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authorIan C <ianc@noddybox.co.uk>2005-04-24 01:44:48 +0000
committerIan C <ianc@noddybox.co.uk>2005-04-24 01:44:48 +0000
commit105edbd5028399f9cd180ca5674a92edb1fb6efb (patch)
tree0935e33dde0701684d1a0dd5e29a77803838897a
parent540a3ffe4a9be39c346973e1f958c02398ce3f8a (diff)
Fixed texture mapping and added generation of materials for lighting
-rw-r--r--opengl/GNUmakefile9
-rw-r--r--opengl/config.cpp6
-rw-r--r--opengl/config.h4
-rw-r--r--opengl/dialog.h1
-rw-r--r--opengl/dialog.rc42
-rw-r--r--opengl/generate.cpp496
-rw-r--r--opengl/generate.h20
-rw-r--r--opengl/gldialog.cpp6
-rw-r--r--opengl/gldialog.h1
-rw-r--r--opengl/main.cpp4
10 files changed, 329 insertions, 260 deletions
diff --git a/opengl/GNUmakefile b/opengl/GNUmakefile
index 700fb6d..5b9b2c9 100644
--- a/opengl/GNUmakefile
+++ b/opengl/GNUmakefile
@@ -18,7 +18,7 @@
#
# -------------------------------------------------------------------------
#
-# $Id: GNUmakefile,v 1.3 2005-04-18 01:01:56 ianc Exp $
+# $Id: GNUmakefile,v 1.4 2005-04-24 01:44:48 ianc Exp $
#
include ../make.conf
@@ -56,11 +56,8 @@ $(OUTDLL): $(OBJECTS)
# Unfortunately the windres resource compiler doesn't like my RC, so you
# need RC.EXE from the Platform SDK to compile it to a RES first.
#
-$(RES).o: $(RES).res
- windres -i $(RES).res -o $(RES).o
-
-$(RES).res: $(RES).rc $(RES).h
- rc $(RES).rc
+$(RES).o: $(RES).rc
+ windres -i $(RES).rc -o $(RES).o
%.o: %.cpp
$(CXX) -c $(FLAGS) $< -o $@
diff --git a/opengl/config.cpp b/opengl/config.cpp
index 0cbb488..3f9dcee 100644
--- a/opengl/config.cpp
+++ b/opengl/config.cpp
@@ -31,6 +31,7 @@ bool Config::m_useTexture=false;
bool Config::m_useInfo=false;
bool Config::m_forceCOG=false;
bool Config::m_blitzMax=false;
+bool Config::m_normals=false;
void Config::Load()
{
@@ -57,6 +58,7 @@ void Config::Load()
r.Read("info",m_useInfo);
r.Read("cog",m_forceCOG);
r.Read("bmx",m_blitzMax);
+ r.Read("normals",m_normals);
#endif
@@ -74,6 +76,7 @@ void Config::Save()
r.Write("info",m_useInfo);
r.Write("cog",m_forceCOG);
r.Write("bmx",m_blitzMax);
+ r.Write("normals",m_normals);
#endif
}
@@ -92,3 +95,6 @@ void Config::ForceCOG(bool flag) {m_forceCOG=flag;}
bool Config::BlitzMax() {return m_blitzMax;}
void Config::BlitzMax(bool flag) {m_blitzMax=flag;}
+
+bool Config::OutputNormals() {return m_normals;}
+void Config::OutputNormals(bool flag) {m_normals=flag;}
diff --git a/opengl/config.h b/opengl/config.h
index 812b79a..1a707ce 100644
--- a/opengl/config.h
+++ b/opengl/config.h
@@ -48,6 +48,9 @@ public:
static bool BlitzMax();
static void BlitzMax(bool flag);
+ static bool OutputNormals();
+ static void OutputNormals(bool flag);
+
private:
Config();
@@ -58,6 +61,7 @@ private:
static bool m_useInfo;
static bool m_forceCOG;
static bool m_blitzMax;
+ static bool m_normals;
};
#endif // CONFIG_H
diff --git a/opengl/dialog.h b/opengl/dialog.h
index 964de0b..85674c4 100644
--- a/opengl/dialog.h
+++ b/opengl/dialog.h
@@ -34,3 +34,4 @@
#define IDC_CHK_FORCECOG 3011
#define IDC_CHK_BLITZMAX 3012
#define IDC_LBL_FUNCNAME 3013
+#define IDC_CHK_VERTNORM 3014
diff --git a/opengl/dialog.rc b/opengl/dialog.rc
index 731a865..f0b6995 100644
--- a/opengl/dialog.rc
+++ b/opengl/dialog.rc
@@ -1,23 +1,29 @@
#include <windows.h>
#include "dialog.h"
-GL_DIALOG DIALOG 100, 100, 337, 181
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
-CAPTION "OpenGL Export"
-LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
-FONT 8, "MS Sans Serif"
+GL_DIALOG DIALOG 100, 100, 340, 185
+ STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
+ CAPTION "OpenGL Export"
+ FONT 8, "MS Shell Dlg"
{
- CONTROL "...", IDC_BUT_SELECTDIR, BUTTON, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 240, 90, 25, 15
- CONTROL "", IDC_TXT_FUNCNAME, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 65, 110, 145, 12
