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authorIan C <ianc@noddybox.co.uk>2006-06-11 23:22:19 +0000
committerIan C <ianc@noddybox.co.uk>2006-06-11 23:22:19 +0000
commitc6819b88a79e3ebe7f5d7c69c292b7b29a2d818e (patch)
tree2372261cd65877a7531c41771852c89720417d1f /missile_lock.bmx
parente9c53b3a4f3fd89176a34e8bd4aa527b51ca89ff (diff)
Completed first version
Diffstat (limited to 'missile_lock.bmx')
-rw-r--r--missile_lock.bmx5
1 files changed, 3 insertions, 2 deletions
diff --git a/missile_lock.bmx b/missile_lock.bmx
index a7685fb..b8575ec 100644
--- a/missile_lock.bmx
+++ b/missile_lock.bmx
@@ -289,7 +289,8 @@ While Not quit
EndIf
Wend
- GameConfig.maxlevel=GameState.level
+ GameConfig.maxlevel=Max(GameState.level,GameConfig.maxlevel)
+
GameConfig.Save()
MissileSet.Nuke()
@@ -463,7 +464,7 @@ Function Menu()
GFX.font.Centre("PRESS " + KeySym(GameConfig.kthrust).ToUpper() + " TO PLAY",400)
If GameConfig.maxlevel>1
- GFX.font.Centre("CURSORS TO SELECT STARTING LEVEL: "+start_level,460)
+ GFX.font.Centre("CURSORS TO SELECT STARTING LEVEL: "+start_level,450)
EndIf
GFX.font.Centre("PRESS R TO REDEFINE KEYS",480)