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+/*
+
+ dsspec - Nintendo DS Sinclair Spectrum 48K emulator.
+
+ Copyright (C) 2003 Ian Cowburn (ianc@noddybox.demon.co.uk)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ -------------------------------------------------------------------------
+
+ $Id$
+*/
+
+#ifndef DSPEC_SPEC_H
+#define DSPEC_SPEC_H
+
+#include "z80.h"
+#include "keyboard.h"
+
+/* Initialise the SPEC
+*/
+void SPECInit(uint16 *vram, Z80 *z80);
+
+/* Handle keypresses
+*/
+void SPECHandleKey(SoftKey k, int is_pressed);
+
+/* Interfaces for the Z80
+*/
+Z80Byte SPECPeek(Z80 *z80, Z80Word addr);
+void SPECPoke(Z80 *z80, Z80Word addr, Z80Byte val);
+
+#define SPECDisPeek SPECPeek
+
+Z80Byte SPECReadPort(Z80 *z80, Z80Word port);
+void SPECWritePort(Z80 *z80, Z80Word port, Z80Byte val);
+
+
+/* Called when the machine is reset
+*/
+void SPECReset(Z80 *z80);
+
+#endif
+
+
+/* END OF FILE */