- CONTROL "Use Textures", IDC_CHK_TEXTURE, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 135, 60, 10
- CONTROL "Generate info", IDC_CHK_DEFINE, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 75, 135, 85, 10
- CONTROL "Cancel", IDC_BUT_CANCEL, BUTTON, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 170, 160, 75, 15
- CONTROL "Generate", IDC_BUT_GENERATE, BUTTON, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_DISABLED | WS_TABSTOP, 255, 160, 75, 15
- CONTROL "", IDC_TXT_INFO, EDIT, ES_LEFT | ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_HSCROLL, 5, 15, 325, 70
- CONTROL "", IDC_TXT_DIR, EDIT, ES_LEFT | ES_AUTOHSCROLL | ES_READONLY | WS_CHILD | WS_VISIBLE | WS_BORDER, 65, 90, 170, 12
- CONTROL "Directory", -1, STATIC, SS_LEFT | SS_CENTERIMAGE | WS_CHILD | WS_VISIBLE | WS_GROUP, 5, 90, 30, 10
- CONTROL "FUNC", IDC_LBL_FUNCNAME, STATIC, SS_LEFT | SS_CENTERIMAGE | WS_CHILD | WS_VISIBLE | WS_GROUP, 5, 110, 55, 10
- CONTROL "Force COG to 0,0,0", IDC_CHK_FORCECOG, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 165, 135, 75, 10
- CONTROL "Generate for Blitz MAX", IDC_CHK_BLITZMAX, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 248, 135, 85, 10
- CONTROL "Info:", -1, STATIC, SS_LEFT | SS_CENTERIMAGE | WS_CHILD | WS_VISIBLE | WS_GROUP, 5, 5, 15, 10
+ PUSHBUTTON "...", IDC_BUT_SELECTDIR, 240,90,25,12
+
+ EDITTEXT "", IDC_TXT_FUNCNAME, 65,110,145,12, ES_AUTOHSCROLL
+
+ AUTOCHECKBOX "Use Textures", IDC_CHK_TEXTURE, 5,130,60,10
+ AUTOCHECKBOX "Generate Info", IDC_CHK_DEFINE, 110,130,85,10
+ AUTOCHECKBOX "Force COG to 0,0,0", IDC_CHK_FORCECOG, 215,130,75,10
+ AUTOCHECKBOX "Generate for Blitz MAX", IDC_CHK_BLITZMAX, 5,145,85,10
+ AUTOCHECKBOX "Generate for lit scenes", IDC_CHK_VERTNORM, 110,145,85,10
+
+ PUSHBUTTON "Cancel", IDC_BUT_CANCEL, 170,165,75,15
+ PUSHBUTTON "Generate", IDC_BUT_GENERATE, 255,165,75,15
+
+ EDITTEXT "", IDC_TXT_INFO, 5,15,325,70, ES_AUTOHSCROLL|ES_READONLY|WS_VSCROLL|WS_HSCROLL|ES_MULTILINE
+
+ EDITTEXT "", IDC_TXT_DIR, 65,90,170,12, ES_AUTOHSCROLL|ES_READONLY
+
+ LTEXT "Directory", -1, 5,92,30,10
+ LTEXT "FUNC", IDC_LBL_FUNCNAME, 5,112,55,10
+ LTEXT "Info:", -1, 5,5,15,10
}
diff --git a/opengl/generate.cpp b/opengl/generate.cpp
index 33d2f13..960fd7c 100644
--- a/opengl/generate.cpp
+++ b/opengl/generate.cpp
@@ -5,7 +5,7 @@
#include <sstream>
#include <algorithm>
#include <cctype>
-#include <cstdio>
+#include <stdarg.h>
#include <w32dlib/w32dlib.h>
#include "generate.h"
#include "msLib.h"
@@ -38,7 +38,9 @@ Generate::Generate(msModel *model) : m_model(model),
m_max_z(FLT_MIN),
m_min_z(FLT_MAX),
- m_blitzMax(false)
+ m_blitzMax(false),
+ m_normals(false),
+ m_indent(0)
{
CalcModelBounds();
}
@@ -83,6 +85,23 @@ std::string Generate::Info()
void Generate::MakeFiles(HWND parent)
{
+ if (m_normals)
+ {
+ for(int m=0;m<m_model->nNumMeshes;m++)
+ {
+ msMesh *mesh=m_model->pMeshes+m;
+
+ if (mesh->nMaterialIndex<0)
+ {
+ W32DLib::Common::Error
+ (parent,0,
+ "Materials must be assigned if the object is to be lit");
+
+ return;
+ }
+ }
+ }
+
if (m_blitzMax)
{
GenerateBlitzMax(parent);
@@ -99,7 +118,8 @@ void Generate::Setup(const std::string& dir,
bool texture,
bool info,
bool forceCOG,
- bool blitzMax)
+ bool blitzMax,
+ bool vertex_normals)
{
m_dir=dir;
m_funcName=funcname;
@@ -107,6 +127,7 @@ void Generate::Setup(const std::string& dir,
m_useInfo=info;
m_forceCOG=forceCOG;
m_blitzMax=blitzMax;
+ m_normals=vertex_normals;
if (m_forceCOG)
{
@@ -134,7 +155,7 @@ std::string Generate::GenerateFuncname()
for(int f=0;name[f];f++)
{
- if (std::isalpha(name[f]) || (f && name[f]=='_'))
+ if (std::isalnum(name[f]) || (f && name[f]=='_'))
{
fn+=name[f];
}
@@ -172,6 +193,29 @@ const char *Generate::Space(int len)
}
+void Generate::Output(const char *fmt, ...)
