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-rw-r--r--source/main.c29
1 files changed, 22 insertions, 7 deletions
diff --git a/source/main.c b/source/main.c
index 29f4448..aed05f5 100644
--- a/source/main.c
+++ b/source/main.c
@@ -93,6 +93,7 @@ static void Splash(void)
int y;
int res=FALSE;
+ ZX81SuspendDisplay();
ZX81DisplayString("10 print '%the zx81 is ace%'\n20 goto 10");
FB_Clear();
@@ -159,6 +160,8 @@ static void Splash(void)
{
swiWaitForVBlank();
}
+
+ ZX81ResumeDisplay();
}
@@ -173,6 +176,8 @@ static void MapJoypad(void)
SK_DisplayKeyboard(BG_GFX_SUB);
+ ZX81SuspendDisplay();
+
ZX81DisplayString("press the joypad button you want\n"
"to define and then the ZX81 key\n"
"you want to use.\n\n"
@@ -217,6 +222,8 @@ static void MapJoypad(void)
swiWaitForVBlank();
}
+
+ ZX81ResumeDisplay();
}
@@ -228,26 +235,34 @@ int main(int argc, char *argv[])
powerON(POWER_ALL_2D);
- /* Set up main text screen and load the ROM character data
+ /* Set up main screen for ZX81 and load the ROM character data
*/
- videoSetMode(MODE_0_2D | DISPLAY_BG0_ACTIVE);
+ videoSetMode(MODE_3_2D | DISPLAY_BG0_ACTIVE | DISPLAY_BG3_ACTIVE);
- vramSetBankA(VRAM_A_MAIN_BG_0x6000000);
- vramSetBankB(VRAM_B_MAIN_BG_0x6020000);
+ vramSetBankA(VRAM_A_MAIN_BG_0x06000000);
+ vramSetBankB(VRAM_B_MAIN_BG_0x06020000);
- BG0_CR = BG_COLOR_256|BG_MAP_BASE(0)|BG_TILE_BASE(1);
+ BG0_CR = BG_COLOR_256 | BG_MAP_BASE(0) | BG_TILE_BASE(1) | BG_PRIORITY(0);
BG0_X0 = 0;
BG0_Y0 = 0;
BG_PALETTE[0] = RGB15(31,31,31);
BG_PALETTE[1] = RGB15(0,0,0);
+ BG3_CR = BG_BMP16_256x256 | BG_BMP_BASE(2) | BG_PRIORITY(1);
+ BG3_XDX = 0x100;
+ BG3_XDY = 0;
+ BG3_YDX = 0;
+ BG3_YDY = 0x100;
+ BG3_CX = 0;
+ BG3_CY = 0;
+
dmaCopy(rom_font_bin,(void *)BG_TILE_RAM(1),rom_font_bin_size);
/* Set up the sub-screen for rotation (basically for use as a framebuffer)
*/
videoSetModeSub(MODE_5_2D | DISPLAY_BG2_ACTIVE);
- vramSetBankC(VRAM_C_SUB_BG_0x6200000);
+ vramSetBankC(VRAM_C_SUB_BG_0x06200000);
SUB_BG2_CR = BG_BMP16_256x256;
SUB_BG2_XDX = 0x100;
@@ -282,7 +297,7 @@ int main(int argc, char *argv[])
GUI_Alert(TRUE,"Failed to initialise\nthe Z80 CPU emulation!");
}
- ZX81Init((uint16*)SCREEN_BASE_BLOCK(0), z80);
+ ZX81Init((uint16*)BG_MAP_RAM(0), (uint16*)BG_BMP_RAM(2), z80);
Splash();