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-rw-r--r--Noddybox.Emulation.EightBit.Z80/Z80Cpu.cs40
-rw-r--r--Noddybox.Emulation.EightBit.Z80/Z80CpuBaseOpcodes.cs394
-rw-r--r--Noddybox.Emulation.EightBit/IMemory.cs11
-rw-r--r--Noddybox.Emulation.EightBit/IRegister16.cs37
-rw-r--r--Noddybox.Emulation.EightBit/Noddybox.Emulation.EightBit.csproj5
-rw-r--r--Noddybox.Emulation.EightBit/Register16.cs88
-rw-r--r--Noddybox.Emulation.EightBit/Register16BigEndian.cs56
-rw-r--r--Noddybox.Emulation.EightBit/Register16Factory.cs34
-rw-r--r--Noddybox.Emulation.EightBit/Register16LittleEndian.cs56
-rw-r--r--Noddybox.Emulation.suobin40448 -> 42496 bytes
10 files changed, 494 insertions, 227 deletions
diff --git a/Noddybox.Emulation.EightBit.Z80/Z80Cpu.cs b/Noddybox.Emulation.EightBit.Z80/Z80Cpu.cs
index 1583ae0..5c40854 100644
--- a/Noddybox.Emulation.EightBit.Z80/Z80Cpu.cs
+++ b/Noddybox.Emulation.EightBit.Z80/Z80Cpu.cs
@@ -58,20 +58,20 @@ namespace Noddybox.Emulation.EightBit.Z80
//
private byte A;
private Z80Flags F;
- private IRegister16 BC = Register16Factory.Create();
- private IRegister16 DE = Register16Factory.Create();
- private IRegister16 HL = Register16Factory.Create();
- private IRegister16 IX = Register16Factory.Create();
- private IRegister16 IY = Register16Factory.Create();
+ private Register16 BC = new Register16(0);
+ private Register16 DE = new Register16(0);
+ private Register16 HL = new Register16(0);
+ private Register16 IX = new Register16(0);
+ private Register16 IY = new Register16(0);
private ushort SP;
private ushort PC;
// Alternate registers
//
- private IRegister16 AF_ = Register16Factory.Create();
- private IRegister16 BC_ = Register16Factory.Create();
- private IRegister16 DE_ = Register16Factory.Create();
- private IRegister16 HL_ = Register16Factory.Create();
+ private Register16 AF_ = new Register16(0);
+ private Register16 BC_ = new Register16(0);
+ private Register16 DE_ = new Register16(0);
+ private Register16 HL_ = new Register16(0);
// Auxilliary registers and flags
//
@@ -101,16 +101,16 @@ namespace Noddybox.Emulation.EightBit.Z80
A = 0xff;
F = (Z80Flags)0xff;
- BC.Value = 0xffff;
- DE.Value = 0xffff;
- HL.Value = 0xffff;
- AF_.Value = 0xffff;
- BC_.Value = 0xffff;
- DE_.Value = 0xffff;
- HL_.Value = 0xffff;
+ BC.reg = 0xffff;
+ DE.reg = 0xffff;
+ HL.reg = 0xffff;
+ AF_.reg = 0xffff;
+ BC_.reg = 0xffff;
+ DE_.reg = 0xffff;
+ HL_.reg = 0xffff;
- IX.Value = 0xffff;
- IY.Value = 0xffff;
+ IX.reg = 0xffff;
+ IY.reg = 0xffff;
SP = 0xffff;
@@ -155,6 +155,10 @@ namespace Noddybox.Emulation.EightBit.Z80
public Z80Cpu()
{
+ // Verify runtime
+ //
+ Register16.Verify();
+
// Setup lookup tables
//
for(int f = 0; f < 256; f++)
diff --git a/Noddybox.Emulation.EightBit.Z80/Z80CpuBaseOpcodes.cs b/Noddybox.Emulation.EightBit.Z80/Z80CpuBaseOpcodes.cs
index c42c163..40b31ca 100644
--- a/Noddybox.Emulation.EightBit.Z80/Z80CpuBaseOpcodes.cs
+++ b/Noddybox.Emulation.EightBit.Z80/Z80CpuBaseOpcodes.cs
@@ -16,29 +16,49 @@ namespace Noddybox.Emulation.EightBit.Z80
{
public partial class Z80Cpu
{
+ #region Status register helpers
+
+ /// <summary>
+ /// Set a flag in the status register.
