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using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace Noddybox.Emulation.EightBit
{
/// <summary>
/// Defines an interface for memory.
/// </summary>
public interface IMemory
{
/// <summary>
/// Reads a byte at a given address.
/// </summary>
/// <param name="address">The address to read.</param>
/// <returns>The value at that address.</returns>
byte Read(ushort address);
/// <summary>
/// Writes a byte at a given address.
/// </summary>
/// <param name="address">The address to write to.</param>
/// <param name="value">The value to write.</param>
void Write(ushort address, byte value);
}
}
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