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// BitmapSpriteEd - Bitmap Sprite Editor
// Copyright (C) 2005  Ian Cowburn
// 
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// $Id$
//

using System;
using System.Drawing;
using System.Windows.Forms;

namespace BitmapSpriteEd
{
	/// <summary>
	/// Description of DropShadowForm.
	/// </summary>
	public class DropShadowForm : System.Windows.Forms.Form
	{
		private System.Windows.Forms.RadioButton m_bottomLeft;
		private System.Windows.Forms.Button m_ok;
		private System.Windows.Forms.RadioButton m_topRight;
		private System.Windows.Forms.RadioButton m_left;
		private System.Windows.Forms.Label m_color;
		private System.Windows.Forms.RadioButton m_top;
		private System.Windows.Forms.RadioButton m_topLeft;
		private System.Windows.Forms.Label label2;
		private System.Windows.Forms.Label label3;
		private System.Windows.Forms.NumericUpDown m_depth;
		private System.Windows.Forms.RadioButton m_bottomRight;
		private System.Windows.Forms.Button m_cancel;
		private System.Windows.Forms.Label label1;
		private System.Windows.Forms.RadioButton m_right;
		private System.Windows.Forms.RadioButton m_bottom;
		
		public class Shadow
		{
			public Shadow(int dx, int dy)
			{
				m_dx=dx;
				m_dy=dy;
			}
			
			public int DX	{get {return m_dx;}}
			public int DY	{get {return m_dy;}}
			
			private int		m_dx;
			private int		m_dy;
		}
		
		public DropShadowForm()
		{
			//
			// The InitializeComponent() call is required for Windows Forms designer support.
			//
			InitializeComponent();
			
			m_topLeft.Tag=new Shadow(-1,-1);
			m_top.Tag=new Shadow(0,-1);
			m_topRight.Tag=new Shadow(1,-1);
			m_left.Tag=new Shadow(-1,0);
			m_right.Tag=new Shadow(1,0);
			m_bottomLeft.Tag=new Shadow(-1,1);
			m_bottom.Tag=new Shadow(0,1);
			m_bottomRight.Tag=new Shadow(1,1);
		}
		
