diff options
author | Ian C <ianc@noddybox.co.uk> | 2020-05-17 21:35:49 +0000 |
---|---|---|
committer | Ian C <ianc@noddybox.co.uk> | 2020-05-17 21:35:49 +0000 |
commit | e1f28eea29e0d92fd30f53ec2c081876b8611a1e (patch) | |
tree | 05c9de693370770b7c229a469ed8d0fe14144697 | |
parent | 58b60d1455a6670cbfb1572257460065fe7e6207 (diff) |
Tidied up function defs and prototypes. Removed warnings.
-rw-r--r-- | dash.c | 491 |
1 files changed, 207 insertions, 284 deletions
@@ -30,6 +30,10 @@ #include <stdarg.h> +#include <unistd.h> +#include <sys/types.h> +#include <sys/stat.h> + #include "Xbit.h" #define WINX 100 @@ -47,17 +51,17 @@ # define USLEEP(x) usleep(x) #endif -XSizeHints size_hints; -ulong black,white; -Display *disp; -Window window; -Colormap cm; -XFontStruct *font; +static XSizeHints size_hints; +static ulong black,white; +static Display *disp; +static Window window; +static Colormap cm; +static XFontStruct *font; -char *GetPath(), - *GetFXPath(), - *GetLevelPath(), - *GetLibPath(); +static char *GetPath(void), + *GetFXPath(const char *s), + *GetLevelPath(const char *s), + *GetLibPath(const char *s); #define SPACESPRNAME "space" #define EARTHSPRNAME "earth" @@ -132,7 +136,7 @@ typedef struct Pixmap p; } sprite; -sprite spr[NOSPR]= +static sprite spr[NOSPR]= { {SPACESPRNAME,0}, {EARTHSPRNAME,0}, @@ -155,7 +159,7 @@ sprite spr[NOSPR]= {CHSRGENSPRNAME,0} }; -char glyph_map[NOSPR]= +static char glyph_map[NOSPR]= { /* SPACESPR */ ' ', /* EARTHSPR */ '.', @@ -197,10 +201,10 @@ typedef struct int x,y; } Generator; -Enemy enemy[MAX_ENEMY]; -Generator generator[MAX_GENERATOR]; -int no_enemy; -int no_generator; +static Enemy enemy[MAX_ENEMY]; +static Generator generator[MAX_GENERATOR]; +static int no_enemy; +static int no_generator; #define AMOEBA_COUNT 5 @@ -213,9 +217,9 @@ typedef struct int could_move; } Amoeba; -Amoeba amoeba; -int max_amoeba_size; -int amoeba_move_chance; +static Amoeba amoeba; +static int max_amoeba_size; +static int amoeba_move_chance; #define WELLDONELEV -1 @@ -245,7 +249,7 @@ typedef struct #define ROT_LEFT(d) ((((d)-1)<UP) ? (LEFT) : ((d)-1)) #define ROT_FLIP(d) (((d)+2)%4) -struct +static struct { int x,y; } move_tbl[4]= @@ -266,7 +270,7 @@ typedef struct int level; } hiscore; -hiscore hisc[MAX_HISCORE]= +static hiscore hisc[MAX_HISCORE]= { {10000,"Score 1",1}, {9000,"Score 2",2}, @@ -280,90 +284,98 @@ hiscore hisc[MAX_HISCORE]= {1000,"Score 10",10} }; -int chsz=16; -int slp=-1; -int bw=False; -int startlev=1; -int cursesmode=False; - -double si[360]; -double co[360]; - -int level=1; -int score=0; -int no_levels=0; -int lives=3; -int quit=False; -int dead=False; -Level lev; -int fr_flag; -int title_fr; +static int chsz=16; +static int slp=-1; +static int bw=False; +static int startlev=1; +static int cursesmode=False; + +static double si[360]; +static double co[360]; + +static int level=1; +static int score=0; +static int no_levels=0; +static int lives=3; +static int quit=False; +static int dead=False; +static Level lev; +static int fr_flag; +static