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// This file is part of the Noddybox.Emulation C# suite.
//
// Noddybox.Emulation is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Noddybox.Emulation is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Noddybox.Emulation.  If not, see <http://www.gnu.org/licenses/>.
//
// Copyright (c) 2012 Ian Cowburn
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Noddybox.Emulation.EightBit.Z80.Test
{
    class TestMachine : IMemory, IDevice
    {
        private readonly byte[] mem = new byte[0x10000];
        private readonly Z80Cpu z80 = new Z80Cpu();
        private readonly Clock clock = new Clock(100000, 50);

        private void Output(ConsoleColor pen, ConsoleColor paper, string format, params object[] p)
        {
            Console.ForegroundColor = pen;
            Console.BackgroundColor = paper;
            Console.WriteLine(format, p);
            Console.ResetColor();
        }

        byte IMemory.Read(ushort address)
        {
            Output(ConsoleColor.Green, ConsoleColor.Black, "Reading {0:X2} from {1:X4}", mem[address], address);
            return mem[address];
        }

        void IMemory.Write(ushort address, byte value)
        {
            Output(ConsoleColor.Red, ConsoleColor.Black, "Writing {0:X2} to {1:X4}", value, address);
            mem[address] = value;
        }

        byte IDevice.Read(ushort device)
        {
            Output(ConsoleColor.Green, ConsoleColor.DarkGray, "Reading 00 from device {1:X4}", device);
            return 0;
        }

        void IDevice.Write(ushort device, byte value)
        {
            Output(ConsoleColor.Red, ConsoleColor.DarkGray, "Writing {0:X2} to device {1:X4}", value, device);
        }

        public TestMachine(string name, List<string> input, List<string> expected)
        {
            Output(ConsoleColor.Black, ConsoleColor.White, "Running test {0}", name);
        }
    }
}