+{
+ if (m_fp==0)
+ {
+ return;
+ }
+
+ if (*fmt!='\n')
+ {
+ for(int f=0;f<m_indent;f++)
+ {
+ std::fprintf(m_fp,"%s",INDENT);
+ }
+ }
+
+ va_list va;
+
+ va_start(va,fmt);
+ std::vfprintf(m_fp,fmt,va);
+ va_end(va);
+}
+
+
void Generate::CalcModelBounds()
{
for(int m=0;m<m_model->nNumMeshes;m++)
@@ -213,13 +257,14 @@ void Generate::CalcModelBounds()
void Generate::GenerateC(HWND parent)
{
- std::FILE *fp;
int len;
std::string fname_c;
std::string fname_h;
std::string def;
std::string missing;
+ m_indent=0;
+
len=m_funcName.length()+6;
fname_c=m_dir+"\\"+m_funcName;
@@ -234,179 +279,113 @@ void Generate::GenerateC(HWND parent)
// Generate header
//
- if (!(fp=fopen(fname_h.c_str(),"w")))
+ if (!(m_fp=fopen(fname_h.c_str(),"w")))
{
W32DLib::Common::Error(parent,0,"Couldn't create header file");
return;
}
- std::fprintf(fp,"%s","/* Code generated with Milkshape "
- "Export OpenGL plugin\n*/\n");
- std::fprintf(fp,"\n");
+ Output("%s","/* Code generated with Milkshape Export OpenGL plugin\n*/\n");
+ Output("\n");
- std::fprintf(fp,"#ifndef %s_H\n#define %s_H\n\n",
+ Output("#ifndef %s_H\n#define %s_H\n\n",
def.c_str(),def.c_str());
- std::fprintf(fp,"%s","#ifdef _cplusplus\nextern \"C\" {\n#endif\n\n");
+ Output("%s","#ifdef _cplusplus\nextern \"C\" {\n#endif\n\n");
- std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n",
+ Output("void %s(GLfloat x, GLfloat y, GLfloat z,\n",
m_funcName.c_str());
- std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z",
+ Output("%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z",
Space(len));
if (m_useTexture)
{
- std::fprintf(fp,",\n%sGLint tid);\n\n", Space(len));
+ Output(",\n%sGLint texture_id);\n\n", Space(len));
}
else
{
- std::fprintf(fp,");\n\n");
+ Output(");\n\n");
}
if (m_useInfo)
{
- std::fprintf(fp,"#define %s_COG_X %f\n",def.c_str(),m_cogx-m_appcogx);
- std::fprintf(fp,"#define %s_COG_Y %f\n",def.c_str(),m_cogy-m_appcogy);
- std::fprintf(fp,"#define %s_COG_Z %f\n\n",def.c_str(),m_cogz-m_appcogz);
+ Output("#define %s_COG_X %f\n",def.c_str(),m_cogx-m_appcogx);
+ Output("#define %s_COG_Y %f\n",def.c_str(),m_cogy-m_appcogy);
+ Output("#define %s_COG_Z %f\n\n",def.c_str(),m_cogz-m_appcogz);
- std::fprintf(fp,"#define %s_MIN_X %f\n",def.c_str(),m_min_x-m_appcogx);
- std::fprintf(fp,"#define %s_MAX_X %f\n",def.c_str(),m_max_x-m_appcogx);
- std::fprintf(fp,"#define %s_MIN_Y %f\n",def.c_str(),m_min_y-m_appcogy);
- std::fprintf(fp,"#define %s_MAX_Y %f\n",def.c_str(),m_max_y-m_appcogy);
- std::fprintf(fp,"#define %s_MIN_Z %f\n",def.c_str(),m_min_z-m_appcogz);
- std::fprintf(fp,"#define %s_MAX_Z %f\n\n",def.c_str(),
- m_max_z-m_appcogz);
+ Output("#define %s_MIN_X %f\n",def.c_str(),m_min_x-m_appcogx);
+ Output("#define %s_MAX_X %f\n",def.c_str(),m_max_x-m_appcogx);
+ Output("#define %s_MIN_Y %f\n",def.c_str(),m_min_y-m_appcogy);
+ Output("#define %s_MAX_Y %f\n",def.c_str(),m_max_y-m_appcogy);
+ Output("#define %s_MIN_Z %f\n",def.c_str(),m_min_z-m_appcogz);
+ Output("#define %s_MAX_Z %f\n\n",def.c_str(),m_max_z-m_appcogz);
float sx=m_max_x-m_min_x;
float sy=m_max_y-m_min_y;
float sz=m_max_z-m_min_z;
- std::fprintf(fp,"#define %s_SIZE_X %f\n",def.c_str(),sx);
