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authorIan C <ianc@noddybox.co.uk>2006-05-02 19:12:46 +0000
committerIan C <ianc@noddybox.co.uk>2006-05-02 19:12:46 +0000
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+ glgrav
+ ------
+
+ An N-body gravity toy for OpenGL
+
+ Copyright 2003 Ian Cowburn
+
+
+License
+-------
+
+glgrav comes with ABSOLUTELY NO WARRANTY; for details see LICENSE
+
+This is free software, and you are welcome to redistribute it under certain
+conditions.
+
+
+Building
+--------
+
+AS this is such a small program, there is no configure script. Simply edit
+the makefile and follow the instructions at NOTE1, NOTE2 and NOTE3. Then
+just :
+
+make
+
+Which (all being well) should generate the glgrav executable.
+
+Note that GCC V3.2 was used, and GCC is expected for building. The makefile
+only includes instructions for GNU/Linux or cygwin (for windows). Any version
+of Unix should be able to compile this too, and any platform that provides
+OpenGL and GLU/GLUT shouldn't have too much trouble building it.
+
+
+Usage
+-----
+
+glgrav [datafile]
+
+If datafile is not passed, then a file called 'dat' is searched for in the
+current directory.
+
+The datafile defines the system to simulate in glgrav. For instructions on
+the commands available, read the supplied 'dat' file.
+
+Once running using the right mouse button will bring up a fairly self
+explanatory menu.
+
+
+Known Bugs
+----------
+
+For some reason under Windows the first few menu items don't work. This could
+be a bug in the GLU/GLUT code in Windows. Or alternatively my bad coding.
+
+I've tried to organise the menus so that it shouldn't matter too much (the
+missing choices can easily be changed in the datafile).
+
+
+-------------------------------------------------------------------------------
+$Id: README,v 1.1.1.1 2006-05-02 19:12:46 ianc Exp $