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path: root/Noddybox.Emulation.EightBit/IMemory.cs
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using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Noddybox.Emulation.EightBit
{
    /// <summary>
    /// Defines an interface for memory.
    /// </summary>
    public interface IMemory
    {
        /// <summary>
        /// Reads a byte at a given address.
        /// </summary>
        /// <param name="address">The address to read.</param>
        /// <returns>The value at that address.</returns>
        byte Read(UInt16 address); 

        /// <summary>
        /// Writes a byte at a given address.
        /// </summary>
        /// <param name="address">The address to write to.</param>
        /// <param name="value">The value to write.</param>
        void Write(UInt16 address, byte value);
    }
}