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-rw-r--r--source/main.c18
1 files changed, 8 insertions, 10 deletions
diff --git a/source/main.c b/source/main.c
index 010210c..15a6aad 100644
--- a/source/main.c
+++ b/source/main.c
@@ -315,11 +315,11 @@ int main(int argc, char *argv[])
vramSetBankA(VRAM_A_MAIN_BG_0x06000000);
vramSetBankB(VRAM_B_MAIN_BG_0x06020000);
- main_bitmap_bg = bgInit(0, BgType_Bmp16, BgSize_B16_256x256, 2, 0);
- main_text_overlay_bg = bgInit(3, BgType_Text8bpp, BgSize_T_256x256, 0, 1);
+ main_bitmap_bg = bgInit(3, BgType_Bmp16, BgSize_B16_256x256, 2, 0);
+ main_text_overlay_bg = bgInit(0, BgType_Text8bpp, BgSize_T_256x256, 0, 1);
- bgSetPriority(main_bitmap_bg, 1);
- bgSetPriority(main_text_overlay_bg, 0);
+ bgSetPriority(main_bitmap_bg, 0);
+ bgSetPriority(main_text_overlay_bg, 1);
BG_PALETTE[0] = RGB15(31,31,31);
BG_PALETTE[1] = RGB15(0,0,0);
@@ -333,16 +333,14 @@ int main(int argc, char *argv[])
for some pointless frippery! Still be quicker though.
*/
videoSetModeSub(MODE_4_2D);
- videoBgEnableSub(2);
- videoBgEnableSub(3);
vramSetBankC(VRAM_C_SUB_BG_0x06200000);
- sub_bitmap_bg = bgInit(3, BgType_Bmp8, BgSize_B8_256x256, 1, 0);
- sub_text_overlay_bg = bgInit(2, BgType_Rotation, BgSize_R_256x256, 4, 0);
+ sub_bitmap_bg = bgInitSub(3, BgType_Bmp8, BgSize_B8_256x256, 1, 0);
+ sub_text_overlay_bg = bgInitSub(2, BgType_Rotation, BgSize_R_256x256, 4, 0);
- bgSetPriority(sub_bitmap_bg, 1);
- bgSetPriority(sub_text_overlay_bg, 0);
+ bgSetPriority(sub_bitmap_bg, 0);
+ bgSetPriority(sub_text_overlay_bg, 1);
/* Tell 'framebuffer' routines to use this
*/