+ /// </summary>
+ /// <param name="flag">The flag.</param>
+ private void SetFlag(Z80Flags flag)
+ {
+ F |= flag;
+ }
+
+ /// <summary>
+ /// Clear a flag in the status register.
+ /// </summary>
+ /// <param name="flag">The flag.</param>
+ private void ClearFlag(Z80Flags flag)
+ {
+ F &= ~flag;
+ }
+
+ #endregion
+
#region Stack commands
/// <summary>
/// Push a value on the stack.
/// </summary>
/// <param name="val">The value.</param>
- private void Push(ushort val)
+ private void PUSH(ushort val)
{
- unchecked
- {
- memory.Write(--SP, val & 0xff);
- memory.Write(--SP, Binary.ShiftRight(val, 8) & 0xff);
- }
+ memory.Write(--SP, (byte)(val & 0xff));
+ memory.Write(--SP, (byte)(Binary.ShiftRight(val, 8) & 0xff));
}
/// <summary>
/// Pop a value from the stack.
/// </summary>
/// <returns></returns>
- private ushort Pop()
+ private ushort POP()
{
SP = (ushort)((SP + 2) & 0xffff);
- return (ushort)(memory.Read(SP-2) | (memory.Read(SP - 1) >> 8));
+ return (ushort)(memory.Read((ushort)(SP-2)) |
+ (memory.Read((ushort)(SP - 1)) >> 8));
}
#endregion
@@ -286,10 +306,7 @@ namespace Noddybox.Emulation.EightBit.Z80
/// <param name="reg">The register to increment.</param>
void Inc8(ref byte reg)
{
- unchecked
- {
- reg++;
- }
+ reg++;
F = Z80Flags.Carry;
@@ -310,10 +327,7 @@ namespace Noddybox.Emulation.EightBit.Z80
/// <param name="reg">The register to decrement.</param>
void Dec8(ref byte reg)
{
- unchecked
- {
- reg--;
- }
+ reg--;
F = Z80Flags.Carry | Z80Flags.Neg;
@@ -329,5 +343,353 @@ namespace Noddybox.Emulation.EightBit.Z80
}
#endregion
+
+ #region ALU rotate and shift operations
+
+ /// <summary>
+ /// Do RRCA.
+ /// </summary>
+ private void RRCA()
+ {
+ F &= Z80Flags.Sign | Z80Flags.Zero | Z80Flags.PV;
+ F |= (Z80Flags)(A & 1);
+ A = (byte)(Binary.ShiftRight(A, 1) | Binary.ShiftLeft(A, 7));
+ F |= H35table[A];
+ }
+
+ /// <summary>
+ /// Do RRA.
+ /// </summary>
+ private void RRA()
+ {
+ byte carry = (byte)(F & Z80Flags.Carry);
+ F &= Z80Flags.Sign | Z80Flags.Zero | Z80Flags.PV;
+ F |= (Z80Flags)(A & 1);
+ A = (byte)(Binary.ShiftRight(A, 1) | Binary.ShiftLeft(carry, 7));
+ F |= H35table[A];
+ }
+
+ /// <summary>
+ /// Do RRC.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void RRC(ref byte reg)
+ {
+ F = (Z80Flags)(reg & (int)Z80Flags.Carry);
+ reg = (byte)(Binary.ShiftRight(reg, 1) | Binary.ShiftLeft(reg, 7));
+ F |= PSZtable[reg] | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do RR.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void RR(ref byte reg)
+ {
+ byte carry = (byte)(F & Z80Flags.Carry);
+ F = (Z80Flags)(reg & (int)Z80Flags.Carry);
+ reg = (byte)(Binary.ShiftRight(reg, 1) | Binary.ShiftLeft(carry, 7));
+ F |= PSZtable[reg] | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do RLCA.
+ /// </summary>
+ private void RLCA()
+ {
+ F = (F & Z80Flags.PV | Z80Flags.Sign | Z80Flags.Zero)
+ | (Z80Flags)Binary.ShiftRight(A, 7);
+
+ A = (byte)(Binary.ShiftLeft(A, 1) | Binary.ShiftRight(A, 7));
+
+ F |= H35table[A];
+ }
+
+ /// <summary>
+ /// Do RLA.
