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@@ -0,0 +1,53 @@ +USAGE +===== +This is a simple tool to generate data for a map as defined using ASCII art. + +usage: ascii2map [-a|-b|-c] [-d directive] [input-file [output-file]] + +SWITCHES +======== + +-a The default. Produce assembly output. +-b Produce binary output. +-c Produce C source output. +-d "x" In assembly mode use "x" as the directive instead of the + default "byte". +input-file The input file. If not supplied stdin is used. +output-file The output file. If not supplied stdout is used. + + +INPUT FILES +=========== + +Input files look like the following: + +#:1 +*:128 +!63 +~ +######## +# # +#ABCDEF# +#1# # *# +######## + +The "#:1" line defines that when a '#' character appears in the map then code +'1' should be used. + +The following line defines the offset for any characters that aren't explicitly +defined. e.g. in this example 63 will be deducted from the character code. +In ASCII this would mean 'A' becomes 2, 'B' becomes 3, and so on. Any codes +generated that fall outside the range 0 to 255 will be clamped to that range. + +The line with a tilde (~) on its own indicates the end of the definitions. + +Following it is the map to produce the definition for, eg. + +$ ascii2map example + byte 1, 1, 1, 1, 1, 1, 1, 1 + byte 1, 0, 0, 0, 0, 0, 0, 1 + byte 1, 2, 3, 4, 5, 6, 7, 1 + byte 1, 0, 1, 0, 1, 0, 128, 1 + byte 1, 1, 1, 1, 1, 1, 1, 1 + +The following switch |