diff options
author | Ian C <ianc@noddybox.co.uk> | 2006-05-02 19:12:46 +0000 |
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committer | Ian C <ianc@noddybox.co.uk> | 2006-05-02 19:12:46 +0000 |
commit | 99778e9b85bd4a16a9055587a273446068577100 (patch) | |
tree | 5bd5c5a0fb48f52f306a2a8b19de200800ada7df /sparks.h | |
parent | f77e2736cea27ddbcaa44ffb28b326846891029e (diff) |
This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
Diffstat (limited to 'sparks.h')
-rw-r--r-- | sparks.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/sparks.h b/sparks.h new file mode 100644 index 0000000..7c5deaf --- /dev/null +++ b/sparks.h @@ -0,0 +1,68 @@ +// +// glgrav - OpenGL N-Body gravity simulator +// +// Copyright (C) 2003 Ian Cowburn (ianc@noddybox.demon.co.uk) +// +// This program is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation; either version 2 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// ------------------------------------------------------------------------- +// +// Sparks +// +// $Id$ +// +#ifndef SPARKS_H + +#define SPARKS_H + +#include "global.h" +#include <list> + +class Sparks + { + public: + Sparks(int num, GLfloat alpha_dec, GLfloat alpha_min, + int len, GLfloat delta); + virtual ~Sparks(); + + void add(GLfloat ox, GLfloat oy, GLfloat oz); + + void draw(); + + void update(); + + private: + struct Point + { + GLfloat x1,y1,z1; + GLfloat x2,y2,z2; + GLfloat dx,dy,dz; + GLfloat alpha; + int life; + }; + + list<Point> m_list; + + int m_num; + GLfloat m_alpha_min; + GLfloat m_alpha_dec; + int m_life; + int m_len; + GLfloat m_delta; + }; + +#endif + +// END OF FILE // |