+ /// </summary>
+ private void RLA()
+ {
+ byte carry = (byte)(F & Z80Flags.Carry);
+ F = (F & Z80Flags.PV | Z80Flags.Sign | Z80Flags.Zero)
+ | (Z80Flags)Binary.ShiftRight(A, 7);
+ A = (byte)(Binary.ShiftRight(A, 1) | carry);
+ F |= H35table[A];
+ }
+
+ /// <summary>
+ /// Do RLC.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void RLC(ref byte reg)
+ {
+ byte carry = Binary.ShiftRight(reg, 7);
+ reg = (byte)(Binary.ShiftLeft(reg, 1) | carry);
+ F = PSZtable[reg] | (Z80Flags)carry | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do RL.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void RL(ref byte reg)
+ {
+ byte carry = Binary.ShiftRight(reg, 7);
+ reg = (byte)(Binary.ShiftLeft(reg, 1) | (int)(F & Z80Flags.Carry));
+ F = PSZtable[reg] | (Z80Flags)carry | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do SRL.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void SRL(ref byte reg)
+ {
+ byte carry = (byte)(reg & 1);
+ reg = Binary.ShiftLeft(reg, 1);
+ F = PSZtable[reg] | (Z80Flags)carry | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do SRA.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void SRA(ref byte reg)
+ {
+ byte carry = (byte)(reg & 1);
+ reg = (byte)(Binary.ShiftLeft(reg, 1) | (reg & 0x80));
+ F = PSZtable[reg] | (Z80Flags)carry | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do SLL.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void SLL(ref byte reg)
+ {
+ byte carry = Binary.ShiftRight(reg, 7);
+ reg = (byte)(Binary.ShiftRight(reg, 1) | 0x01);
+ F = PSZtable[reg] | (Z80Flags)carry | H35table[reg];
+ }
+
+ /// <summary>
+ /// Do SLA.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ private void SLA(ref byte reg)
+ {
+ byte carry = Binary.ShiftRight(reg, 7);
+ reg = Binary.ShiftRight(reg, 1);
+ F = PSZtable[reg] | (Z80Flags)carry | H35table[reg];
+ }
+
+ #endregion
+
+ #region ALU boolean operations
+
+ /// <summary>
+ /// AND a value with the accumulator.
+ /// </summary>
+ /// <param name="val">The value.</param>
+ void AND(byte val)
+ {
+ A &= val;
+ F = PSZtable[A] | Z80Flags.HalfCarry | H35table[A];
+ }
+
+ /// <summary>
+ /// OR a value with the accumulator.
+ /// </summary>
+ /// <param name="val">The value.</param>
+ void OR(byte val)
+ {
+ A |= val;
+ F = PSZtable[A] | Z80Flags.HalfCarry | H35table[A];
+ }
+
+ /// <summary>
+ /// XOR a value with the accumulator.
+ /// </summary>
+ /// <param name="val">The value.</param>
+ void XOR(byte val)
+ {
+ A ^= val;
+ F = PSZtable[A] | Z80Flags.HalfCarry | H35table[A];
+ }
+
+ /// <summary>
+ /// Perform the BIT operation.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ /// <param name="bit">The bit to test.</param>
+ void BIT(ref byte reg, int bit)
+ {
+ F &= Z80Flags.Carry;
+ F |= Z80Flags.HalfCarry;
+
+ if ((reg & (1 << bit)) != 0)
+ {
+ if (bit == 7 && (reg & (int)Z80Flags.Sign) != 0)
+ {
+ F |= Z80Flags.Sign;
+ }
+
+ if (bit == 5 && (reg & (int)Z80Flags.Hidden5) != 0)
+ {
+ F |= Z80Flags.Hidden5;
+ }
+
+ if (bit == 3 && (reg & (int)Z80Flags.Hidden3) != 0)
+ {
+ F |= Z80Flags.Hidden3;
+ }
+ }
+ else
+ {
+ F |= Z80Flags.Zero | Z80Flags.PV;
+ }
+ }
+
+ /// <summary>
+ /// Perform the bit set operation.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ /// <param name="bit">The bit to test.</param>
+ void BIT_SET(ref byte reg, int bit)
+ {
+ reg |= (byte)(1 << bit);
+ }
+
+ /// <summary>
+ /// Perform the bit clear operation.