- std::fprintf(fp,"#define %s_SIZE_Y %f\n",def.c_str(),sy);
- std::fprintf(fp,"#define %s_SIZE_Z %f\n\n",def.c_str(),sz);
+ Output("#define %s_SIZE_X %f\n",def.c_str(),sx);
+ Output("#define %s_SIZE_Y %f\n",def.c_str(),sy);
+ Output("#define %s_SIZE_Z %f\n\n",def.c_str(),sz);
}
- std::fprintf(fp,"#define %s_TEXTURED %d\n\n",def.c_str(),m_useTexture?1:0);
+ Output("#define %s_TEXTURED %d\n\n",def.c_str(),m_useTexture?1:0);
- std::fprintf(fp,"%s","#ifdef _cplusplus\n}\n#endif\n\n");
+ Output("%s","#ifdef _cplusplus\n}\n#endif\n\n");
- std::fprintf(fp,"#endif /* %s_H */\n\n",def.c_str());
+ Output("#endif /* %s_H */\n\n",def.c_str());
- std::fprintf(fp,"%s","/* END OF FILE */\n");
+ Output("%s","/* END OF FILE */\n");
- std::fclose(fp);
+ std::fclose(m_fp);
// Generate C source
//
- if (!(fp=fopen(fname_c.c_str(),"w")))
+ if (!(m_fp=fopen(fname_c.c_str(),"w")))
{
W32DLib::Common::Error(parent,0,"Couldn't create source file");
return;
}
- std::fprintf(fp,"%s","/* Code generated with Milkshape "
- "Export OpenGL plugin\n*/\n");
+ Output("%s","/* Code generated with Milkshape Export OpenGL plugin\n*/\n");
- std::fprintf(fp,"%s","#include <GL/gl.h>\n\n");
+ Output("%s","#include <GL/gl.h>\n\n");
- std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n",
+ Output("void %s(GLfloat x, GLfloat y, GLfloat z,\n",
m_funcName.c_str());
- std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z",
+ Output("%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z",
Space(len));
if (m_useTexture)
{
- std::fprintf(fp,",\n%sGLint tid)\n", Space(len));
+ Output(",\n%sGLint texture_id)\n", Space(len));
}
else
{
- std::fprintf(fp,")\n");
+ Output(")\n");
}
- std::fprintf(fp,"{\n");
+ Output("{\n");
- std::fprintf(fp,INDENT "glPushMatrix();\n");
- std::fprintf(fp,INDENT "glLoadIdentity();\n");
- std::fprintf(fp,INDENT "glTranslatef(x,y,z);\n");
- std::fprintf(fp,INDENT "glRotatef(rot_x,1.0f,0.0f,0.0f);\n"),
- std::fprintf(fp,INDENT "glRotatef(rot_y,0.0f,1.0f,0.0f);\n"),
- std::fprintf(fp,INDENT "glRotatef(rot_z,0.0f,0.0f,1.0f);\n"),
- std::fprintf(fp,"\n");
+ m_indent++;
- std::fprintf(fp,INDENT "glBegin(GL_TRIANGLES);\n");
-
- if (m_useTexture)
+ if (m_normals)
{
- std::fprintf(fp,INDENT "glBindTexture(GL_TEXTURE_2D,tid);\n");
+ Output("GLfloat ambient[4];\n");
+ Output("GLfloat diffuse[4];\n");
+ Output("GLfloat specular[4];\n");
+ Output("GLfloat emission[4];\n");
+ Output("\n");
}
- std::fprintf(fp,"\n");
-
- for(int m=0;m<m_model->nNumMeshes;m++)
- {
- msMesh *mesh=m_model->pMeshes+m;
-
- std::fprintf(fp,INDENT "/* Mesh %d - %s\n",m+1,mesh->szName);
- std::fprintf(fp,INDENT "*/\n");
-
- if (mesh->nMaterialIndex<0)
- {
- missing+=mesh->szName;
- missing+="\n";
-
- std::fprintf(fp,INDENT "glColor3f(1.0f,1.0f,1.0f);\n");
- }
- else
- {
- msMaterial *mat=m_model->pMaterials+mesh->nMaterialIndex;
-
- std::fprintf(fp,INDENT "glColor3f(%f,%f,%f);\n",
- mat->Diffuse[0],
- mat->Diffuse[1],
- mat->Diffuse[2]);
- }
-
- for(int t=0;t<mesh->nNumTriangles;t++)
- {
- msTriangle *tri;
-
- tri=mesh->pTriangles+t;
+ GenerateCommon(missing,";","/*","*/");
- if (!(tri->nFlags&eHidden))
- {
- // To allow vertex order to be tweaked...
