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authorIan C <ianc@noddybox.co.uk>2012-05-28 22:46:59 +0000
committerIan C <ianc@noddybox.co.uk>2012-05-28 22:46:59 +0000
commit643c13f3ebd3240aa58f83a35a66909fdd9545d9 (patch)
treef342069f0a639d55e20f5913e758336932cdcf2d /WindowsPhone/JoystickTest/JoystickTestContent
parent60b52b009c2f74cea7d5ffb0ad62cbbc55c41729 (diff)
Added test code to handle buttons to make sure drawing is OK.
Diffstat (limited to 'WindowsPhone/JoystickTest/JoystickTestContent')
-rw-r--r--WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj17
-rw-r--r--WindowsPhone/JoystickTest/JoystickTestContent/button.pngbin0 -> 6594 bytes
-rw-r--r--WindowsPhone/JoystickTest/JoystickTestContent/joystick.pngbin0 -> 16006 bytes
-rw-r--r--WindowsPhone/JoystickTest/JoystickTestContent/joystick_background.pngbin0 -> 109311 bytes
4 files changed, 17 insertions, 0 deletions
diff --git a/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj b/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
index 4ae643c..abe9430 100644
--- a/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
+++ b/WindowsPhone/JoystickTest/JoystickTestContent/JoystickTestContent.contentproj
@@ -29,6 +29,23 @@
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
</ItemGroup>
+ <ItemGroup>
+ <Compile Include="button.png">
+ <Name>button</Name>
+ <Importer>TextureImporter</Importer>
+ <Processor>TextureProcessor</Processor>
+ </Compile>
+ <Compile Include="joystick.png">
+ <Name>joystick</Name>
+ <Importer>TextureImporter</Importer>
+ <Processor>TextureProcessor</Processor>
+ </Compile>
+ <Compile Include="joystick_background.png">
+ <Name>joystick_background</Name>
+ <Importer>TextureImporter</Importer>
+ <Processor>TextureProcessor</Processor>
+ </Compile>
+ </ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
diff --git a/WindowsPhone/JoystickTest/JoystickTestContent/button.png b/WindowsPhone/JoystickTest/JoystickTestContent/button.png
new file mode 100644
index 0000000..b2e483c
--- /dev/null
+++ b/WindowsPhone/JoystickTest/JoystickTestContent/button.png
Binary files differ
diff --git a/WindowsPhone/JoystickTest/JoystickTestContent/joystick.png b/WindowsPhone/JoystickTest/JoystickTestContent/joystick.png
new file mode 100644
index 0000000..cb24378
--- /dev/null
+++ b/WindowsPhone/JoystickTest/JoystickTestContent/joystick.png
Binary files differ
diff --git a/WindowsPhone/JoystickTest/JoystickTestContent/joystick_background.png b/WindowsPhone/JoystickTest/JoystickTestContent/joystick_background.png
new file mode 100644
index 0000000..c7ac0d3
--- /dev/null
+++ b/WindowsPhone/JoystickTest/JoystickTestContent/joystick_background.png
Binary files differ