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' Particle Pinch
'
' Copyright 2005 Ian Cowburn
'
' $Id$
'
Strict
Import noddybox.vector
Import noddybox.bitmapfont
Import noddybox.algorithm
Import "types.bmx"

Const MAGIC:String="PPINCH_0001"

Const MAX_GRAV:Int=10
Const MAX_POINT:Int=1000

Type TLevelException
	Field	message:String
	
	Function Error(msg:String)
		Local o:TLevelException=New TLevelException
		o.message=msg
		Throw o
	End Function
End Type

Type TGravPoint
	Field repel:Int
	Field friendly:Int
	Field x:Double
	Field y:Double
	Field mass:Double
	
	Method CreateMass:TMass()
		Local m:TMass=New TMass
		m.mass=mass
		
		If friendly
			m.img=GameGFX.collector
			m.friend=True
		Else
			m.img=GameGFX.star
			m.friend=False
		EndIf
		
		m.x=x
		m.y=y
		m.inverse=repel
		Return m
	End Method

	Function FromStream:TGravPoint(s:TStream)
		Local o:TGravPoint=New TGravPoint
		o.repel=s.ReadInt()
		o.friendly=s.ReadInt()
		o.x=s.ReadDouble()
		o.y=s.ReadDouble()
		o.mass=s.ReadDouble()
		Return o
	End Function

	Method ToStream(s:TStream)
		s.WriteInt(repel)
		s.WriteInt(friendly)
		s.WriteDouble(x)
		s.WriteDouble(y)
		s.WriteDouble(mass)
	End Method
End Type

Type TPointLine
	Field x1:Double
	Field y1:Double
	Field x2:Double
	Field y2:Double
	Field gap:Int
	Field v:TVector
	Field circle:Int
	Field circvel:Double
	
	Method New()
		v=TVector.Create()
		gap=1
		circle=False
		circvel=1
	End Method
	
	Method CreatePoints(l:TList)
		If circle
			Local p:TAlgoPoint[]=DoCircle(x1,y1,Abs(x2-x1))
			Local i:Int=0
			
			For Local f:Int=0 To 359
				If (i Mod gap)=0
					Local tp:TPoint=New TPoint
					tp.x=p[f].x
					tp.y=p[f].y
					tp.v.x=Sin(f+90)*circvel
					tp.v.y=Cos(f+90)*circvel
					tp.v.Add(v)
					l.AddLast(tp)
				EndIf
				i:+1
			Next
		Else
			Local line:TList=DoLine(x1,y1,x2,y2)
			Local n:Int=line.Count()
			Local i:Int=0
			
			For Local p:TAlgoPoint=EachIn line
				If (i Mod gap)=0
					Local tp:TPoint=New TPoint
					tp.x=p.x
					tp.y=p.y
					tp.v.x=v.x
					tp.v.y=v.y
					l.AddLast(tp)
				EndIf
				i:+1
			Next
		EndIf
	End Method
	
	Function FromStream:TPointLine(s:TStream)
		Local o:TPointLine=New TPointLine
		o.x1=s.ReadDouble()
		o.y1=s.ReadDouble()
		o.x2=s.ReadDouble()
		o.y2=s.ReadDouble()
		o.gap=s.ReadInt()
		o.v.x=s.ReadDouble()
		o.v.y=s.ReadDouble()
		o.circle=s.ReadInt()
		o.circvel=s.ReadDouble()
		Return o
	End Function

	Method ToStream(s:TStream)
		s.WriteDouble(x1)
		s.WriteDouble(y1)
		s.WriteDouble(x2)
		s.WriteDouble(y2)
		s.WriteInt(gap)
		s.WriteDouble(v.x)
		s.WriteDouble(v.y)
		s.WriteInt(circle)
		s.WriteDouble(circvel)
	End Method
End Type

Type TLevel
	Field name:String
	Field maxmass:Int
	Field grav:TList
	Field point:TList
	Field winpercent:Int
	Field timer:Int
	Field invmass:Int
	Field placemass:Double
	Field placefriend:Int
	
	Method New()
		grav=CreateList()
		point=CreateList()
		name="Unititled"
		maxmass=5
		winpercent=50
		timer=60
		invmass=False
		placemass=25
		placefriend=True
	End Method
	
	Method CreatePlayfield(masslist:TList, pointlist:TList)
		For Local gp:TGravPoint=EachIn grav
			masslist.AddLast(gp.CreateMass())
		Next
		For Local lp:TPointLine=EachIn point
			lp.CreatePoints(pointlist)
		Next
	End Method
	
	Function FromStream:TLevel(s:TStream)
		Local o:TLevel=New TLevel
		Local c:Int

		o.name=s.ReadLine()
		o.maxmass=s.ReadInt()
		o.winpercent=s.ReadInt()
		o.timer=s.ReadInt()
		o.invmass=s.ReadInt()
		o.placemass=s.ReadDouble()
		o.placefriend=s.ReadInt()
		
		c=s.ReadInt()
		For Local f:Int=1 To c
			o.grav.AddLast(TGravPoint.FromStream(s))
		Next

		c=s.ReadInt()
		For Local f:Int=1 To c		
			o.point.AddLast(TPointLine.FromStream(s))
		Next

		Return o
	End Function

	Method ToStream(s:TStream)
		s.WriteLine(name)
		s.WriteInt(maxmass)
		s.WriteInt(winpercent)
		s.WriteInt(timer)
		s.WriteInt(invmass)
		s.WriteDouble(placemass)
		s.WriteInt(placefriend)

		s.WriteInt(grav.Count())
		For Local o:TGravPoint=EachIn grav
			o.ToStream(s)
		Next
		s.WriteInt(point.Count())
		For Local o:TPointLine=EachIn point
			o.ToStream(s)
		Next
	End Method
End Type


Type TLevelSet
	Field name:String
	Field level:TList
	Field stamp:String
	
	Method New()
		level=CreateList()
		name="Untitled"
	End Method
	
	Function Load:TLevelSet(file:String)
		Local s:TStream=ReadStream(file)
		
		If s=Null
			TLevelException.Error(file + " couldn't be opened")
		EndIf
		
		Local o:TLevelSet=New TLevelSet
		Local c:Int
		
		Local m:String=s.ReadLine()
		
		If m<>MAGIC
			s.Close()
			TLevelException.Error(file + " doesn't appear to be a valid file for this version")
		EndIf

		o.stamp=s.ReadLine()
		o.name=s.ReadLine()
		
		c=s.ReadInt()
		For Local f:Int=1 To c
			o.level.AddLast(TLevel.FromStream(s))
		Next
		
		s.Close()

		Return o
	End Function

	Method Save:Int(file:String)
		Local s:TStream=WriteStream(file)
		
		If s=Null
			Return False
		EndIf
		
		s.WriteLine(MAGIC)
		s.WriteLine(CurrentDate()+CurrentTime())
		s.WriteLine(name)
		s.WriteInt(level.Count())
		For Local o:TLevel=EachIn level
			o.ToStream(s)
		Next
		
		s.Close()
		
		Return True
	End Method
	
	Method Get:TLevel(i:Int)
		Local tl:TLink=level.FirstLink()
		
		While i>0 And tl<>Null
			i:-1
			tl=tl.NextLink()
		Wend
		
		Return TLevel(tl.Value())
	End Method
End Type