- //
- static int order[3]={0,1,2};
+ m_indent--;
- for(int i=0;i<3;i++)
- {
- msVertex *v=mesh->pVertices+tri->nVertexIndices[order[i]];
+ Output("}\n");
- std::fprintf(fp,INDENT "glVertex3f(%f,%f,%f);\n",
- v->Vertex[0]-m_appcogx,
- v->Vertex[1]-m_appcogy,
- v->Vertex[2]-m_appcogz);
-
- if (m_useTexture)
- {
- std::fprintf(fp,INDENT "glTexCoord2f(%f,%f);\n",
- v->u,
- v->v);
- }
- }
- }
- }
-
- std::fprintf(fp,"\n");
- }
-
- std::fprintf(fp,INDENT "glEnd();\n");
- std::fprintf(fp,INDENT "glPopMatrix();\n");
-
- std::fprintf(fp,"}\n");
-
- std::fclose(fp);
+ std::fclose(m_fp);
if (missing.length()>0)
{
@@ -420,158 +399,177 @@ void Generate::GenerateC(HWND parent)
void Generate::GenerateBlitzMax(HWND parent)
{
- std::FILE *fp;
- int len;
- std::string fname_c;
- std::string fname_h;
- std::string def;
+ std::string fname_bmx;
std::string missing;
- len=m_funcName.length()+6;
+ fname_bmx=m_dir+"\\"+m_funcName+".bmx";
- fname_c=m_dir+"\\"+m_funcName;
- fname_h=fname_c+".h";
- fname_c+=".c";
+ m_indent=0;
- for(std::string::const_iterator i=m_funcName.begin();
- i!=m_funcName.end();++i)
- {
- def+=std::toupper(*i);
- }
-
- // Generate header
+ // Generate class
//
- if (!(fp=fopen(fname_h.c_str(),"w")))
+ if (!(m_fp=fopen(fname_bmx.c_str(),"w")))
{
- W32DLib::Common::Error(parent,0,"Couldn't create header file");
+ W32DLib::Common::Error(parent,0,"Couldn't create source file");
return;
}
- std::fprintf(fp,"%s","/* Code generated with Milkshape "
- "Export OpenGL plugin\n*/\n");
- std::fprintf(fp,"\n");
-
- std::fprintf(fp,"#ifndef %s_H\n#define %s_H\n\n",
- def.c_str(),def.c_str());
-
- std::fprintf(fp,"%s","#ifdef _cplusplus\nextern \"C\" {\n#endif\n\n");
+ Output("%s","' Code generated with Milkshape Export OpenGL plugin\n'\n");
+ Output("\n");
+ Output("Type %s\n",m_funcName.c_str());
+ Output("\n");
- std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n",
- m_funcName.c_str());
- std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z",
- Space(len));
-
- if (m_useTexture)
- {
- std::fprintf(fp,",\n%sGLint tid);\n\n", Space(len));
- }
- else
- {
- std::fprintf(fp,");\n\n");
- }
+ m_indent++;
if (m_useInfo)
{
- std::fprintf(fp,"#define %s_COG_X %f\n",def.c_str(),m_cogx-m_appcogx);
- std::fprintf(fp,"#define %s_COG_Y %f\n",def.c_str(),m_cogy-m_appcogy);
- std::fprintf(fp,"#define %s_COG_Z %f\n\n",def.c_str(),m_cogz-m_appcogz);
+ Output("' Consts relating to the model's size and centre of gravity\n");
+ Output("'\n");
+ Output("Const COG_X:Float=%f\n",m_cogx-m_appcogx);
+ Output("Const COG_Y:Float=%f\n",m_cogy-m_appcogy);
+ Output("Const COG_Z:Float=%f\n\n",m_cogz-m_appcogz);
- std::fprintf(fp,"#define %s_MIN_X %f\n",def.c_str(),m_min_x-m_appcogx);
- std::fprintf(fp,"#define %s_MAX_X %f\n",def.c_str(),m_max_x-m_appcogx);
- std::fprintf(fp,"#define %s_MIN_Y %f\n",def.c_str(),m_min_y-m_appcogy);
- std::fprintf(fp,"#define %s_MAX_Y %f\n",def.c_str(),m_max_y-m_appcogy);
- std::fprintf(fp,"#define %s_MIN_Z %f\n",def.c_str(),m_min_z-m_appcogz);
- std::fprintf(fp,"#define %s_MAX_Z %f\n\n",def.c_str(),
- m_max_z-m_appcogz);
+ Output("Const MIN_X:Float=%f\n",m_min_x-m_appcogx);
+ Output("Const MAX_X:Float=%f\n",m_max_x-m_appcogx);
+ Output("Const MIN_Y:Float=%f\n",m_min_y-m_appcogy);
+ Output("Const MAX_Y:Float=%f\n",m_max_y-m_appcogy);
