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author | Ian C <ianc@noddybox.co.uk> | 2018-09-12 13:59:10 +0000 |
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committer | Ian C <ianc@noddybox.co.uk> | 2018-09-12 13:59:10 +0000 |
commit | 1deb55e53a1ed4c5745661f7923d497622296f48 (patch) | |
tree | 3b5e0e5ca266d4d7038903e4395395128c795737 /README | |
parent | 35353a75e9f037df9c7c369ecc01301d13c73b32 (diff) |
Initial working version. Only 8x8 tiles.
Diffstat (limited to 'README')
-rw-r--r-- | README | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -0,0 +1,11 @@ +Simple tool to convert PNG files with a palette to 4 or 16 colour SNES +tiles. It currently only supports 8x8 tiles. + +Usage: snesgfx [-p palette_file] [-s] [-c colours] source.png dest.data + +-p palette_file Write a SNES palette based on the one in the image to the + passed file. +-s Indicates 16x16 tiles. Currently unsupported. +-c colours Colours -- either 4 or 16. Defaults to 4. +source.png The source PNG file. +dest.data Where to write the SNES tile data. |