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// This file is part of the Noddybox.Emulation C# suite.
//
// Noddybox.Emulation is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Noddybox.Emulation is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Noddybox.Emulation.  If not, see <http://www.gnu.org/licenses/>.
//
// Copyright (c) 2012 Ian Cowburn
//
using System;

namespace Noddybox.Emulation.EightBit
{
    /// <summary>
    /// Defines an interface for memory.
    /// </summary>
    public interface IMemory
    {
        /// <summary>
        /// Reads a byte at a given address.
        /// </summary>
        /// <param name="address">The address to read.</param>
        /// <returns>The value at that address.</returns>
        byte Read(ushort address); 

        /// <summary>
        /// Writes a byte at a given address.
        /// </summary>
        /// <param name="address">The address to write to.</param>
        /// <param name="value">The value to write.</param>
        void Write(ushort address, byte value);
    }
}