		#region Windows Forms Designer generated code
		/// <summary>
		/// This method is required for Windows Forms designer support.
		/// Do not change the method contents inside the source code editor. The Forms designer might
		/// not be able to load this method if it was changed manually.
		/// </summary>
		private void InitializeComponent() {
			this.m_bottom = new System.Windows.Forms.RadioButton();
			this.m_right = new System.Windows.Forms.RadioButton();
			this.label1 = new System.Windows.Forms.Label();
			this.m_cancel = new System.Windows.Forms.Button();
			this.m_bottomRight = new System.Windows.Forms.RadioButton();
			this.m_depth = new System.Windows.Forms.NumericUpDown();
			this.label3 = new System.Windows.Forms.Label();
			this.label2 = new System.Windows.Forms.Label();
			this.m_topLeft = new System.Windows.Forms.RadioButton();
			this.m_top = new System.Windows.Forms.RadioButton();
			this.m_color = new System.Windows.Forms.Label();
			this.m_left = new System.Windows.Forms.RadioButton();
			this.m_topRight = new System.Windows.Forms.RadioButton();
			this.m_ok = new System.Windows.Forms.Button();
			this.m_bottomLeft = new System.Windows.Forms.RadioButton();
			((System.ComponentModel.ISupportInitialize)(this.m_depth)).BeginInit();
			this.SuspendLayout();
			// 
			// m_bottom
			// 
			this.m_bottom.Location = new System.Drawing.Point(32, 48);
			this.m_bottom.Name = "m_bottom";
			this.m_bottom.Size = new System.Drawing.Size(16, 16);
			this.m_bottom.TabIndex = 8;
			// 
			// m_right
			// 
			this.m_right.Location = new System.Drawing.Point(48, 32);
			this.m_right.Name = "m_right";
			this.m_right.Size = new System.Drawing.Size(16, 16);
			this.m_right.TabIndex = 5;
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(72, 16);
			this.label1.Name = "label1";
			this.label1.Size = new System.Drawing.Size(56, 48);
			this.label1.TabIndex = 9;
			this.label1.Text = "Shadow Direction";
			this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
			// 
			// m_cancel
			// 
			this.m_cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
			this.m_cancel.Location = new System.Drawing.Point(136, 120);
			this.m_cancel.Name = "m_cancel";
			this.m_cancel.Size = new System.Drawing.Size(112, 24);
			this.m_cancel.TabIndex = 10;
			this.m_cancel.Text = "Cancel";
			this.m_cancel.Click += new System.EventHandler(this.OnOK);
			// 
			// m_bottomRight
			// 
			this.m_bottomRight.Checked = true;
			this.m_bottomRight.Location = new System.Drawing.Point(48, 48);
			this.m_bottomRight.Name = "m_bottomRight";
			this.m_bottomRight.Size = new System.Drawing.Size(16, 16);
			this.m_bottomRight.TabIndex = 7;
			this.m_bottomRight.TabStop = true;
			// 
			// m_depth
			// 
			this.m_depth.Location = new System.Drawing.Point(16, 72);
			this.m_depth.Maximum = new System.Decimal(new int[] {
						10,
						0,
						0,
						0});
			this.m_depth.Minimum = new System.Decimal(new int[] {
						1,
						0,
						0,
						0});
			this.m_depth.Name = "m_depth";
			this.m_depth.ReadOnly = true;
			this.m_depth.Size = new System.Drawing.Size(48, 20);
			this.m_depth.TabIndex = 11;
			this.m_depth.Value = new System.Decimal(new int[] {
						1,
						0,
						0,
						0});
			// 
			// label3
			// 
			this.label3.Location = new System.Drawing.Point(72, 104);
			this.label3.Name = "label3";
			this.label3.Size = new System.Drawing.Size(56, 40);
			this.label3.TabIndex = 14;
			this.label3.Text = "Shadow Color";
			this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
			// 
			// label2
			// 
			this.label2.Location = new System.Drawing.Point(72, 72);
			this.label2.Name = "label2";
			this.label2.Size = new System.Drawing.Size(48, 24);
			this.label2.TabIndex = 12;
			this.label2.Text = "Shadow Depth";
			this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
			// 
			// m_topLeft
			// 
			this.m_topLeft.Location = new System.Drawing.Point(16, 16);
			this.m_topLeft.Name = "m_topLeft";
			this.m_topLeft.Size = new System.Drawing.Size(16, 16);
			this.m_topLeft.TabIndex = 1;
			// 
			// m_top
			// 
			this.m_top.Location = new System.Drawing.Point(32, 16);
			this.m_top.Name = "m_top";
			this.m_top.Size = new System.Drawing.Size(16, 16);
			this.m_top.TabIndex = 2;
			// 
			// m_color
			// 
			this.m_color.BackColor = System.Drawing.Color.FromArgb(((System.Byte)(224)), ((System.Byte)(224)), ((System.Byte)(224)));
			this.m_color.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.m_color.Location = new System.Drawing.Point(16, 104);
			this.m_color.Name = "m_color";
			this.m_color.Size = new System.Drawing.Size(48, 40);
			this.m_color.TabIndex = 13;
			this.m_color.Click += new System.EventHandler(this.OnSelectColor);
			// 
			// m_left
			// 
			this.m_left.Location = new System.Drawing.Point(16, 32);
			this.m_left.Name = "m_left";
			this.m_left.Size = new System.Drawing.Size(16, 16);
			this.m_left.TabIndex = 4;
			// 
			// m_topRight
			// 
			this.m_topRight.Location = new System.Drawing.Point(48, 16);
			this.m_topRight.Name = "m_topRight";
			this.m_topRight.Size = new System.Drawing.Size(16, 16);
			this.m_topRight.TabIndex = 3;
			// 
			// m_ok
			// 
			this.m_ok.Location = new System.Drawing.Point(136, 88);
			this.m_ok.Name = "m_ok";
			this.m_ok.Size = new System.Drawing.Size(112, 24);
			this.m_ok.TabIndex = 0;
			this.m_ok.Text = "OK";
			this.m_ok.Click += new System.EventHandler(this.OnOK);
			// 
			// m_bottomLeft
			// 
			this.m_bottomLeft.Location = new System.Drawing.Point(16, 48);
			this.m_bottomLeft.Name = "m_bottomLeft";
			this.m_bottomLeft.Size = new System.Drawing.Size(16, 16);
			this.m_bottomLeft.TabIndex = 6;
			// 
			// DropShadowForm
			// 
			this.AcceptButton = this.m_ok;
			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
			this.CancelButton = this.m_cancel;
			this.ClientSize = new System.Drawing.Size(258, 154);
			this.Controls.Add(this.label3);
			this.Controls.Add(this.m_color);
			this.Controls.Add(this.label2);
			this.Controls.Add(this.m_depth);
			this.Controls.Add(this.m_cancel);
			this.Controls.Add(this.label1);
			this.Controls.Add(this.m_left);
			this.Controls.Add(this.m_ok);
			this.Controls.Add(this.m_bottomLeft);
			this.Controls.Add(this.m_bottom);
			this.Controls.Add(this.m_bottomRight);
			this.Controls.Add(this.m_right);
			this.Controls.Add(this.m_topRight);
			this.Controls.Add(this.m_top);
			this.Controls.Add(this.m_topLeft);
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
			this.Name = "DropShadowForm";
			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
			this.Text = "Drop Shadow";
			((System.ComponentModel.ISupportInitialize)(this.m_depth)).EndInit();
			this.ResumeLayout(false);
		}
		#endregion

		public Shadow ShadowSize
		{
			get
			{
				foreach (Control c in Controls)
				{
					if (c is RadioButton)
					{
						RadioButton r=(RadioButton)c;

						if (r.Checked)
						{
							Shadow s=(Shadow)r.Tag;
							int depth=Convert.ToInt32(m_depth.Value);
							
							return new Shadow(s.DX*depth,s.DY*depth);
						}
					}
				}
				
				return new Shadow(0,0);
			}
		}
		
		public Color ShadowColour
		{
			get {return m_color.BackColor;}
		}
		
		void OnOK(object sender, System.EventArgs e)
		{
			DialogResult=DialogResult.OK;
			Close();
		}

		void OnSelectColor(object sender, System.EventArgs e)
		{
			AlphaColourDialog d=new AlphaColourDialog("Select shadow colour");
			
			d.Color=m_color.BackColor;
			
			if (d.ShowDialog()==DialogResult.OK)
			{
				m_color.BackColor=d.Color;
			}
		}
	}
}