+ Output("Const MIN_Z:Float=%f\n",m_min_z-m_appcogz);
+ Output("Const MAX_Z:Float=%f\n\n",m_max_z-m_appcogz);
float sx=m_max_x-m_min_x;
float sy=m_max_y-m_min_y;
float sz=m_max_z-m_min_z;
- std::fprintf(fp,"#define %s_SIZE_X %f\n",def.c_str(),sx);
- std::fprintf(fp,"#define %s_SIZE_Y %f\n",def.c_str(),sy);
- std::fprintf(fp,"#define %s_SIZE_Z %f\n\n",def.c_str(),sz);
- }
+ Output("Const SIZE_X:Float=%f\n",sx);
+ Output("Const SIZE_Y:Float=%f\n",sy);
+ Output("Const SIZE_Z:Float=%f\n\n",sz);
- std::fprintf(fp,"#define %s_TEXTURED %d\n\n",def.c_str(),m_useTexture?1:0);
+ Output("const TEXTURED:Int=%s\n",m_useTexture ? "true":"false");
- std::fprintf(fp,"%s","#ifdef _cplusplus\n}\n#endif\n\n");
+ Output("\n");
+ }
- std::fprintf(fp,"#endif /* %s_H */\n\n",def.c_str());
+ Output("' These fields control the position/orientation of the object\n");
+ Output("'\n");
+ Output("Field x:Float\n");
+ Output("Field y:Float\n");
+ Output("Field z:Float\n");
+ Output("Field rot_x:Float\n");
+ Output("Field rot_y:Float\n");
+ Output("Field rot_z:Float\n");
+ Output("\n");
+
+ Output("' Use this function to create an instance\n");
+ Output("'\n");
+ Output("Function Create:%s()\n",m_funcName.c_str());
+ m_indent++;
+ Output("Local o:%s = New %s\n",m_funcName.c_str(),m_funcName.c_str());
+ Output("o.x=0\n");
+ Output("o.y=0\n");
+ Output("o.z=0\n");
+ Output("o.rot_x=0\n");
+ Output("o.rot_y=0\n");
+ Output("o.rot_z=0\n");
+ Output("return o\n");
+ m_indent--;
+ Output("End Function\n");
+ Output("\n");
+
+ Output("' Use this member to draw the object\n");
+ Output("'\n");
- std::fprintf(fp,"%s","/* END OF FILE */\n");
+ if (m_useTexture)
+ {
+ Output("Method Render(texture_id:Int)\n");
+ }
+ else
+ {
+ Output("Method Render()\n");
+ }
- std::fclose(fp);
+ m_indent++;
- // Generate C source
- //
- if (!(fp=fopen(fname_c.c_str(),"w")))
+ if (m_normals)
{
- W32DLib::Common::Error(parent,0,"Couldn't create source file");
- return;
+ Output("Local ambient:Float[4]\n");
+ Output("Local diffuse:Float[4]\n");
+ Output("Local specular:Float[4]\n");
+ Output("Local emission:Float[4]\n");
+ Output("\n");
}
- std::fprintf(fp,"%s","/* Code generated with Milkshape "
- "Export OpenGL plugin\n*/\n");
+ GenerateCommon(missing,"","'","");
- std::fprintf(fp,"%s","#include <GL/gl.h>\n\n");
+ m_indent--;
- std::fprintf(fp,"void %s(GLfloat x, GLfloat y, GLfloat z,\n",
- m_funcName.c_str());
- std::fprintf(fp,"%sGLfloat rot_x, GLfloat rot_y, GLfloat rot_z",
- Space(len));
+ Output("End Method\n");
- if (m_useTexture)
- {
- std::fprintf(fp,",\n%sGLint tid)\n", Space(len));
- }
- else
+ m_indent--;
+
+ Output("End Type\n");
+
+ std::fclose(m_fp);
+
+ if (missing.length()>0)
{
- std::fprintf(fp,")\n");
+ missing="The following meshes had no material:\n\n"+missing;
+ missing+="\n\nThey were given the colour white.";
+
+ W32DLib::Common::Message(parent,0,missing);
}
+}
- std::fprintf(fp,"{\n");
- std::fprintf(fp,INDENT "glPushMatrix();\n");
- std::fprintf(fp,INDENT "glLoadIdentity();\n");
- std::fprintf(fp,INDENT "glTranslatef(x,y,z);\n");
- std::fprintf(fp,INDENT "glRotatef(rot_x,1.0f,0.0f,0.0f);\n"),
- std::fprintf(fp,INDENT "glRotatef(rot_y,0.0f,1.0f,0.0f);\n"),
- std::fprintf(fp,INDENT "glRotatef(rot_z,0.0f,0.0f,1.0f);\n"),
- std::fprintf(fp,"\n");
