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' Vectoroids
'
' Copyright 2005 Ian Cowburn
'
' $Id$
'
Strict
Import "types.bmx"
Type THiscore
Const NUM:Int=5
Field score:THiscoreEnt[]
Field col:Int[]
Field coli:Int[]
Function Load:THiscore()
Local o:THiscore=New THiscore
o.score=New THiscoreEnt[NUM]
o.col=New Int[NUM]
o.coli=New Int[NUM]
For Local f:Int=0 Until NUM
o.col[f]=254-f*20
o.coli[f]=1
Next
Local s:TStream=ReadStream("vectoroids.hiscore")
If s=Null
For Local f:Int=0 Until NUM
o.score[f]=THiscoreEnt.Create("SV",10000-f*2000)
Next
Else
s=LittleEndianStream(s)
For Local f:Int=0 Until NUM
Local sc:Int=s.ReadInt()
Local n:String=s.ReadLine()
o.score[f]=THiscoreEnt.Create(n,sc)
Next
s.Close()
EndIf
Return o
End Function
Method Save()
Local s:TStream=WriteStream("vectoroids.hiscore")
If s=Null
Return
EndIf
s=LittleEndianStream(s)
For Local sc:THiscoreEnt=EachIn score
s.WriteInt(sc.score)
s.WriteLine(sc.name)
Next
s.Close()
End Method
Method Display(y:Int)
GameGFX.font.Centre("ALL TIME HIGH SCORES",y)
y:+20
For Local f:Int=0 Until NUM
GameGFX.font.DrawColoured(score[f].name,300,y,col[f],col[f],col[f])
Local l:Int=GameGFX.font.TextWidth(score[f].score)
GameGFX.font.DrawColoured(score[f].score,500-l,y,col[f],col[f],col[f])
y:+10
col[f]:+coli[f]
If col[f]=255 Or col[f]=150
coli[f]=-coli[f]
EndIf
Next
End Method
Method Check(sc:Int)
If sc<score[NUM-1].score
Return
EndIf
Local done:Int=False
Local a:String="abcdefghijklmnopqrstuvwxyz{}"
Local cur:Int=0
Local nm:String=""
Local last:Int=0
Local del:Int=0
Local tx:Int=GraphicsWidth()/2-GameGFX.font.TextWidth("___")
Local press:Int=False
While Not done
Cls
GameGFX.font.Centre("enter your name for",0)
GameGFX.font.Centre("the hall of fame",20)
SetScale(2,2)
GameGFX.font.Draw("___",tx,300)
GameGFX.font.Draw(nm+a[cur..cur+1],tx,300)
SetScale(1,1)
If del
del:-1
EndIf
If KeyDown(GameConfig.kleft)
If last<>GameConfig.kleft Or del=0
If last=GameConfig.kleft
del=5
Else
del=20
EndIf
last=GameConfig.kleft
cur:-1
If cur<0
cur:+a.length
EndIf
EndIf
press=True
ElseIf KeyDown(GameConfig.kright)
If last<>GameConfig.kright Or del=0
If last=GameConfig.kright
del=5
Else
del=20
EndIf
last=GameConfig.kright
cur:+1
If cur=a.length
cur=0
EndIf
EndIf
press=True
Else
press=False
last=0
del=0
EndIf
If KeyHit(GameConfig.khyper)
Local c:String=a[cur..cur+1]
If c="{"
If nm.length>1
nm=nm[0..nm.length-1]
ElseIf nm.length=1
nm=""
EndIf
Else If c="}"
done=True
Else
nm:+c
If nm.length=3
done=True
EndIf
EndIf
EndIf
Flip
FlushMem
Wend
score[NUM-1]=THiscoreEnt.Create(nm.ToUpper(),sc)
score.Sort()
Save()
End Method
End Type
Type THiscoreEnt
Field score:Int
Field name:String
Function Create:THiscoreEnt(name:String, score:Int)
Local o:THiscoreEnt=New THiscoreEnt
o.score=score
o.name=name
Return o
End Function
Method Compare(o:Object)
Local os:THiscoreEnt=THiscoreEnt(o)
If os
Return os.score-score
Else
Return 0
EndIf
End Method
End Type
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