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diff --git a/doc/mainmenu.htm b/doc/mainmenu.htm new file mode 100644 index 0000000..e768904 --- /dev/null +++ b/doc/mainmenu.htm @@ -0,0 +1,111 @@ +<html> + +<head> +<meta http-equiv="Content-Type" +content="text/html; charset=iso-8859-1"> +<meta name="GENERATOR" content="Microsoft FrontPage Express 2.0"> +<title>viDOOM - Free Software DOOM editor</title> +</head> + +<body> + +<h1 align="center">Main Menu</h1> + +<p>Depending on the setting in <a href="overview.htm#GAME_ASK">configuration</a> +starting viDOOM you may be asked to pick the game type to edit. +Pick one of the games from the menu, or if the menu is cancelled +the <a href="overview.htm#GAME_TYPE">default game type</a> will +be used.</p> + +<p>After this you will be presented with the main menu containing +the following options.</p> + +<h3>Edit The Current Level</h3> + +<p>Edit the current level. See <a href="editing.htm">editing</a> +for details.</p> + +<h3>Load Level from open WADs</h3> + +<p>Selects a level to load from the open IWAD and PWAD files. +Note that the level is loaded from the <strong>most recent</strong> +WAD file opened that holds a map for the selected level. If you +already have a level open for editing and the <strong>Edit The +Current Level</strong> option has been used then confirmation +will be asked before allowing you to proceed. This warning can be +disabled in the INI file (see <a href="overview.htm#MAP_CLEAR">overview</a>).</p> + +<h3>Save Current Level</h3> + +<p>Saves the map you are currently editing into a <a +href="glossary.htm#PWAD">PWAD</a> file. This PWAD will <strong>only</strong> +contain the map, and nothing else. So if you have loaded the map +from a PWAD that contains any other information (e.g. music, +extra sounds, graphics patches) it is not a good idea to save +over the original PWAD file. If the saved PWAD filename matches a +PWAD that is already loaded, after saving the open PWAD will be +closed and then re-opened. This could be important to note as the +saved PWAD will now be at the top of the open PWADs.</p> + +<p>Note that the saved map must be built with a <a +href="glossary.htm#BSP">node builder</a> before it can be played +in DOOM if the <a href="overview.htm#NODE_BUILDER">node building +section in the config file</a> has not been set up.</p> + +<p><strong>Important note: </strong>While saving viDOOM will +remove any deleted objects from the map, delete any sectors that +do no have linedefs attached to them and vertices that are not in +use. This is worth remembering as objects <em>will</em> be +renumbered if any have been deleted so that they fit together +contiguously after saving.</p> + +<h3>Create New Empty Level</h3> + +<p>Creates a completely empty level for editing. If you already +have a level open for editing and the <strong>Edit The Current +Level</strong> option has been used then confirmation will be +asked before allowing you to proceed. This warning can be +disabled in the INI file (see <a href="overview.htm#MAP_CLEAR">overview</a>).</p> + +<h3>Change Current Level Name</h3> + +<p>Allows the map to be assigned to a different map number. See +the <a href="glossary.htm#MAP">glossary</a> for some extra info +on map/level numbers.</p> + +<h3>Open PWAD file</h3> + +<p>Allows a PWAD file to be opened.</p> + +<h3>Close PWAD file</h3> + +<p>Closes one of the currently open PWAD files. Note that viDOOM +will not let you unload the <a href="glossary.htm#IWAD">IWAD</a> +opened at startup.</p> + +<h3>Preview Level</h3> + +<p>Allows a level to be previewed without disturbing the level +currently being edited. Note that the preview is <em>very</em> +basic with linedefs shown as grey lines, vertexes as white pixels +and things as red blobs. While in the preview press F1 for help +on controlling the display.</p> + +<h3>About viDOOM</h3> + +<p>See who was responsible for this.</p> + +<h3>Quit</h3> + +<p>Exit viDOOM. If you have a level open for editing and the <strong>Edit +The Current Level</strong> option has been used then confirmation +will be asked before allowing you to proceed. This warning can be +disabled in the INI file (see <a href="overview.htm#MAP_EXIT">overview</a>).</p> + +<hr> + +<p><a href="index.htm">Back to index</a></p> + +<p><tt>$Id: mainmenu.htm,v 1.6 2000/08/13 00:14:33 dosuser Exp dosuser $ </tt></p> +</body> +</html> |