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authorIan C <ianc@noddybox.co.uk>2011-06-09 13:57:32 +0000
committerIan C <ianc@noddybox.co.uk>2011-06-09 13:57:32 +0000
commit0f12083fdb14ae813e419500918b95cb83070586 (patch)
tree93f855836faede895a4c37d12dcc46a8c5fbb835 /sectors.h
Added copies of old numbered releases.0.01
Diffstat (limited to 'sectors.h')
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+/*
+
+ viDOOM - level editor for DOOM
+
+ Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ -------------------------------------------------------------------------
+
+ Handles definition and storage of the supported SECTORs
+
+ $Id$
+
+*/
+
+#ifndef _SECTORS_H
+
+#define _SECTORS_H
+
+#include "wad.h"
+#include "gfx.h"
+#include "platgui.h"
+
+/* This is not going to be an ID, so is returned from SelectSector() if it is
+ cancelled.
+*/
+#define SECTOR_NULLID -666
+
+
+/* Meanings for the flags in the sector styles
+*/
+#define SSTYLE_FACING_IN 0x01
+#define SSTYLE_FACING_OUT 0x02
+#define SSTYLE_LEAVE_PEG 0x04
+#define SSTYLE_UPPER_PEG 0x08
+#define SSTYLE_LOWER_PEG 0x10
+
+
+/* Add a new class of sector
+*/
+void SectorNewClass(char *class);
+
+
+/* Add the named type to the supplied class with the ID
+*/
+void SectorAdd(char *class,int id,char *long_name, char *short_name);
+
+
+/* Select the ID type for a sector. Returns SECTOR_NULLID if cancelled
+*/
+int SelectSector(void);
+
+
+/* Returns the short name of a sector type
+*/
+char *SectorName(int id);
+
+
+/* Start defining sector styles.
+*/
+void StartSectorStyles(void);
+
+/* Define a linedef style
+*/
+void AddSectorStyle(char *name, int flags,
+ DirName upper,DirName middle,DirName lower,
+ DirName floor,DirName ceiling);
+
+/* Return the number of defined sector styles
+*/
+int NoSectorStyles(void);
+
+/* Choose a sector style. TRUE is accepted, FALSE cancelled.
+*/
+int ChooseSectorStyle(int *flags,
+ DirName upper,DirName middle,DirName lower,
+ DirName floor,DirName ceiling);
+
+
+#endif
+
+
+/* END OF FILE */