Z80Byte hi=port>>8;
    Z80Byte b=0xff;
    int f;

    switch(lo)
    {
	case 0x1f:	/* Kempston joystick */
	    break;

	case 0x7f:	/* Fuller joystick */
	    break;

	case 0xfb:	/* ZX Printer */
	    break;

	default:	/* ULA */
	    if (!(lo&1))
	    {
		/* Key matrix
		*/
		b=0xff;

		for(f=0;f<8;f++)
		    if (!(hi&(1<<f)))
			b&=matrix[f];

		b|=0xa0;

		/* TODO: Emulation of contention? */
	    }
	    else
	    	b=0xff;
	    break;
    }

    return b;
}


void SPECWritePort(Z80 *z80, Z80Word port, Z80Byte val)
{
    Z80Byte lo=port&0xff;

    switch(lo)
    {
	case 0xfe:	/* ULA */
	    border = val & 0x07;
	    break;

	case 0xfb:	/* ZX Printer */
	    break;

	default:
	    break;
    }
}


void SPECReset(Z80 *z80)
{
    int f;
    int c;
    int r;

    for(f=0;f<8;f++)
    	matrix[f]=0x1f;

    Z80Reset(z80);
    Z80ResetCycles(z80,0);

    border = 0;
    scanline = 0;

    /* Set up screen
    */
    c=0;
    r=0;
    for(f=0;f<SCRL;f++)
    {
    	line[f]=mem+SCRDATA+(c*8*TXT_W)+(r*TXT_W);

	c++;

	if ((c%8)==0)
	{
	    if (++r==8)
	    	r=0;
	    else
	    	c-=8;
	}
    }
}


void SPECReconfigure(void)
{
}


void SPECSaveSnapshot(FILE *fp)
{
    int f;

    for(f=0; f<sizeof mem; f++)
    {
	PUT_Byte(fp, mem[f]);
    }

    for(f=0; f<sizeof matrix; f++)
    {
	PUT_Byte(fp, matrix[f]);
    }

    PUT_Byte(fp, border);
}


void SPECLoadSnapshot(FILE *fp)
{
    int f;

    for(f=0; f<sizeof mem; f++)
    {
	mem[f] = GET_Byte(fp);
    }

    for(f=0; f<sizeof matrix; f++)
    {
	matrix[f] = GET_Byte(fp);
    }

    border = GET_Byte(fp);
}


/* END OF FILE */