summaryrefslogtreecommitdiff
path: root/vectoroids.bmx
blob: 09be3e888848dcc5ba5d04d074b2a175c5cc6bff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
' Vectoroids
'
' Copyright 2005 Ian Cowburn
'
' $Id$
'
Strict

Import noddybox.vector
Import noddybox.bitmapfont
Import noddybox.keysyms

Import "types.bmx"
Import "game.bmx"
Import "sounds.bmx"
Import "hiscore.bmx"


' Initialise
'
SeedRnd(MilliSecs())

?Win32
If Switch("--directx")
	SetGraphicsDriver D3D7Max2DDriver()
Else
	SetGraphicsDriver GLMax2DDriver()
EndIf
?

Graphics 800,600,32,60
HideMouse

SetBlend(ALPHABLEND)
SetAlpha(1.0)

' Globals
'
Lookup.Init()
GameGFX.Init()
TParticleMachine.Init()
GameConfig.Load()
Sounds.Init()

Global quit:Int=False
Global hiscore:THiscore=THiscore.Load()

' Main code
'
Menu()

While Not quit
	Local game:TGame=New TGame
	While game.Play()
	Wend
	Sounds.Clear()
	TParticleMachine.Clear()
	hiscore.Check(game.score)
	Menu()
Wend

EndGraphics
End


' ===================================
' Argument Routines
' ===================================
'
Function Switch:Int(s:String)
	For Local a:String=EachIn AppArgs
		If a=s
			Return True
		EndIf
	Next
	
	Return False
End Function

' ===================================
' Menu Routines
' ===================================
'
Function Menu()
	FlushKeys()
	
	Local done:Int=False
	
	Local defkey:Int=0
	Local obj:TVectorGfxObject
	
	Select Rand(1,2)
		Case 1
			obj=GameGFX.large.Clone()
		Case 2
			obj=GameGFX.ship.Clone()
	End Select
	
	obj.scale=5
	obj.x=GraphicsWidth()/2
	obj.y=GraphicsHeight()/2
	
	While Not done
		If KeyHit(KEY_ESCAPE)
			done=True
			quit=True
		EndIf
		
		Cls
		
		obj.ang=(obj.ang+1) Mod 3600

		If defkey=0
			SetAlpha(0.5)
		Else
			SetAlpha(0.2)
		EndIf
		SetColor(255,255,255)
		obj.Draw()
		SetAlpha(1)
		
		If defkey>0
		
			If defkey=7
				GameGFX.font.Centre("PRESS A KEY TO GO BACK TO THE MENU",120)
			Else
				GameGFX.font.Centre("DEFINE KEYS",120)
			EndIf
			
			GameGFX.font.DrawColoured("left",250,150,255,255*(defkey=1),0)
			GameGFX.font.DrawColoured("right",250,170,255,255*(defkey=2),0)
			GameGFX.font.DrawColoured("thrust",250,190,255,255*(defkey=3),0)
			GameGFX.font.DrawColoured("fire",250,210,255,255*(defkey=4),0)
			GameGFX.font.DrawColoured("hyperspace",250,230,255,255*(defkey=5),0)
			GameGFX.font.DrawColoured("pause",250,250,255,255*(defkey=6),0)
			GameGFX.font.DrawColoured(KeySym(GameConfig.kleft).ToLower(),500,150,255,255*(defkey=1),0)
			GameGFX.font.DrawColoured(KeySym(GameConfig.kright).ToLower(),500,170,255,255*(defkey=2),0)
			GameGFX.font.DrawColoured(KeySym(GameConfig.kthrust).ToLower(),500,190,255,255*(defkey=3),0)
			GameGFX.font.DrawColoured(KeySym(GameConfig.kfire).ToLower(),500,210,255,255*(defkey=4),0)
			GameGFX.font.DrawColoured(KeySym(GameConfig.khyper).ToLower(),500,230,255,255*(defkey=5),0)
			GameGFX.font.DrawColoured(KeySym(GameConfig.kpause).ToLower(),500,250,255,255*(defkey=6),0)
			
			Local k:Int=0
			
			For Local f:Int=1 To 255
				If KeyHit(f)
					k=f
					Continue
				EndIf
			Next
			
			If k<>0
				Select defkey
					Case 1
						GameConfig.kleft=k
					Case 2
						GameConfig.kright=k
					Case 3
						GameConfig.kthrust=k
					Case 4
						GameConfig.kfire=k
					Case 5
						GameConfig.khyper=k
					Case 6
						GameConfig.kpause=k
				End Select
				
				defkey:+1
				
				If defkey=8
					GameConfig.Save()
					defkey=0
				EndIf
			EndIf
		Else
			GameGFX.font.CentreColoured("vectoroids",0,255,255,0)
			GameGFX.font.CentreColoured("COPYRIGHT | 2005 IAN C",20,255,0,0)
		
			GameGFX.font.Centre("press space to play",150)
			GameGFX.font.Centre("press r to redefine keys",190)
			GameGFX.font.Centre("EXTRA LIFE AT 10000 PTS THEN EVERY 50000 PTS",520)
			GameGFX.font.Centre("ESCAPE TO QUIT",560)
			GameGFX.font.CentreColoured("BASED ON ASTEROIDS | 1979 ~~ ATARI INC.",580,255,0,0)
			
			hiscore.Display(400)
			
			If KeyHit(KEY_ESCAPE)
				done=True
				quit=True
			EndIf
			
			If KeyHit(KEY_R)
				FlushKeys()
				defkey=1
			EndIf
			
			If KeyHit(KEY_SPACE)
				FlushKeys()
				done=True
			EndIf
		EndIf
		
		Flip
	Wend
End Function