diff options
author | Ian C <ianc@noddybox.co.uk> | 2012-05-22 22:05:17 +0000 |
---|---|---|
committer | Ian C <ianc@noddybox.co.uk> | 2012-05-22 22:05:17 +0000 |
commit | df8eab9483a3b697a70446062e139e95c402674b (patch) | |
tree | ecb5916abfc2902d71337cac0cebc22082786e3b /src/Noddybox.Emulation.Xna.Joystick/JoystickState.cs | |
parent | 2f12dcf3e6e9c3f4ee91d04cf8176322f60f2b8d (diff) |
Added some base source files for the joystick and joystick test.
Diffstat (limited to 'src/Noddybox.Emulation.Xna.Joystick/JoystickState.cs')
-rw-r--r-- | src/Noddybox.Emulation.Xna.Joystick/JoystickState.cs | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/Noddybox.Emulation.Xna.Joystick/JoystickState.cs b/src/Noddybox.Emulation.Xna.Joystick/JoystickState.cs new file mode 100644 index 0000000..97219bc --- /dev/null +++ b/src/Noddybox.Emulation.Xna.Joystick/JoystickState.cs @@ -0,0 +1,43 @@ +// This file is part of the Noddybox.Emulation C# suite.
+//
+// Noddybox.Emulation is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// Noddybox.Emulation is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Noddybox.Emulation. If not, see <http://www.gnu.org/licenses/>.
+//
+// Copyright (c) 2012 Ian Cowburn
+//
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using Microsoft.Xna.Framework.Graphics;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Input.Touch;
+
+namespace Noddybox.Emulation.Xna.Joystick
+{
+ /// <summary>
+ /// Defines the state of the joystick.
+ /// </summary>
+ public enum JoystickState
+ {
+ None = 0x00,
+ Up = 0x01,
+ Down = 0x02,
+ Left = 0x04,
+ Right = 0x08,
+ Fire1 = 0x10,
+ Fire2 = 0x20,
+ Fire3 = 0x40,
+ Fire4 = 0x80
+ }
+}
|