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// This file is part of the Noddybox.Emulation C# suite.
//
// Noddybox.Emulation is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Noddybox.Emulation is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Noddybox.Emulation. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright (c) 2012 Ian Cowburn
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.IO;
using Noddybox.Emulation.Keyboard.Schema;
namespace EmuKeyboardDesigner
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
//Wedge();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
private static void Wedge()
{
KeyboardDefinition def;
using (BinaryReader r = new BinaryReader(File.OpenRead(@"E:\Src\WindowsMobile\wpspec\wpspec\wpspec\Resources\Spectrum.keyboard")))
{
def = KeyboardDefinition.Load(r);
}
int x = 0;
int y = 0;
foreach (KeyboardKey k in def.Definitions)
{
if (k.KeySymbol == "KeyShiftLock")
{
k.KeySymbol = "KeyCapsShift";
}
k.Width = 48;
k.Height = 48;
k.X = x * k.Width;
k.Y = y * k.Height;
if (++x == 10)
{
y++;
x = 0;
}
}
using (BinaryWriter w = new BinaryWriter(File.OpenWrite(@"E:\Src\WindowsMobile\wpspec\wpspec\wpspec\Resources\Spectrum.keyboard")))
{
def.Save(w);
}
}
}
}
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