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// This file is part of the Noddybox.WindowsPhone C# suite.
//
// Noddybox.Emulation is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Noddybox.Emulation is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Noddybox.Emulation. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright (c) 2012 Ian Cowburn
//
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.IO.IsolatedStorage;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace Noddybox.WindowsPhone.Silverlight.ViewModels
{
/// <summary>
/// Provides information on a file in Isolated Storage
/// </summary>
public class FileInfo
{
/// <summary>
/// True if the file is a folder.
/// </summary>
public bool IsFolder {get; private set;}
/// <summary>
/// The name of the file.
/// </summary>
public string Name {get; private set;}
/// <summary>
/// The full path of the file.
/// </summary>
public string Path {get; private set;}
/// <summary>
/// Constructor.
/// </summary>
/// <param name="isFolder">Whether the file is a folder.</param>
/// <param name="name">The file name.</param>
public FileInfo (bool isFolder, string name, string path)
{
IsFolder = isFolder;
Name = name;
Path = path;
}
/// <summary>
/// Gets the file list for a specified folder.
/// </summary>
/// <param name="folder">The folder to search, which must end with a "/". Uses root folder is empty or null.</param>
/// <returns>A list of the files and directories. A ".." directory is added if not the root folder.</returns>
public static List<FileInfo> GetFiles(string folder, string mask)
{
bool root = false;
List<FileInfo> flist = new List<FileInfo>();
if (String.IsNullOrEmpty(folder) || folder == "/")
{
root = true;
folder = "/";
}
if (!folder.EndsWith("/"))
{
throw new ArgumentException("Folder must end with a slash");
}
if (!root)
{
flist.Add(new FileInfo(true, "..", folder + ".."));
}
IsolatedStorageFile iso = IsolatedStorageFile.GetUserStoreForApplication();
List<string> folders = new List<string>(iso.GetDirectoryNames(folder + "*"));
List<string> files = new List<string>(iso.GetFileNames(folder + mask));
folders.Sort();
files.Sort();
foreach (string s in folders)
{
flist.Add(new FileInfo(true, s, folder + s));
}
foreach (string s in files)
{
flist.Add(new FileInfo(false, s, folder + s));
}
return flist;
}
}
}
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