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-rw-r--r--camera.cpp66
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+//
+// glgrav - OpenGL N-Body gravity simulator
+//
+// Copyright (C) 2003 Ian Cowburn (ianc@noddybox.demon.co.uk)
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// -------------------------------------------------------------------------
+//
+// Camera handling
+//
+#include "camera.h"
+
+static const char id[]="$Id$";
+
+Camera::Camera()
+{
+}
+
+
+virtual Camera::~Camera()
+{
+}
+
+
+void Camera::setPos(GLfloat x, GLfloat y, GLfloat z)
+{
+ px=x;
+ py=y;
+ pz=z;
+}
+
+
+void Camera::addSpeed(GLfloat speed)
+{
+}
+
+
+void Camera::roll(double angle)
+{
+}
+
+
+void Camera::pitch(double angle)
+{
+}
+
+
+void Camera::setView() const
+{
+}
+
+
+// END OF FILE //