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authorIan C <ianc@noddybox.co.uk>2012-06-23 22:59:38 +0000
committerIan C <ianc@noddybox.co.uk>2012-06-23 22:59:38 +0000
commit11d53755f5fcb9158f4fe3abaa3c0b480a461fe7 (patch)
tree088a18b515b2513481d8fc1079b1dd7d0fb59b2a /WindowsPhone
parent6057ad9d20232ce3a5a27bceee397237a698bff2 (diff)
Added classes for save/load of emulation state. Added to Z80 CPU.
Diffstat (limited to 'WindowsPhone')
-rw-r--r--WindowsPhone/Noddybox.Emulation/Noddybox.Emulation.csproj12
1 files changed, 12 insertions, 0 deletions
diff --git a/WindowsPhone/Noddybox.Emulation/Noddybox.Emulation.csproj b/WindowsPhone/Noddybox.Emulation/Noddybox.Emulation.csproj
index 043da49..3b75fc7 100644
--- a/WindowsPhone/Noddybox.Emulation/Noddybox.Emulation.csproj
+++ b/WindowsPhone/Noddybox.Emulation/Noddybox.Emulation.csproj
@@ -55,6 +55,18 @@
<Compile Include="..\..\src\Noddybox.Emulation\ClockEventArgs.cs">
<Link>ClockEventArgs.cs</Link>
</Compile>
+ <Compile Include="..\..\src\Noddybox.Emulation\EmulationStateException.cs">
+ <Link>EmulationStateException.cs</Link>
+ </Compile>
+ <Compile Include="..\..\src\Noddybox.Emulation\EmulationStateLoadManager.cs">
+ <Link>EmulationStateLoadManager.cs</Link>
+ </Compile>
+ <Compile Include="..\..\src\Noddybox.Emulation\EmulationStateSaveManager.cs">
+ <Link>EmulationStateSaveManager.cs</Link>
+ </Compile>
+ <Compile Include="..\..\src\Noddybox.Emulation\IEmulationState.cs">
+ <Link>IEmulationState.cs</Link>
+ </Compile>
<Compile Include="..\..\src\Noddybox.Emulation\ReadOnlyArray.cs">
<Link>ReadOnlyArray.cs</Link>
</Compile>