summaryrefslogtreecommitdiff
path: root/README
diff options
context:
space:
mode:
authorIan C <ianc@noddybox.co.uk>2018-09-12 13:59:10 +0000
committerIan C <ianc@noddybox.co.uk>2018-09-12 13:59:10 +0000
commit1deb55e53a1ed4c5745661f7923d497622296f48 (patch)
tree3b5e0e5ca266d4d7038903e4395395128c795737 /README
parent35353a75e9f037df9c7c369ecc01301d13c73b32 (diff)
Initial working version. Only 8x8 tiles.
Diffstat (limited to 'README')
-rw-r--r--README11
1 files changed, 11 insertions, 0 deletions
diff --git a/README b/README
new file mode 100644
index 0000000..b387ae3
--- /dev/null
+++ b/README
@@ -0,0 +1,11 @@
+Simple tool to convert PNG files with a palette to 4 or 16 colour SNES
+tiles. It currently only supports 8x8 tiles.
+
+Usage: snesgfx [-p palette_file] [-s] [-c colours] source.png dest.data
+
+-p palette_file Write a SNES palette based on the one in the image to the
+ passed file.
+-s Indicates 16x16 tiles. Currently unsupported.
+-c colours Colours -- either 4 or 16. Defaults to 4.
+source.png The source PNG file.
+dest.data Where to write the SNES tile data.