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Diffstat (limited to 'globals.c')
-rw-r--r-- | globals.c | 983 |
1 files changed, 983 insertions, 0 deletions
diff --git a/globals.c b/globals.c new file mode 100644 index 0000000..0eb0ad7 --- /dev/null +++ b/globals.c @@ -0,0 +1,983 @@ +/* + + viDOOM - level editor for DOOM + + Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + ------------------------------------------------------------------------- + + Global data + + All the stuff from INI file and from the config files. Note this object + also drives other objects so that the list of things they maintain is + initialised. + +*/ +static const char rcs_id[]="$Id$"; + +#include "config.h" +#include "globals.h" + +#include <stdio.h> +#include <string.h> +#include <ctype.h> + +#include "ini.h" +#include "gfx.h" +#include "texture.h" +#include "things.h" +#include "linedefs.h" +#include "sectors.h" + + +/* Constants +*/ +#define MAXLEN 1024 + +#define M_NONE -1 +#define M_THING_TYPES 0 +#define M_SECTOR_TYPES 1 +#define M_LINEDEF_FLAGS 2 +#define M_INCLUDE 3 +#define M_THING_FLAGS 4 +#define M_LINEDEF_TYPES 5 +#define M_LINEDEF_DEFAULTS 6 +#define M_SECTOR_STYLES 7 +#define M_LINEDEF_FLAGS_EXTRA 8 +#define M_EMPTY_TEXTURE_NAME 9 +#define M_THING_CLASSES 10 +#define M_LINEDEF_CLASSES 11 +#define M_SECTOR_CLASSES 12 +#define M_NORMAL_TYPES 13 +#define M_LINEDEF_CHECK_DEFAULT 14 + + +/* INI sections +*/ +#define GAME_INI "Game" +#define EDITOR_INI "Editor" +#define VIDOOM_INI "viDOOM" +#define CLINEDEF_INI "Check LINEDEF" +#define BUILD_INI "Node Builder" + +#define DOOM_INI "Doom" +#define ULT_DOOM_INI "Ultimate Doom" +#define DOOM2_INI "Doom 2" +#define FINAL_TNT_INI "TNT:Evilution" +#define FINAL_PLUT_INI "Plutonia Experiment" +#define ZDOOM_INI "ZDoom" + +/* ------------------------------ Game type +*/ +GameType game=DOOM_2; +LevelStyle level_style=DOOM_2_LEVELS; +int ask_for_game_type=FALSE; +char *game_name="Doom 2 - Hell on Earth"; + + +/* ------------------------------ Paths +*/ +char IWAD_path[PATH_MAX+1]="." DIRSEP "DOOM2.WAD"; +char PWAD_dir[PATH_MAX+1]="." DIRSEP; +char PWAD_preload[MAX_PRELOAD_LEN]=""; +static char config_file[PATH_MAX+1]="doom2.cfg"; + + +/* ------------------------------ Editor configuration +*/ +int disp_width=640; +int disp_height=480; +int grid_onoff=TRUE; +int grid_lock=TRUE; +int grid_size=64; +double gfx_brighten=1.0; +int vertex_rad=5; +Hover hover_select=HOVER_NONE; +int clear_on_move=TRUE; +int clear_on_menu=FALSE; +Hover insert_select=HOVER_NONE; +SectorMoveMode sector_move=MOVE_RIGHT; +int ask_middle_on_2sided=TRUE; +int default_light_level=200; +int default_floor_height=0; +int default_ceiling_height=256; +NewSelect new_2sided_select=NEWSELECT_ASK; +LinedefMerge merge_linedef=MERGE_ASK; +int auto_block_linedefs=TRUE; +int default_scale=10; +DefaultEdit default_edit_mode=EDIT_SECTOR; +int linedef_select=2; +int tag_highlight=TRUE; +int show_full_linedef_info=FALSE; + + +/* ------------------------------ viDOOM configuration +*/ +int sort_textures=TRUE; +int sort_flats=TRUE; +int show_titlepic=TRUE; +int load_textures=TRUE; +int load_flats=TRUE; +int load_sprites=TRUE; +int map_warn=TRUE; +int map_exit_warn=TRUE; +int initial_empty_map=FALSE; +int overwrite_warning=TRUE; + +/* ------------------------------ Linedef flags bit and mask +*/ +int side2_bit=-1; +int side2_mask; +int block_bit=-1; +int block_mask; +int lower_peg_bit=-1; +int lower_peg_mask; +int upper_peg_bit=-1; +int upper_peg_mask; + +/* ------------------------------ Normal values +*/ +int normal_linedef=0; +int normal_sector=0; + +/* ------------------------------ LINEDEF checking +*/ +int check_line_assume_yes=FALSE; +int check_1side_lower=TRUE; +int check_1side_middle=TRUE; +int check_1side_upper=TRUE; +int check_2side_lower=TRUE; +int check_2side_middle=TRUE; +int check_2side_same_sector=TRUE; +int check_2side_upper=TRUE; + +/* ------------------------------ Node Builder config +*/ +int use_build=FALSE; +char build_cmd[PATH_MAX+1]="bsp.exe"; +char build_ignore[PATH_MAX+1]=""; +char build_in[PATH_MAX+1]="%"; +char build_out[PATH_MAX+1]="%"; +int build_in_before_out=TRUE; +int build_always_view=TRUE; + + + +/* ------------------------------ Texture names +*/ +char empty_texture[256]="-"; +char linedef_check_default[256]="-"; + + +/* ------------------------------ INI tables to data +*/ + +#define INI_FOR_GAME(g) { \ + INI_STR, g, "iwad", \ + IWAD_path, NULL \ + }, \ + { \ + INI_STR, g, "pwad_dir", \ + PWAD_dir, NULL \ + }, \ + { \ + INI_TOK, g, "level_style", \ + &level_style, level_style_tok \ + }, \ + { \ + INI_STR, g, "preload", \ + PWAD_preload, NULL \ + }, \ + { \ + INI_STR, g, "vidoom_config", \ + config_file, NULL \ + } + + +static TokenTable game_type_tok[]= + { + {"Doom",DOOM}, + {"Ultimate Doom",ULTIMATE_DOOM}, + {"Doom 2",DOOM_2}, + {"TNT:Evilution",FINAL_TNT}, + {"Plutonia Experiment",FINAL_PLUTONIA}, + {"ZDoom",ZDOOM}, + {NULL,0} + }; + +static TokenTable level_style_tok[]= + { + {"Doom",DOOM_LEVELS}, + {"Ultimate Doom",ULTIMATE_DOOM_LEVELS}, + {"Doom 2",DOOM_2_LEVELS}, + {NULL,0} + }; + +static TokenTable hover_type_tok[]= + { + {"none",HOVER_NONE}, + {"add",HOVER_ADD}, + {"single",HOVER_SINGLE}, + {NULL,0} + }; + +static TokenTable smove_type_tok[]= + { + {"all",MOVE_ALL}, + {"left",MOVE_LEFT}, + {"right",MOVE_RIGHT}, + {NULL,0} + }; + +static TokenTable new_select_tok[]= + { + {"never",NEWSELECT_NEVER}, + {"ask",NEWSELECT_ASK}, + {"select",NEWSELECT_SELECT}, + {NULL,0} + }; + +static TokenTable merge_mode_tok[]= + { + {"never",MERGE_NEVER}, + {"ask",MERGE_ASK}, + {"always",MERGE_ALWAYS}, + {NULL,0} + }; + +static TokenTable edit_mode_tok[]= + { + {"sector",EDIT_SECTOR}, + {"vertex",EDIT_VERTEX}, + {"linedef",EDIT_LINEDEF}, + {"thing",EDIT_THING}, + {"multi",EDIT_MULTI}, + {NULL,0} + }; + + +static INI_Table part1_ini[]= + { + /* Game type + */ + { + INI_TOK, GAME_INI, "game", + &game, game_type_tok + }, + { + INI_TOK, GAME_INI, "ask", + &ask_for_game_type, ini_yesno + }, + { + INI_INT, EDITOR_INI, "width", + &disp_width, NULL + }, + { + INI_INT, EDITOR_INI, "height", + &disp_height, NULL + }, + }; + +static INI_Table part2_ini[]= + { + /* Editor + */ + { + INI_TOK, EDITOR_INI, "grid", + &grid_onoff, ini_yesno + }, + { + INI_TOK, EDITOR_INI, "grid_lock", + &grid_lock, ini_yesno + }, + { + INI_INT, EDITOR_INI, "grid_size", + &grid_size, NULL + }, + { + INI_DOUBLE, EDITOR_INI, "bright", + &gfx_brighten, NULL + }, + { + INI_INT, EDITOR_INI, "vertex_radius", + &vertex_rad, NULL + }, + { + INI_TOK, EDITOR_INI, "hover_select", + &hover_select, hover_type_tok + }, + { + INI_TOK, EDITOR_INI, "clear_on_move", + &clear_on_move, ini_yesno + }, + { + INI_TOK, EDITOR_INI, "clear_on_menu", + &clear_on_menu, ini_yesno + }, + { + INI_TOK, EDITOR_INI, "insert_select", + &insert_select, hover_type_tok + }, + { + INI_TOK, EDITOR_INI, "sector_move", + §or_move, smove_type_tok + }, + { + INI_TOK, EDITOR_INI, "ask_middle_on_2sided", + &ask_middle_on_2sided, ini_yesno + }, + { + INI_INT, EDITOR_INI, "default_light_level", + &default_light_level, NULL + }, + { + INI_INT, EDITOR_INI, "default_floor_height", + &default_floor_height, NULL + }, + { + INI_INT,EDITOR_INI,"default_ceiling_height", + &default_ceiling_height, NULL + }, + { + INI_TOK, EDITOR_INI, "new_2sided_select", + &new_2sided_select, new_select_tok + }, + { + INI_TOK, EDITOR_INI, "merge_linedef", + &merge_linedef, merge_mode_tok + }, + { + INI_TOK, EDITOR_INI, "auto_block_linedefs", + &auto_block_linedefs, ini_yesno + }, + { + INI_INT, EDITOR_INI, "default_scale", + &default_scale, NULL + }, + { + INI_TOK, EDITOR_INI, "default_edit_mode", + &default_edit_mode, edit_mode_tok + }, + { + INI_INT, EDITOR_INI, "linedef_select", + &linedef_select, NULL + }, + { + INI_TOK, EDITOR_INI,"tag_highlight", + &tag_highlight, ini_yesno + }, + { + INI_TOK,EDITOR_INI,"show_full_linedef_info", + &show_full_linedef_info, ini_yesno + }, + + /* viDOOM + */ + { + INI_TOK, VIDOOM_INI, "sort_texture_names", + &sort_textures, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "sort_flat_names", + &sort_flats, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "show_titlepic", + &show_titlepic, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "load_textures", + &load_textures, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "load_flats", + &load_flats, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "load_sprites", + &load_sprites, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "map_clear_warning", + &map_warn, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "map_exit_warning", + &map_exit_warn, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "initial_empty_map", + &initial_empty_map, ini_yesno + }, + { + INI_TOK, VIDOOM_INI, "overwrite_warning", + &overwrite_warning, ini_yesno + }, + + /* Check LINEDEF + */ + { + INI_TOK, CLINEDEF_INI, "assume_yes", + &check_line_assume_yes, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, "check_1side_lower", + &check_1side_lower, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, "check_1side_middle", + &check_1side_middle, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, "check_1side_upper", + &check_1side_upper, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, "check_2side_lower", + &check_2side_lower, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, "check_2side_middle", + &check_2side_middle, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, + "check_2side_same_sector", + &check_2side_same_sector, ini_yesno + }, + { + INI_TOK, CLINEDEF_INI, "check_2side_upper", + &check_2side_upper, ini_yesno + }, + + /* Node builder + */ + { + INI_TOK, BUILD_INI, "use", + &use_build, ini_yesno + }, + { + INI_STR, BUILD_INI, "command", + build_cmd, NULL + }, + { + INI_STR, BUILD_INI, "ignore", + build_ignore, NULL + }, + { + INI_STR, BUILD_INI, "infile", + build_in, NULL + }, + { + INI_STR, BUILD_INI, "outfile", + build_out, NULL + }, + { + INI_TOK, BUILD_INI, "in_before_out", + &build_in_before_out, ini_yesno + }, + { + INI_TOK, BUILD_INI, "always_view_output", + &build_always_view, ini_yesno + }, + }; + +static INI_Table doom_ini[]={INI_FOR_GAME(DOOM_INI)}; +static INI_Table ult_doom_ini[]={INI_FOR_GAME(ULT_DOOM_INI)}; +static INI_Table doom_2_ini[]={INI_FOR_GAME(DOOM2_INI)}; +static INI_Table tnt_ini[]={INI_FOR_GAME(FINAL_TNT_INI)}; +static INI_Table plut_ini[]={INI_FOR_GAME(FINAL_PLUT_INI)}; +static INI_Table zdoom_ini[]={INI_FOR_GAME(ZDOOM_INI)}; + + + +/* ------------------------------ TYPES +*/ +typedef struct + { + char *str; + int val; + } StrList; + + +/* ------------------------------ PRIVATE FUNCTIONS +*/ + +static void CheckVals(void) +{ + FILE *fp; + + grid_size=MAX(grid_size,2); + default_light_level=default_light_level%256; + linedef_select=MAX(linedef_select,1); + + /* Check config file exists + */ + if (!(fp=fopen(config_file,"r"))) + GFX_exit(EXIT_FAILURE,"Couldn't open config file %s\n",config_file); + + fclose(fp); +} + + +static int StrToInt(StrList s[],char *val,int def) +{ + int f; + int m; + + f=0; + m=def; + + while((s[f].str)&&(m==def)) + { + if (STREQ(s[f].str,val)) + m=s[f].val; + f++; + } + + return(m); +} + + +static char *GetLine(FILE *fp) +{ + static char s[MAXLEN+1]; + int l,f; + + fgets(s,MAXLEN,fp); + + if (feof(fp)) + return(FALSE); + + l=strlen(s)-1; + + if ((l>=0)&&(s[l]=='\n')) + s[l]=0; + + l=strlen(s)-1; + + if ((l>=0)&&(s[l]=='\r')) + s[l]=0; + + l=strlen(s); + for(f=0;f<l;f++) + if (!isspace(s[f])) + if (s[f]=='#') + return(GetLine(fp)); + else + return(s+f); + + return(GetLine(fp)); +} + + +static void DoLoadConfig(char *fn) +{ + static StrList