+void Generate::GenerateCommon(std::string& missing,
+ const char *term,
+ const char *start_comment,
+ const char *end_comment)
+{
+ int last_mat=-1;
- std::fprintf(fp,INDENT "glBegin(GL_TRIANGLES);\n");
+ Output("glPushMatrix()%s\n",term);
+ Output("glLoadIdentity()%s\n",term);
+ Output("glTranslatef(x,y,z)%s\n",term);
+ Output("glRotatef(rot_x,1,0,0)%s\n",term);
+ Output("glRotatef(rot_y,0,1,0)%s\n",term);
+ Output("glRotatef(rot_z,0,0,1)%s\n",term);
if (m_useTexture)
{
- std::fprintf(fp,INDENT "glBindTexture(GL_TEXTURE_2D,tid);\n");
+ Output("glBindTexture(GL_TEXTURE_2D,texture_id)%s\n",term);
}
- std::fprintf(fp,"\n");
+ Output("\n");
+ Output("glBegin(GL_TRIANGLES)%s\n",term);
+ Output("\n");
for(int m=0;m<m_model->nNumMeshes;m++)
{
msMesh *mesh=m_model->pMeshes+m;
- std::fprintf(fp,INDENT "/* Mesh %d - %s\n",m+1,mesh->szName);
- std::fprintf(fp,INDENT "*/\n");
+ Output("%s Mesh %d - %s %s\n",
+ start_comment,m+1,mesh->szName,end_comment);
+ Output("\n");
if (mesh->nMaterialIndex<0)
{
missing+=mesh->szName;
missing+="\n";
- std::fprintf(fp,INDENT "glColor3f(1.0f,1.0f,1.0f);\n");
+ Output("glColor3f(1.0f,1.0f,1.0f)%s\n",term);
+ last_mat=-1;
}
else
{
- msMaterial *mat=m_model->pMaterials+mesh->nMaterialIndex;
+ if (mesh->nMaterialIndex!=last_mat)
+ {
+ msMaterial *mat=m_model->pMaterials+mesh->nMaterialIndex;
- std::fprintf(fp,INDENT "glColor3f(%f,%f,%f);\n",
- mat->Diffuse[0],
- mat->Diffuse[1],
- mat->Diffuse[2]);
+ GenerateMaterial(mat,missing,term);
+
+ last_mat=mesh->nMaterialIndex;
+ }
}
for(int t=0;t<mesh->nNumTriangles;t++)
@@ -590,39 +588,75 @@ void Generate::GenerateBlitzMax(HWND parent)
{
msVertex *v=mesh->pVertices+tri->nVertexIndices[order[i]];
- std::fprintf(fp,INDENT "glVertex3f(%f,%f,%f);\n",
- v->Vertex[0]-m_appcogx,
- v->Vertex[1]-m_appcogy,
- v->Vertex[2]-m_appcogz);
-
if (m_useTexture)
{
- std::fprintf(fp,INDENT "glTexCoord2f(%f,%f);\n",
- v->u,
- v->v);
+ Output("glTexCoord2f(%f,%f)%s\n",v->u,v->v,term);
}
+
+ if (m_normals)
+ {
+ msVec3 n;
+
+ msMesh_GetVertexNormalAt(mesh,
+ tri->nNormalIndices[order[i]],
+ n);
+
+ Output("glNormal3f(%f,%f,%f)%s\n",
+ n[0],
+ n[1],
+ n[2],
+ term);
+ }
+
+ Output("glVertex3f(%f,%f,%f)%s\n",
+ v->Vertex[0]-m_appcogx,
+ v->Vertex[1]-m_appcogy,
+ v->Vertex[2]-m_appcogz,
+ term);
}
}
}
- std::fprintf(fp,"\n");
- }
-
- std::fprintf(fp,INDENT "glEnd();\n");
- std::fprintf(fp,INDENT "glPopMatrix();\n");
+ Output("\n");
+ }
- std::fprintf(fp,"}\n");
+ Output("glEnd()%s\n",term);
+ Output("glPopMatrix()%s\n",term);
+}
- std::fclose(fp);
- if (missing.length()>0)
+void Generate::GenerateMaterial(msMaterial *mat,
+ std::string& missing,
+ const char *term)
+{
+ if (m_normals)
{
- missing="The following meshes had no material:\n\n"+missing;
- missing+="\n\nThey were given the colour white.";
+ int f;
- W32DLib::Common::Message(parent,0,missing);
+ for(f=0;f<4;f++)
+ {
+ Output("ambient[%d]=%f%s\n",f,mat->Ambient[f],term);
+ Output("diffuse[%d]=%f%s\n",f,mat->Diffuse[f],term);
+ Output("specular[%d]=%f%s\n",f,mat->Specular[f],term);
+ Output("emission[%d]=%f%s\n",f,mat->Emissive[f],term);
+ }
+
+ Output("glMaterialf(GL_FRONT,GL_SHININESS,%f)%s\n",
+ mat->fShininess,term);
+
+ Output("glMaterialfv(GL_FRONT,GL_AMBIENT,ambient)%s\n",term);
+ Output("glMaterialfv(GL_FRONT,GL_DIFFUSE,diffuse)%s\n",term);