+ /// </summary>
+ /// <param name="reg">The register to operate on.</param>
+ /// <param name="bit">The bit to test.</param>
+ void BIT_RES(ref byte reg, int bit)
+ {
+ reg &= (byte)~(1 << bit);
+ }
+
+ #endregion
+
+ #region Jump operations
+
+ /// <summary>
+ /// The call operation.
+ /// </summary>
+ private void CALL()
+ {
+ PUSH((ushort)(PC + 2));
+ PC = (ushort)(memory.Read(PC) | memory.Read((ushort)(PC+1)) >> 8);
+ }
+
+ /// <summary>
+ /// The jump operation.
+ /// </summary>
+ private void JP()
+ {
+ PC = (ushort)(memory.Read(PC) | memory.Read((ushort)(PC+1)) >> 8);
+ }
+
+ /// <summary>
+ /// The jump relative operation.
+ /// </summary>
+ private void JR()
+ {
+ PC = (ushort)(PC + (sbyte)memory.Read(PC) + 1);
+ }
+
+ /// <summary>
+ /// Jump relative if the passed condition flag ANDed with the flag
+ /// register equals the passed check value.
+ /// </summary>
+ /// <param name="cond">The condition flag.</param>
+ /// <param name="val">The check value.</param>
+ private void JR_COND(Z80Flags cond, Z80Flags val)
+ {
+ if ((F & cond) == val)
+ {
+ clock.Add(12);
+ JR();
+ }
+ else
+ {
+ clock.Add(7);
+ PC++;
+ }
+ }
+
+ /// <summary>
+ /// Jump if the passed condition flag ANDed with the flag
+ /// register equals the passed check value.
+ /// </summary>
+ /// <param name="cond">The condition flag.</param>
+ /// <param name="val">The check value.</param>
+ private void JP_COND(Z80Flags cond, Z80Flags val)
+ {
+ clock.Add(10);
+
+ if ((F & cond) == val)
+ {
+ JP();
+ }
+ else
+ {
+ PC+=2;
+ }
+ }
+
+ /// <summary>
+ /// Call if the passed condition flag ANDed with the flag
+ /// register equals the passed check value.
+ /// </summary>
+ /// <param name="cond">The condition flag.</param>
+ /// <param name="val">The check value.</param>
+ private void CALL_COND(Z80Flags cond, Z80Flags val)
+ {
+ if ((F & cond) == val)
+ {
+ clock.Add(17);
+ CALL();
+ }
+ else
+ {
+ clock.Add(10);
+ PC+=2;
+ }
+ }
+
+ /// <summary>
+ /// Return if the passed condition flag ANDed with the flag
+ /// register equals the passed check value.
+ /// </summary>
+ /// <param name="cond">The condition flag.</param>
+ /// <param name="val">The check value.</param>
+ private void RET_COND(Z80Flags cond, Z80Flags val)
+ {
+ if ((F & cond) == val)
+ {
+ clock.Add(11);
+ PC = POP();
+ }
+ else
+ {
+ clock.Add(5);
+ }
+ }
+
+ /// <summary>
+ /// Reset the PC to an address
+ /// register equals the passed check value.
+ /// </summary>
+ /// <param name="addr">The address.</param>
+ private void RST(ushort addr)
+ {
+ clock.Add(11);
+ PUSH(PC);
+ PC = addr;
+ }
+
+ #endregion
}
}
diff --git a/Noddybox.Emulation.EightBit/IMemory.cs b/Noddybox.Emulation.EightBit/IMemory.cs
index ee41500..2aa63d9 100644
--- a/Noddybox.Emulation.EightBit/IMemory.cs
+++ b/Noddybox.Emulation.EightBit/IMemory.cs
@@ -15,8 +15,7 @@ using System.Windows.Shapes;
namespace Noddybox.Emulation.EightBit
{
/// <summary>
- /// Defines an interface for memory. Note that ints are used rather than smaller unsigned types due to the pain of
- /// doing boolean operations on anything else in C# without copious casting.
+ /// Defines an interface for memory.
/// </summary>
public interface IMemory
{
@@ -24,14 +23,14 @@ namespace Noddybox.Emulation.EightBit
/// Reads a byte at a given address.
/// </summary>
/// <param name="address">The address to read.</param>
- /// <returns>The value at that address in the lower 8-bits.</returns>
- int Read(int address);
+ /// <returns>The value at that address.</returns>
+ byte Read(ushort address);
/// <summary>
/// Writes a byte at a given address.
