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#include <windows.h>
#include "dialog.h"

GL_DIALOG DIALOG 100, 100, 340, 185
		STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
		CAPTION "OpenGL Export"
		FONT 8, "MS Shell Dlg"
{
   PUSHBUTTON "...", IDC_BUT_SELECTDIR, 240,90,25,12

   EDITTEXT "", IDC_TXT_FUNCNAME, 65,110,145,12, ES_AUTOHSCROLL

   AUTOCHECKBOX "Use Textures", IDC_CHK_TEXTURE, 5,130,60,10
   AUTOCHECKBOX "Generate Info", IDC_CHK_DEFINE, 110,130,85,10
   AUTOCHECKBOX "Force COG to 0,0,0", IDC_CHK_FORCECOG, 215,130,75,10
   AUTOCHECKBOX "Generate for BlitzMax", IDC_CHK_BLITZMAX, 5,145,85,10
   AUTOCHECKBOX "Generate for lit scenes", IDC_CHK_VERTNORM, 110,145,85,10

   PUSHBUTTON "Cancel", IDC_BUT_CANCEL, 170,165,75,15
   PUSHBUTTON "Generate", IDC_BUT_GENERATE, 255,165,75,15

   EDITTEXT "", IDC_TXT_INFO, 5,15,325,70, ES_AUTOHSCROLL|ES_READONLY|WS_VSCROLL|WS_HSCROLL|ES_MULTILINE

   EDITTEXT "", IDC_TXT_DIR, 65,90,170,12, ES_AUTOHSCROLL|ES_READONLY

   LTEXT "Directory", -1, 5,92,30,10
   LTEXT "FUNC", IDC_LBL_FUNCNAME, 5,112,55,10
   LTEXT "Info:", -1, 5,5,15,10
}