+ Output("glMaterialfv(GL_FRONT,GL_SPECULAR,specular)%s\n",term);
+ Output("glMaterialfv(GL_FRONT,GL_EMISSION,emission)%s\n",term);
+ }
+ else
+ {
+ Output("glColor3f(%f,%f,%f)%s\n",
+ mat->Diffuse[0],
+ mat->Diffuse[1],
+ mat->Diffuse[2],
+ term);
}
}
-
// END OF FILE
diff --git a/opengl/generate.h b/opengl/generate.h
index c8127a8..8191400 100644
--- a/opengl/generate.h
+++ b/opengl/generate.h
@@ -26,6 +26,7 @@
#include <windows.h>
#include <string>
#include <msLib.h>
+#include <cstdio>
class Generate
{
@@ -41,7 +42,8 @@ public:
bool texture,
bool info,
bool forceCOG,
- bool blitzMax);
+ bool blitzMax,
+ bool vertex_normals);
void MakeFiles(HWND parent);
@@ -51,6 +53,7 @@ private:
msModel *m_model;
std::string m_funcName;
std::string m_dir;
+
bool m_useTexture;
bool m_useInfo;
bool m_forceCOG;
@@ -71,13 +74,28 @@ private:
float m_min_z;
bool m_blitzMax;
+ bool m_normals;
+
+ int m_indent;
+
+ std::FILE *m_fp;
const char *Space(int len);
+ void Output(const char *fmt, ...);
void CalcModelBounds();
void GenerateC(HWND parent);
void GenerateBlitzMax(HWND parent);
+
+ void GenerateCommon(std::string& missing,
+ const char *term,
+ const char *start_comment,
+ const char *end_comment);
+
+ void GenerateMaterial(msMaterial *mat,
+ std::string& missing,
+ const char *term);
};
#endif // GENERATE_H
diff --git a/opengl/gldialog.cpp b/opengl/gldialog.cpp
index ae3ef45..f31f2c8 100644
--- a/opengl/gldialog.cpp
+++ b/opengl/gldialog.cpp
@@ -41,6 +41,7 @@ GLDialog::GLDialog(Generate& gen)
, m_dir(this,IDC_TXT_DIR,0)
, m_forceCOG(this,IDC_CHK_FORCECOG,0)
, m_blitzMax(this,IDC_CHK_BLITZMAX,0)
+ , m_normals(this,IDC_CHK_VERTNORM,0)
, m_funcLabel(this,IDC_LBL_FUNCNAME,0)
{
Config::Load();
@@ -92,6 +93,7 @@ void GLDialog::OnInit()
m_useTexture.SetState(Config::UseTexture());
m_forceCOG.SetState(Config::ForceCOG());
m_blitzMax.SetState(Config::BlitzMax());
+ m_normals.SetState(Config::OutputNormals());
Preview();
}
@@ -108,6 +110,7 @@ BOOL GLDialog::OnGenerate(UINT msg, WPARAM wp, LPARAM lp)
Config::UseTexture(m_useTexture.GetState());
Config::ForceCOG(m_forceCOG.GetState());
Config::BlitzMax(m_blitzMax.GetState());
+ Config::OutputNormals(m_normals.GetState());
Config::Save();
Close(IDOK);
@@ -152,7 +155,8 @@ void GLDialog::Preview()
m_useTexture.GetState(),
m_useInfo.GetState(),
m_forceCOG.GetState(),
- m_blitzMax.GetState());
+ m_blitzMax.GetState(),
+ m_normals.GetState());
if (m_blitzMax.GetState())
{
diff --git a/opengl/gldialog.h b/opengl/gldialog.h
index aa5d6e7..7df26e0 100644
--- a/opengl/gldialog.h
+++ b/opengl/gldialog.h
@@ -49,6 +49,7 @@ private:
W32DLib::Text m_dir;
W32DLib::AutoCheck m_forceCOG;
W32DLib::AutoCheck m_blitzMax;
+ W32DLib::AutoCheck m_normals;
W32DLib::StaticText m_funcLabel;
std::string m_path;
diff --git a/opengl/main.cpp b/opengl/main.cpp
index 7ded832..9fb5a3b 100644
--- a/opengl/main.cpp
+++ b/opengl/main.cpp
@@ -41,8 +41,6 @@ static int Execute(msModel* model)
W32DLib::Common::Initialise();
W32DLib::Common::MessageTitle("Simple OpenGL");
- // Unfortunately this is the best you can hope for with Milkshape...
- //
HWND parent=GetForegroundWindow();
if (!model)
@@ -66,7 +64,7 @@ static int Execute(msModel* model)
SetCursor(LoadCursor(NULL,IDC_ARROW));
}
- return 1;
+ return MS_MODEL_UNCHANGED;
}
PLUGIN_SPEC void* CreatePlugIn()