int title_fr; #define AT(a,b) *((lev.data)+(a)+((lev.w)*(b))) /* Curses/X mode function calls */ -int (*TitlePage)()=NULL; -int (*Cls)()=NULL; /* Cls(int colour) */ -int (*Put)()=NULL; /* Put(int x,y,SprNum) */ -int (*Centre)()=NULL; /* Centre(char *str;int y,col) */ -int (*Update)()=NULL; -int (*Repaint)()=NULL; /* Repaint (int full_flag) */ -int (*Printf)()=NULL; /* Printf(x,y,col,fmt,....) */ -int (*IntroLevel)()=NULL; -int (*PlayLevel)()=NULL; -int (*LevelWon)()=NULL; -int (*LevelLost)()=NULL; -int (*GameWon)()=NULL; -int (*GameLost)()=NULL; -int (*Show)()=NULL; /* Show(int (*func)(),sleep_fl,quit_fl) */ -int (*EndWindowing)()=NULL; +static void (*TitlePage)(void); +static void (*Cls)(ulong); +static void (*Put)(int, int, int); +static void (*Centre)(const char *, int, ulong); +static void (*Update)(void); +static void (*Repaint)(int); +static void (*Printf)(int, int, ulong, const char *fmt, ...); +static void (*IntroLevel)(void); +static int (*PlayLevel)(void); +static void (*LevelWon)(void); +static void (*LevelLost)(void); +static void (*GameWon)(void); +static void (*GameLost)(void); +static void (*Show)(void (*)(void), int, int); +static void (*EndWindowing)(void); /* X Versions */ -int XTitle(); -/* int XCls(); */ -int PutX(); -int XCentre(); -int XUpdate(); -int XRepaint(); -/* int Xprintf(); */ -int XIntroLevel(); -int XPlayLevel(); -int LevelOk(); -int LevelNotOk(); -int XGameOverWon(); -int XGameOverLost(); -int DoTillPress(); -int XEndWindowing(); +static void XTitle(void); +static void PutX(int,int,int); +static void XCentre(const char *, int, ulong); +static void XUpdate(void); +static void XRepaint(int); +static void XIntroLevel(void); +static int XPlayLevel(void); +static void LevelOk(void); +static void LevelNotOk(void); +static void XGameOverWon(void); +static void XGameOverLost(void); +static void DoTillPress(void (*)(void),int, int); +static void XEndWindowing(void); /* Curses Versions */ -int CursesTitle(); -int CursesCls(); -int CursesPut(); -int CursesCentre(); -int CursesRedraw(); -int CursesRepaint(); -int CursesPrintf(int x, int y, int c, const char *fmt, ...); -int CursesIntroLevel(); -int CursesPlayLevel(); -/* int LevelOk(); */ -/* int LevelNotOk(); */ -int CursesGameOverWon(); -int CursesGameOverLost(); -int CursesDoTillPress(); -int CursesEndWindowing(); - - -int main(argc,argv) -int argc; -char *argv[]; - +static void CursesCls(ulong); +static void CursesPut(int,int,int); +static void CursesCentre(const char *, int, ulong); +static void CursesRedraw(void); +static void CursesRepaint(int); +static void CursesPrintf(int x, int y, ulong c, const char *fmt, ...); +static void CursesIntroLevel(void); +static int CursesPlayLevel(void); +static void CursesGameOverWon(void); +static void CursesGameOverLost(void); +static void CursesDoTillPress(void (*)(void),int, int); +static void CursesEndWindowing(void); + +static void LoadScores(void); +static void Exit(int n); +static void LoadSpritesBW(void); +static void LoadSprites(void); +static