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authorIan C <ianc@noddybox.co.uk>2005-01-21 01:03:55 +0000
committerIan C <ianc@noddybox.co.uk>2005-01-21 01:03:55 +0000
commita3f6697ffb872f553572627c73261cdd1ce55b67 (patch)
tree613f2a81953097c6a70e91b0ebbc09108156b91b /Debug.cs
parentfe145c07172128b03f74d377761f33c2af4de960 (diff)
Initial checkin
Diffstat (limited to 'Debug.cs')
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+// Noddybox.Net - Provides simple server interaction classes
+// Copyright (C) 2003 Ian Cowburn
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+// $Id$
+//
+namespace Noddybox.Net
+{
+ using System;
+
+
+ /// <summary>
+ /// Simple debugging class
+ /// </summary>
+ /// <remarks>
+ /// created by - ianc
+ /// created on - 06/09/2003 00:31:08
+ /// </remarks>
+ public class Debug
+ {
+ /// <summary>
+ /// Function to recieve debug output if requested
+ /// </summary>
+ public delegate void DebugEvent(string debug);
+
+ /// <summary>
+ /// Enable/Disable debug console output
+ /// </summary>
+ public static bool Enable
+ {
+ get {return m_debug;}
+ set {m_debug=value;}
+ }
+
+ /// <summary>
+ /// Event to capure debug
+ /// </summary>
+ public static event DebugEvent m_event;
+
+ /// <summary>
+ /// Output debug text
+ /// </summary>
+ public static void Out(System.Object o, string s)
+ {
+ string debug="DEBUG: " + o.ToString() + ": " +s;
+
+ if (m_debug)
+ {
+ Console.WriteLine(debug);
+ }
+
+ if (m_event!=null)
+ {
+ m_event(s);
+ }
+ }
+
+ static private bool m_debug=false;
+
+ private Debug()
+ {
+ }
+ }
+}