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authorIan C <ianc@noddybox.co.uk>2011-06-09 13:46:28 +0000
committerIan C <ianc@noddybox.co.uk>2011-06-09 13:46:28 +0000
commita9022b5972dc49d86f617a27940fafe9c4d0e7e7 (patch)
tree61405aa4ade91ed1057f863ddf118ceb38e14f8e /map.h
Initial import of (very old) vidoom sources.
Diffstat (limited to 'map.h')
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+/*
+
+ viDOOM - level editor for DOOM
+
+ Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ -------------------------------------------------------------------------
+
+ Provides a dynamic sort-of-array type
+
+ $Id$
+
+*/
+
+#ifndef VIDOOM_MAP_H
+
+#define VIDOOM_MAP_H
+
+/* Opaque types for the map. NULL is the null map.
+*/
+struct VIDOOM_Map;
+typedef struct VIDOOM_Map *Map;
+
+/* Create a new Map that handles objects of type_size
+*/
+Map MapNew(int type_size);
+
+
+/* Copy a Map
+*/
+Map MapCopy(Map m);
+
+
+/* Destroy a Map object
+*/
+Map MapClear(Map m);
+
+
+/* Destroy all elements in a Map
+*/
+Map MapEmpty(Map m);
+
+
+/* Return number of elements in the Map
+*/
+int MapSize(Map m);
+
+
+/* Get the element from index no
+*/
+void *MapElem(Map m,int no);
+
+
+/* Add an element at position no. no==-1 positions the element at the end
+*/
+void MapAdd(Map m,int no,void *data);
+
+
+/* Find and element, searching using the passed predicate function. Function
+ should return TRUE for found, FALSE for not found.
+
+ Note the fist void* passed to the predicate will be of the type stored in
+ the Map. The second argument will be whatever was passed as data.
+
+ Returns NULL if the entry cannot be found.
+*/
+void *MapFindElem(Map m,int (*pred)(void *, void *),void *data);
+
+#endif
+
+
+/* END OF FILE */