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authorIan C <ianc@noddybox.co.uk>2012-04-29 23:05:51 +0000
committerIan C <ianc@noddybox.co.uk>2012-04-29 23:05:51 +0000
commite0df170a198f6b875fbbe37a7fa8a3c5fdf3aa5c (patch)
tree19a50de8b19a311b61111ef5d608b2d519f4e753 /WindowsPhone/Noddybox.Emulation.Keyboard.Schema
parent0232442759a7bc0254e1bc2afa852df448f09cb8 (diff)
Adding driver and test project.
Diffstat (limited to 'WindowsPhone/Noddybox.Emulation.Keyboard.Schema')
-rw-r--r--WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Noddybox.Emulation.Keyboard.Schema.csproj70
-rw-r--r--WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Properties/AssemblyInfo.cs37
2 files changed, 107 insertions, 0 deletions
diff --git a/WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Noddybox.Emulation.Keyboard.Schema.csproj b/WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Noddybox.Emulation.Keyboard.Schema.csproj
new file mode 100644
index 0000000..3ba4e63
--- /dev/null
+++ b/WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Noddybox.Emulation.Keyboard.Schema.csproj
@@ -0,0 +1,70 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>10.0.20506</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{0F5AA96A-9253-4E06-A3F9-5517A2A9C558}</ProjectGuid>
+ <ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
+ <OutputType>Library</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>Noddybox.Emulation.Keyboard.Schema</RootNamespace>
+ <AssemblyName>Noddybox.Emulation.Keyboard.Schema</AssemblyName>
+ <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+ <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
+ <TargetFrameworkProfile>WindowsPhone71</TargetFrameworkProfile>
+ <TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
+ <SilverlightApplication>false</SilverlightApplication>
+ <ValidateXaml>true</ValidateXaml>
+ <ThrowErrorsInValidation>true</ThrowErrorsInValidation>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>Bin\Debug</OutputPath>
+ <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
+ <NoStdLib>true</NoStdLib>
+ <NoConfig>true</NoConfig>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>Bin\Release</OutputPath>
+ <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
+ <NoStdLib>true</NoStdLib>
+ <NoConfig>true</NoConfig>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System.Windows" />
+ <Reference Include="system" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml" />
+ <Reference Include="System.Net" />
+ <Reference Include="mscorlib.extensions" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="..\..\src\Noddybox.Emulation.Keyboard.Schema\KeyboardDefinition.cs">
+ <Link>KeyboardDefinition.cs</Link>
+ </Compile>
+ <Compile Include="..\..\src\Noddybox.Emulation.Keyboard.Schema\KeyboardKey.cs">
+ <Link>KeyboardKey.cs</Link>
+ </Compile>
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.$(TargetFrameworkProfile).Overrides.targets" />
+ <Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight for Phone\$(TargetFrameworkVersion)\Microsoft.Silverlight.CSharp.targets" />
+ <ProjectExtensions />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file
diff --git a/WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Properties/AssemblyInfo.cs b/WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..defbfae
--- /dev/null
+++ b/WindowsPhone/Noddybox.Emulation.Keyboard.Schema/Properties/AssemblyInfo.cs
@@ -0,0 +1,37 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Resources;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Noddybox.Emulation.Keyboard.Schema")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Noddybox.Emulation.Keyboard.Schema")]
+[assembly: AssemblyCopyright("Copyright © 2012")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("5a9db641-2d92-4b2e-b125-79ab0bbb44c9")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
+[assembly: NeutralResourcesLanguageAttribute("en-US")]