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author | Ian C <ianc@noddybox.co.uk> | 2011-01-14 15:14:14 +0000 |
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committer | Ian C <ianc@noddybox.co.uk> | 2011-01-14 15:14:14 +0000 |
commit | 44525767b158902ea0183b4e5e36973bea010a08 (patch) | |
tree | 5e677e61168aa0e2ebedd04255bccbcf475846b1 /config | |
parent | bb652fd56a4515acecae5631641d3a0ac2909bef (diff) |
Development checkin
Diffstat (limited to 'config')
-rw-r--r-- | config/config | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/config/config b/config/config index 288fdb8..1238e11 100644 --- a/config/config +++ b/config/config @@ -10,29 +10,13 @@ # -# This defines the GFX driver. If left undefined then the data generated is -# simply dumped to stdout. +# This defines the output driver. If left undefined then the data generated is +# simply dumped to stdout in a simple XML format. # # Drivers can have their own personal configuration section elsewhere. # -[gfx] -driver = drivers/sdl-gl.so - - -# Example driver configuration. -# -[sdl-gl] -width = 800 -height = 600 -fullscreen = yes - - -# This defines any textures to load, and the names applied to them. Supported -# image formats will depend on the loaded GFX driver. -# -[textures] -example1 = files/file.png -example2 = files/file.png +[output] +driver = sdl-gl.so # This defines the bodies that will be placed in the simulation and the @@ -50,3 +34,19 @@ example2 = files/file.png G = 1 body = sun body = planet + + +# Example sdl-gl driver configuration. +# +[sdl-gl] +width = 800 +height = 600 +fullscreen = yes + +[sdl-gl-textures] +example1 = files/file1.png +example2 = files/file2.png + +[sdl-gl-texture-mappings] +sun = example1 +planet = example2 |