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authorIan C <ianc@noddybox.co.uk>2011-12-27 21:52:25 +0000
committerIan C <ianc@noddybox.co.uk>2011-12-27 21:52:25 +0000
commit4be8082c0df4cfaa58652622beb3b6941d90f609 (patch)
tree5e5bf1a8730486038d595e5a08fce99b68f2b4ab /Noddybox.Emulation.EightBit/IDevice.cs
parentd5492b9b6903e32cb7b7cca0e54185074e6d68ba (diff)
Initial solution layout.
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+using System;
+using System.Net;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Shapes;
+
+namespace Noddybox.Emulation.EightBit
+{
+ /// <summary>
+ /// Provides an interface for devices for 8-bit processers which used special commands to access
+ /// devices rather than using memory-mapped IO, for example the Z80.
+ /// </summary>
+ public interface IDevice
+ {
+ /// <summary>
+ /// Read from a device.
+ /// </summary>
+ /// <param name="device">The address of the device.</param>
+ /// <returns>The byte returned from the device.</returns>
+ byte Read(UInt16 device);
+
+ /// <summary>
+ /// Write to a device.
+ /// </summary>
+ /// <param name="device">The address of the device.</param>
+ /// <param name="value">The value to write to the device.</param>
+ void Write(UInt16 device, byte value);
+ }
+}