void LoadLevelNo(void); +static void LoadLevel(int l); +static void AutoOff(void); +static void AutoOn(void); +static void DrawScore(void); +static void IntrHandler(int); +static void EnterHiscore(void); +static void DrawMess(const char *s); +static void Gravity(void); +static void DoPause(void); + + +/* ------------------------------------------------------------ MAIN +*/ +int main(int argc, char *argv[]) { int f; XEvent event; unsigned long evmask; - void IntrHandler(); - umask(000); + umask(0); signal(SIGINT,IntrHandler); for(f=0;f<360;f++) @@ -586,7 +598,7 @@ char *argv[]; } -void IntrHandler() +static void IntrHandler(int s) { if (EndWindowing) (*EndWindowing)(); @@ -599,8 +611,7 @@ void IntrHandler() /* --------------------------------------------------------------------- */ -AutoOff() - +static void AutoOff(void) { if (!cursesmode) { @@ -610,8 +621,7 @@ AutoOff() } -AutoOn() - +static void AutoOn(void) { if (!cursesmode) { @@ -623,7 +633,7 @@ AutoOn() /* --------------------------------------------------------------------- */ -char *GetPath() +static char *GetPath(void) { static char *env=NULL; char *p; @@ -647,9 +657,7 @@ char *GetPath() } -char *GetFXPath(s) -char *s; - +char *GetFXPath(const char *s) { static char r[256]; char *p; @@ -677,9 +685,7 @@ char *s; } -char *GetLevelPath(s) -char *s; - +static char *GetLevelPath(const char *s) { static char r[256]; char *p; @@ -697,9 +703,7 @@ char *s; } -char *GetLibPath(s) -char *s; - +static char *GetLibPath(const char *s) { static char r[256]; char *p; @@ -714,8 +718,7 @@ char *s; } -LoadScores() - +static void LoadScores(void) { int fd,f; @@ -729,8 +732,7 @@ LoadScores() } -SaveScores() - +static void SaveScores(void) { int fd,f; @@ -744,8 +746,7 @@ SaveScores() } -LoadSpritesBW() - +static void LoadSpritesBW(void) { int f,w,h,x,y; @@ -754,8 +755,7 @@ LoadSpritesBW() } -LoadSprites() - +static void LoadSprites(void) { XColor xc[256]; XSprite s; @@ -777,8 +777,7 @@ LoadSprites() } -LoadLevelNo() - +static void LoadLevelNo(void) { FILE *fp; @@ -794,9 +793,7 @@ LoadLevelNo() } -LoadLevel(l) -int l; - +static void LoadLevel(int l) { char s[256]; FILE *fp; @@ -828,7 +825,7 @@ int l; fgets(s,256,fp); - s[strlen(s)-1]=NULL; + s[strlen(s)-1]=0; lev.name=strdup(s); fgets(s,256,fp); @@ -875,7 +872,7 @@ int l; for(y=0;y<lev.h;y++) { - s[strlen(s)-1]=NULL; + s[strlen(s)-1]=0; if (strlen(s)!=lev.w) { fprintf(stderr,"Corrupt level file!\n"); @@ -1038,35 +1035,25 @@ int l; } } -PutX(x,y,n) +static void PutX(int x, int y, int n) { XPut(spr[n].p,0,0,chsz,chsz,X(x),Y(y)); } -XCentre(s,y,c) -char *s; -int y,c; - +static void XCentre(const char *s,int y, ulong c) { XPrint(X(SCRX)/2-strlen(s)*((font->max_bounds.width)>>1),y,s,c); } -CursesCentre(s,y,c) -char *s; -int y,c; - +static void CursesCentre(const char *s, int y, ulong c) { - /* mvaddstr(y,SCRX/2-strlen(s)/2,s); */ mvaddstr(y,COLS/2-strlen(s)/2,s); } -DoTillPress(f,s,qf) -int (*f)(); -int s,qf; - +static void DoTillPress(void (*f)(void),int s,int qf) { XEvent e; @@ -1177,8 +1164,7 @@ static struct }; -int XTitle() - +static void XTitle(void) { static int fr=True; static int bln=0; @@ -1253,8 +1239,6 @@ int XTitle() } (*Update)(); - - return(XFUNCCONT); } /* --------------------------------------------------------------------- */ @@ -1266,8 +1250,7 @@ struct int x,y; } ispr[INTROSPR]; -XIntroLevel() - +static void XIntroLevel(void) { static int fr=True; char s[100]; @@ -1306,14 +1289,11 @@ XIntroLevel() (*Centre)("Press Space to continue",Y(SCRY-2),white); (*Update)(); - - return(XFUNCCONT); } /* --------------------------------------------------------------------- */ -int LevelOk() - +static void LevelOk(void) { static int ix=1; int x,y; @@ -1352,8 +1332,7 @@ int LevelOk() } -int LevelNotOk() - +static void LevelNotOk(void) { static int ix=1; int x,y; @@ -1392,9 +1371,7 @@ int LevelNotOk() /* --------------------------------------------------------------------- */ -DrawMess(s) -char *s; - +static void DrawMess(const char *s) { if (!cursesmode) XFillBox(0,0,X(SCRX),Y(1)-1,black); @@ -1403,8 +1380,7 @@ char *s; } -DrawScore() - +static void DrawScore(void) { if (!cursesmode) { @@ -1425,15 +1401,13 @@ DrawScore() } -XUpdate() - +static void XUpdate(void) { Redraw(0,0); } -XRepaint(full) - +static void XRepaint(int full) { static char scr[SCRX][SCRY]; static int lx,ly; @@ -1527,8 +1501,7 @@ XRepaint(full) /* --------------------------------------------------------------------- */ #define MOVE_AMOEBA(x,y) ((AT(x,y)==SPACESPR)||(AT(x,y)==EARTHSPR)) -CheckAmoebaMove(x,y) - +static int CheckAmoebaMove(int x, int y) { int r=False; @@ -1575,8 +1548,7 @@ CheckAmoebaMove(x,y) return(r); } -HandleAmoeba() - +static void HandleAmoeba(void) { int f,x,y,d; @@ -1613,9 +1585,7 @@ HandleAmoeba() /* --------------------------------------------------------------------- */ -GenerateMonsters(x,y,t) -int x,y,t; - +static void GenerateMonsters(int x, int y, int t) { if ((AT(x-1,y)==SPACESPR)&&(no_enemy<MAX_ENEMY)) { @@ -1667,8 +1637,7 @@ int x,y,t; } -HandleGenerators() - +static void HandleGenerators(void) { Generator *g; int f; @@ -1704,10 +1673,7 @@ HandleGenerators() /* --------------------------------------------------------------------- */ -CheckEnemyMove(e,d) -Enemy *e; -int d; - +static int CheckEnemyMove(Enemy *e, int d) { switch(AT((e)->x+move_tbl[(d)].x,(e)->y+move_tbl[(d)].y)) { @@ -1733,32 +1699,7 @@ int d; (c==BUTTSPR)|| \ (c==CHSRSPR)) -HandleEnemies() - -{ - int f; - - for(f=0;f<no_enemy;f++) - if (enemy[f].alive) - switch(enemy[f].type) - { - case BUTTSPR: - HandleButt(&enemy[f]); - break; - - case CHSRSPR: - HandleChsr_V2(&enemy[f]); - break; - - default: - break; - } -} - - -HandleButt(e) -Enemy *e; - +static void HandleButt(Enemy *e) { int x,y,b; @@ -1795,9 +1736,7 @@ Enemy *e; } -HandleChsr(e) -Enemy *e; - +static void HandleChsr(Enemy *e) { int x,y,f,od,md; @@ -1915,9 +1854,7 @@ Enemy *e; } -HandleChsr_V2(e) -Enemy *e; - +static void HandleChsr_V2(Enemy *e) { int x,y,b; @@ -1990,9 +1927,7 @@ Enemy *e; } -HandleChsr_V1(e) -Enemy *e; - +static void HandleChsr_V1(Enemy *e) { switch (AT(e->x,e->y)) { @@ -2022,9 +1957,31 @@ Enemy *e; } +static void HandleEnemies(void) +{ + int f; + + for(f=0;f<no_enemy;f++) + if (enemy[f].alive) + switch(enemy[f].type) + { + case BUTTSPR: + HandleButt(&enemy[f]); + break; + + case CHSRSPR: + HandleChsr_V2(&enemy[f]); + break; + + default: + break; + } +} + + /* --------------------------------------------------------------------- */ -CanMove(d) +static int CanMove(int d) { if (d==NONE) @@ -2073,8 +2030,7 @@ CanMove(d) } -CheckEnemies() - +static int CheckEnemies(void) { int f,x,y; @@ -2107,9 +2063,7 @@ CheckEnemies() } -Handle(c) -int c; - +static int Handle(int c) { int x,y; @@ -2174,9 +2128,7 @@ int c; } -HandlePush(d,x,y) -int d,x,y; - +static int HandlePush(int d, int x, int y) { int c; int lx,ly; @@ -2255,8 +2207,7 @@ int d,x,y; (b==AMOEBASPR)||(b==ROCKGENSPR)||(b==BUTTGENSPR)||\ (b==CHSRGENSPR)) -Gravity() - +static void Gravity(void) { int x,y,b,l,r,l2,r2; @@ -2404,8 +2355,7 @@ Gravity() } -XPlayLevel() - +static int XPlayLevel(void) { XEvent e; int dir=NONE; @@ -2669,7 +2619,7 @@ XPlayLevel() #define PAUSE_X 8 #define PAUSE_Y 8 -char *start_pause_map[PAUSE_SY]= +static char *start_pause_map[PAUSE_SY]= { /* 123456789012345678901234567890 */ " ## # # # ## ### ## ", @@ -2679,10 +2629,9 @@ char *start_pause_map[PAUSE_SY]= " # # # # ## ### ## " }; -int pause_map[PAUSE_SX][PAUSE_SY]; - -PauseFunc() +static int pause_map[PAUSE_SX][PAUSE_SY]; +static void PauseFunc(void) { int x,y; @@ -2699,13 +2648,10 @@ PauseFunc() } (*Update)(); - - return(XFUNCCONT); } -DoPause() - +static void DoPause(void) { int x,y; @@ -2727,21 +2673,18 @@ DoPause() /* --------------------------------------------------------------------- */ -DoXGameOverLost() +static void DoXGameOverLost(void) { (*Printf)(RND(X(SCRX)),RND(Y(SCRY)),white,"YOU'VE LOST!!!!!"); (*Update)(); - - return(XFUNCCONT); } -XGameOverLost() - +static void XGameOverLost(void) { - (*Show)(DoXGameOverLost,False); + (*Show)(DoXGameOverLost,False,False); } /* --------------------------------------------------------------------- */ @@ -2797,7 +2740,7 @@ char *gw_text[NO_GW_LINES]= "Noddybox", " ", "Visit me at", - "www.noddybox.demon.co.uk", + "noddybox.co.uk", }; int gw_cast_no; @@ -2809,8 +2752,7 @@ int gw_cast_inc; int gw_text_no; int gw_text_ti; -DoXGameOverWonSmallScale() - +static void DoXGameOverWonSmallScale(void) { static int la=0; static int lx=0; @@ -2859,13 +2801,10 @@ DoXGameOverWonSmallScale() } (*Update)(); - - return(XFUNCCONT); } -DoXGameOverWonLargeScale() - +static void DoXGameOverWonLargeScale(void) { static int la=0; static char s[100]; @@ -2927,13 +2866,10 @@ DoXGameOverWonLargeScale() } (*Update)(); - - return(XFUNCCONT); } -XGameOverWon() - +static void XGameOverWon(void) { score+=lives*2000; @@ -2949,29 +2885,31 @@ XGameOverWon() { NO_GW_SPR=20; gw_cast_inc=1; - (*Show)(DoXGameOverWonSmallScale,False); + (*Show)(DoXGameOverWonSmallScale,False,False); } else { NO_GW_SPR=5; gw_cast_inc=3; - (*Show)(DoXGameOverWonLargeScale,False); + (*Show)(DoXGameOverWonLargeScale,False,False); } } -XEndWindowing() +static void XEndWindowing(void) { /* X11 cleans up on exit anyway... */ } /* --------------------------------------------------------------------- */ -int CmpHi(a,b) -hiscore *a,*b; - +static int CmpHi(const void *va,const void *vb) { + const hiscore *a,*b; int f; + a = va; + b = vb; + (*Cls)(black); (*Centre)("YOU GOT A HISCORE!!!!!!",Y(1),white); @@ -2989,8 +2927,7 @@ hiscore *a,*b; } -int ShowTable() - +static void ShowTable(void) { int f; @@ -3011,8 +2948,7 @@ int ShowTable() } -EnterHiscore() - +static void EnterHiscore(void) { LoadScores(); @@ -3024,35 +2960,31 @@ EnterHiscore() SaveScores(); - (*Show)(ShowTable,False); + (*Show)(ShowTable,False,False); } /* --------------------------------------------------------------------- */ -int CursesCls(c) -int c; +static void CursesCls(ulong c) { erase(); } -int CursesPut(x,y,c) -int x,y,c; +static void CursesPut(int x, int y, int c) { mvaddch(y,x,glyph_map[c]); } -int CursesRedraw() +static void CursesRedraw(void) { move(LINES-1,COLS-1); refresh(); } -int CursesRepaint(full) -int full; - +static void CursesRepaint(int full) { int x,y,px,py; @@ -3075,7 +3007,7 @@ int full; } -int CursesPrintf(int x, int y, int c, const char *fmt, ...) +static void CursesPrintf(int x, int y, ulong c, const char *fmt, ...) { char s[128]; va_list l; @@ -3090,7 +3022,7 @@ int CursesPrintf(int x, int y, int c, const char *fmt, ...) } -int CursesIntroLevel() +static void CursesIntroLevel(void) { char s[128]; @@ -3105,12 +3037,10 @@ int CursesIntroLevel() (*Centre)("Press Space to continue",Y(SCRY-2),white); (*Update)(); - - return(XFUNCCONT); } -int CursesPlayLevel() +static int CursesPlayLevel(void) { int dir=NONE; int x,y,ok,ls,kp,kpm,dt,ti; @@ -3280,7 +3210,7 @@ int CursesPlayLevel() } -int _CursesGameOverWon() +static void SubCursesGameOverWon(void) { static unsigned int c; @@ -3303,13 +3233,13 @@ int _CursesGameOverWon() } -int CursesGameOverWon() +static void CursesGameOverWon(void) { - (*Show)(_CursesGameOverWon,False,False); + (*Show)(SubCursesGameOverWon,False,False); } -int _CursesGameOverLost() +static void SubCursesGameOverLost(void) { static unsigned int c; @@ -3326,16 +3256,13 @@ int _CursesGameOverLost() } -int CursesGameOverLost() +static void CursesGameOverLost(void) { - (*Show)(_CursesGameOverLost,False,False); + (*Show)(SubCursesGameOverLost,False,False); } -int CursesDoTillPress(f,s,q) -int (*f)(); -int s,q; - +static void CursesDoTillPress(void (*f)(void), int s, int q) { chtype ch; @@ -3362,7 +3289,7 @@ int s,q; } -CursesEndWindowing() +static void CursesEndWindowing(void) { (*Cls)(black); (*Update)(); @@ -3372,9 +3299,7 @@ CursesEndWindowing() /* --------------------------------------------------------------------- */ -int Exit(n) -int n; - +static void Exit(int n) { if (EndWindowing) (*EndWindowing)(); @@ -3385,9 +3310,7 @@ int n; #ifdef NOUSLEEP -LocalUsleep(u) -int u; - +LocalUsleep(int u) { struct timeval tv; |