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+// Base plugin for GfxEd8
+// Copyright (C) 2004 Ian Cowburn
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+// $Id$
+//
+
+using System;
+using System.Windows.Forms;
+using System.IO;
+using GfxEdInterface;
+
+namespace GfxEdBasePlugin
+{
+ /// <summary>
+ /// Description of SpecConfigForm.
+ /// </summary>
+ public class SpecConfigForm : System.Windows.Forms.Form, IConfig
+ {
+ private System.Windows.Forms.Label label1;
+ private System.Windows.Forms.CheckBox m_mask;
+ private System.Windows.Forms.CheckBox m_shift;
+ private System.Windows.Forms.Button m_ok;
+ public SpecConfigForm()
+ {
+ //
+ // The InitializeComponent() call is required for Windows Forms designer support.
+ //
+ InitializeComponent();
+ }
+
+ public bool Mask
+ {
+ get {return m_mask.Checked;}
+ set {m_mask.Checked=value;}
+ }
+
+ public bool Shift
+ {
+ get {return m_shift.Checked;}
+ set {m_shift.Checked=value;}
+ }
+
+ public void Settings(Form parent)
+ {
+ ShowDialog(parent);
+ }
+
+ public void Output(TextWriter stream)
+ {
+ stream.WriteLine(Mask.ToString());
+ stream.WriteLine(Shift.ToString());
+ }
+
+ public void Input(TextReader stream)
+ {
+ Mask=Boolean.Parse(stream.ReadLine());
+ Shift=Boolean.Parse(stream.ReadLine());
+ }
+
+ #region Windows Forms Designer generated code
+ /// <summary>
+ /// This method is required for Windows Forms designer support.
+ /// Do not change the method contents inside the source code editor. The Forms designer might
+ /// not be able to load this method if it was changed manually.
+ /// </summary>
+ private void InitializeComponent() {
+ this.m_ok = new System.Windows.Forms.Button();
+ this.m_shift = new System.Windows.Forms.CheckBox();
+ this.m_mask = new System.Windows.Forms.CheckBox();
+ this.label1 = new System.Windows.Forms.Label();
+ this.SuspendLayout();
+ //
+ // m_ok
+ //
+ this.m_ok.Location = new System.Drawing.Point(136, 112);
+ this.m_ok.Name = "m_ok";
+ this.m_ok.Size = new System.Drawing.Size(88, 24);
+ this.m_ok.TabIndex = 0;
+ this.m_ok.Text = "OK";
+ this.m_ok.Click += new System.EventHandler(this.OnOK);
+ //
+ // m_shift
+ //
+ this.m_shift.Location = new System.Drawing.Point(9, 32);
+ this.m_shift.Name = "m_shift";
+ this.m_shift.Size = new System.Drawing.Size(136, 24);
+ this.m_shift.TabIndex = 2;
+ this.m_shift.Text = "Pre-shifted Sprites";
+ //
+ // m_mask
+ //
+ this.m_mask.Location = new System.Drawing.Point(8, 8);
+ this.m_mask.Name = "m_mask";
+ this.m_mask.Size = new System.Drawing.Size(136, 24);
+ this.m_mask.TabIndex = 1;
+ this.m_mask.Text = "Generate Mask Data";
+ //
+ // label1
+ //
+ this.label1.Location = new System.Drawing.Point(8, 56);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(224, 48);
+ this.label1.TabIndex = 3;
+ this.label1.Text = "Note that pre-shifted sprites assume that each 8 sprites make up a single sprite " +
+"to pre-shift";
+ //
+ // SpecConfigForm
+ //
+ this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
+ this.ClientSize = new System.Drawing.Size(234, 143);
+ this.ControlBox = false;
+ this.Controls.Add(this.label1);
+ this.Controls.Add(this.m_shift);
+ this.Controls.Add(this.m_mask);
+ this.Controls.Add(this.m_ok);
+ this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
+ this.Name = "SpecConfigForm";
+ this.ShowInTaskbar = false;
+ this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
+ this.Text = "Configuration";
+ this.ResumeLayout(false);
+ }
+ #endregion
+ void OnOK(object sender, System.EventArgs e)
+ {
+ Close();
+ }
+
+ }
+}