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authorIan C <ianc@noddybox.co.uk>2012-06-04 23:24:52 +0000
committerIan C <ianc@noddybox.co.uk>2012-06-04 23:24:52 +0000
commitd3444080c31f10871ad8e97ceb8517565f74285a (patch)
tree1378949c9ed0fbeb116cb8030bfcfbff6f79572f /WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
parent643c13f3ebd3240aa58f83a35a66909fdd9545d9 (diff)
Added code to handle joystick, and completed demo program. Ready to be used.
Diffstat (limited to 'WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj')
-rw-r--r--WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj7
1 files changed, 7 insertions, 0 deletions
diff --git a/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj b/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
index abe9430..ce74723 100644
--- a/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
+++ b/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
@@ -46,6 +46,13 @@
<Processor>TextureProcessor</Processor>
</Compile>
</ItemGroup>
+ <ItemGroup>
+ <Compile Include="Courier New.spritefont">
+ <Name>Courier New</Name>
+ <Importer>FontDescriptionImporter</Importer>
+ <Processor>FontDescriptionProcessor</Processor>
+ </Compile>
+ </ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.