/// </summary>
/// <param name="address">The address to write to.</param>
- /// <param name="value">The value to write. Only the lower 8-bits are taken.</param>
- void Write(int address, int value);
+ /// <param name="value">The value to write.</param>
+ void Write(ushort address, byte value);
}
}
diff --git a/Noddybox.Emulation.EightBit/IRegister16.cs b/Noddybox.Emulation.EightBit/IRegister16.cs
deleted file mode 100644
index 4356756..0000000
--- a/Noddybox.Emulation.EightBit/IRegister16.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-//
-// Copyright (c) 2012 Ian Cowburn
-//
-using System;
-using System.Net;
-using System.Windows;
-using System.Windows.Controls;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Shapes;
-
-namespace Noddybox.Emulation.EightBit
-{
- /// <summary>
- /// Provides a common 8-bit register pattern, which is two 8-bit registers rolled into one.
- /// </summary>
- public interface IRegister16
- {
- /// <summary>
- /// Get/set the low byte of the 16-bit register.
- /// </summary>
- byte Low {get; set;}
-
- /// <summary>
- /// Get/set the high byte of the 16-bit register.
- /// </summary>
- byte High {get; set;}
-
- /// <summary>
- /// Get/set the value of the 16-bit register.
- /// </summary>
- ushort Value {get; set;}
- }
-}
diff --git a/Noddybox.Emulation.EightBit/Noddybox.Emulation.EightBit.csproj b/Noddybox.Emulation.EightBit/Noddybox.Emulation.EightBit.csproj
index 801adae..2136f3c 100644
--- a/Noddybox.Emulation.EightBit/Noddybox.Emulation.EightBit.csproj
+++ b/Noddybox.Emulation.EightBit/Noddybox.Emulation.EightBit.csproj
@@ -53,11 +53,8 @@
<Compile Include="ICpu.cs" />
<Compile Include="IDevice.cs" />
<Compile Include="IMemory.cs" />
- <Compile Include="IRegister16.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="Register16BigEndian.cs" />
- <Compile Include="Register16Factory.cs" />
- <Compile Include="Register16LittleEndian.cs" />
+ <Compile Include="Register16.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Noddybox.Emulation\Noddybox.Emulation.csproj">
diff --git a/Noddybox.Emulation.EightBit/Register16.cs b/Noddybox.Emulation.EightBit/Register16.cs
new file mode 100644
index 0000000..06c9c01
--- /dev/null
+++ b/Noddybox.Emulation.EightBit/Register16.cs
@@ -0,0 +1,88 @@
+//
+// Copyright (c) 2012 Ian Cowburn
+//
+using System;
+using System.Runtime.InteropServices;
+
+namespace Noddybox.Emulation.EightBit
+{
+ /// <summary>
+ /// Provides a common 8-bit register pattern, which is two 8-bit registers rolled into one.
+ /// While this could be done at runtime using <see cref="BitConverter.IsLittleEndian"/> this
+ /// method was chosen for speed reasons; interfaces cannot define fields, which is sensible
+ /// enoough, but accessing fields directly would allow ref variables to be used with this type's
+ /// fields.
+ /// </summary>
+ [StructLayout(LayoutKind.Explicit)]
+ public struct Register16
+ {
+#if TARGET_IS_BIGENDIAN
+
+ /// <summary>
+ /// The 16-bit register.
+ /// </summary>
+ [FieldOffset(0)]
+ public ushort reg;
+
+ /// <summary>
+ /// The high 8-bits of the register.
+ /// </summary>
+ [FieldOffset(0)]
+ public byte high;
+
+ /// <summary>
+ /// The low 8-bits of the register.
+ /// </summary>
+ [FieldOffset(1)]
+ public byte low;
+
+#else
+
+ /// <summary>
+ /// The 16-bit register.
+ /// </summary>
+ [FieldOffset(0)]
+ public ushort reg;
+
+ /// <summary>
+ /// The low 8-bits of the register.
+ /// </summary>
+ [FieldOffset(0)]
+ public byte low;
+
+ /// <summary>
+ /// The high 8-bits of the register.
