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authorIan C <ianc@noddybox.co.uk>2012-05-01 22:30:05 +0000
committerIan C <ianc@noddybox.co.uk>2012-05-01 22:30:05 +0000
commit78adb7aa6ccd4bfe8924d08ac655b325f32d7562 (patch)
tree09e0fc9e31e94085f963a2b48476805879f330e3 /WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj
parente0df170a198f6b875fbbe37a7fa8a3c5fdf3aa5c (diff)
Working version of the XNA keyboard.
Diffstat (limited to 'WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj')
-rw-r--r--WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj7
1 files changed, 7 insertions, 0 deletions
diff --git a/WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj b/WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj
index 3ed205e..390995e 100644
--- a/WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj
+++ b/WindowsPhone/KeyboardTest/KeyboardTestContent/KeyboardTestContent.contentproj
@@ -36,6 +36,13 @@
<Processor>TextureProcessor</Processor>
</Compile>
</ItemGroup>
+ <ItemGroup>
+ <Compile Include="Courier New.spritefont">
+ <Name>Courier New</Name>
+ <Importer>FontDescriptionImporter</Importer>
+ <Processor>FontDescriptionProcessor</Processor>
+ </Compile>
+ </ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.