+ /// </summary>
+ [FieldOffset(1)]
+ public byte high;
+
+#endif
+
+ /// <summary>
+ /// Public constructor. This is provided to stop the compiler complaining when you use the struct as it
+ /// doesn't realise that setting <see cref="reg"/> will also set <see cref="low"/> and <see cref="high"/>.
+ /// </summary>
+ /// <param name="val">The 16-bit value to assign.</param>
+ public Register16(ushort val)
+ {
+ high = 0;
+ low = 0;
+ reg = val;
+ }
+
+ /// <summary>
+ /// Used to verify the compile-time setting at runtime.
+ /// </summary>
+ public static void Verify()
+ {
+ Register16 r = new Register16(0);
+
+ r.reg = 0x1234;
+
+ if (r.low != 0x24 || r.high != 0x12)
+ {
+ throw new Exception("Compile time endian setting incorrect");
+ }
+ }
+ }
+}
diff --git a/Noddybox.Emulation.EightBit/Register16BigEndian.cs b/Noddybox.Emulation.EightBit/Register16BigEndian.cs
deleted file mode 100644
index e7a3780..0000000
--- a/Noddybox.Emulation.EightBit/Register16BigEndian.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-//
-// Copyright (c) 2012 Ian Cowburn
-//
-using System;
-using System.Net;
-using System.Windows;
-using System.Windows.Controls;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Shapes;
-using System.Runtime.InteropServices;
-
-namespace Noddybox.Emulation.EightBit
-{
- [StructLayout(LayoutKind.Explicit)]
- public struct Register16BigEndian : IRegister16
- {
- #region Register fields
-
- [FieldOffset(0)]
- ushort reg;
-
- [FieldOffset(1)]
- byte low;
-
- [FieldOffset(0)]
- byte high;
-
- #endregion
-
- #region IRegister16 Members
-
- public byte Low
- {
- get {return low;}
- set {low = value;}
- }
-
- public byte High
- {
- get {return high;}
- set {high = value;}
- }
-
- public ushort Value
- {
- get {return reg;}
- set {reg = value;}
- }
-
- #endregion
- }
-}
diff --git a/Noddybox.Emulation.EightBit/Register16Factory.cs b/Noddybox.Emulation.EightBit/Register16Factory.cs
deleted file mode 100644
index 249e668..0000000
--- a/Noddybox.Emulation.EightBit/Register16Factory.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-//
-// Copyright (c) 2012 Ian Cowburn
-//
-using System;
-using System.Net;
-using System.Windows;
-using System.Windows.Controls;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Shapes;
-
-namespace Noddybox.Emulation.EightBit
-{
- /// <summary>
- /// Defines a common 16-bit register, which is two bytes which are separately addressable.
- /// </summary>
- public static class Register16Factory
- {
- public static IRegister16 Create()
- {
- if (BitConverter.IsLittleEndian)
- {
- return new Register16LittleEndian();
- }
- else
- {
- return new Register16BigEndian();
- }
- }
- }
-}
diff --git a/Noddybox.Emulation.EightBit/Register16LittleEndian.cs b/Noddybox.Emulation.EightBit/Register16LittleEndian.cs
deleted file mode 100644
index ccecdaf..0000000
--- a/Noddybox.Emulation.EightBit/Register16LittleEndian.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-//
-// Copyright (c) 2012 Ian Cowburn
-//
-using System;
-using System.Net;
-using System.Windows;
-using System.Windows.Controls;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Shapes;
-using System.Runtime.InteropServices;
-
-namespace Noddybox.Emulation.EightBit
-{
- [StructLayout(LayoutKind.Explicit)]
- public struct Register16LittleEndian : IRegister16
- {
- #region Register fields
-
- [FieldOffset(0)]
- ushort reg;
-
- [FieldOffset(0)]
- byte low;
-
- [FieldOffset(1)]
- byte high;
-
- #endregion
-
- #region IRegister16 Members
-
- public byte Low
- {
- get {return low;}
- set {low = value;}
- }
-
- public byte High
- {
- get {return high;}
- set {high = value;}
- }
-
- public ushort Value
- {
- get {return reg;}
- set {reg = value;}
- }
-
- #endregion
- }
-}
diff --git a/Noddybox.Emulation.suo b/Noddybox.Emulation.suo
index a6b0b10..e96b21c 100644
--- a/Noddybox.Emulation.suo
+++ b/Noddybox.Emulation.suo
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