mode_list[]={{"%THING_TYPES",M_THING_TYPES}, + {"%SECTOR_TYPES",M_SECTOR_TYPES}, + {"%LINEDEF_TYPES",M_LINEDEF_TYPES}, + {"%INCLUDE_FILES",M_INCLUDE}, + {"%THING_FLAGS",M_THING_FLAGS}, + {"%LINEDEF_FLAGS",M_LINEDEF_FLAGS}, + {"%LINEDEF_DEFAULTS",M_LINEDEF_DEFAULTS}, + {"%SECTOR_STYLES",M_SECTOR_STYLES}, + {"%LINEDEF_FLAGS_EXTRA",M_LINEDEF_FLAGS_EXTRA}, + {"%EMPTY_TEXTURE_NAME",M_EMPTY_TEXTURE_NAME}, + {"%THING_CLASSES",M_THING_CLASSES}, + {"%LINEDEF_CLASSES",M_LINEDEF_CLASSES}, + {"%SECTOR_CLASSES",M_SECTOR_CLASSES}, + {"%NORMAL_TYPES",M_NORMAL_TYPES}, + {"%LINEDEF_CHECK_DEFAULT", + M_LINEDEF_CHECK_DEFAULT}, + {NULL,0}}; + + FILE *fp; + char *line; + char orig[MAXLEN+1]; + int mode; + char *err; + + mode=M_NONE; + + if (!(fp=fopen(fn,"r"))) + GFX_exit(EXIT_FAILURE,"Couldn't open config file %s\n",fn); + + while((line=GetLine(fp))) + { + strcpy(orig,line); + err=NULL; + + if (*line=='%') + { + mode=StrToInt(mode_list,line,M_NONE); + + switch(mode) + { + case M_SECTOR_STYLES: + StartSectorStyles(); + break; + default: + break; + } + } + else + switch(mode) + { + case M_THING_CLASSES: + { + char *p[2]; + + p[0]=strtok(line,"|"); + + if (p[0]) + p[1]=strtok(NULL,"|"); + + if (p[1]) + ThingNewClass(p[0],ATOI(p[1])); + else + err="THING_CLASSES"; + + break; + } + + case M_LINEDEF_CLASSES: + LinedefNewClass(line); + break; + + case M_SECTOR_CLASSES: + SectorNewClass(line); + break; + + case M_THING_TYPES: + { + char *p[5]; + int f; + + p[0]=strtok(line,"|"); + + for(f=1;(f<5)&&(p[f-1]);f++) + p[f]=strtok(NULL,"|"); + + if (p[4]) + ThingAdd(p[0],p[1],ATOI(p[2]),ATOI(p[3]), + (load_sprites ? DecodeGraphicsLump(p[4]) : + NULL)); + else + err="THING_TYPES"; + + break; + } + + case M_SECTOR_TYPES: + { + char *p[4]; + int f; + + p[0]=strtok(line,"|"); + + for(f=1;(f<4)&&(p[f-1]);f++) + p[f]=strtok(NULL,"|"); + + if (p[3]) + SectorAdd(p[0],ATOI(p[1]),p[2],p[3]); + else + err="SECTOR_TYPES"; + + break; + } + + case M_LINEDEF_TYPES: + { + char *p[3]; + + p[0]=strtok(line,"|"); + + if (p[0]) + p[1]=strtok(NULL,"|"); + + if (p[1]) + p[2]=strtok(NULL,"|"); + + if (p[2]) + LinedefAdd(p[0],p[2],ATOI(p[1])); + else + err="LINEDEF_TYPES"; + + break; + } + + case M_LINEDEF_FLAGS: + { + char *p[3]; + int f; + + p[0]=strtok(line,"|"); + + if (p[0]) + p[1]=strtok(NULL,"|"); + + if (p[1]) + p[2]=strtok(NULL,"|"); + + f=ATOI(p[0]); + + if ((f>=0)&&(f<=15)&&(p[2])) + LinedefFlag(f,p[1],*p[2]); + else + err="LINEDEF_FLAGS"; + + break; + } + + case M_INCLUDE: + { + char s[PATH_MAX]; + + strcpy(s,line); + DoLoadConfig(s); + break; + } + + case M_THING_FLAGS: + { + char *p[3]; + int f; + + p[0]=strtok(line,"|"); + + if (p[0]) + p[1]=strtok(NULL,"|"); + + if (p[1]) + p[2]=strtok(NULL,"|"); + + f=ATOI(p[0]); + + if ((f>=0)&&(f<=15)&&(p[2])) + ThingFlag(f,p[1],p[2]); + else + err="THING_FLAGS"; + + break; + } + + case M_LINEDEF_DEFAULTS: + { + int flags; + char *p[2]; + + if (side2_bit==-1) + GFX_exit + (EXIT_FAILURE, + "LINEDEF_DEFAULTS appeared before " + "LINEDEF_FLAGS_EXTRA\n"); + + p[0]=strtok(line,"|"); + + if (p[0]) + p[1]=strtok(NULL,"|"); + + if (p[1]) + { + flags=ATOI(p[1]); + AddLinedefType(p[0],flags,flags&side2_mask); + } + else + err="LINEDEF_DEFAULTS"; + + break; + } + + case M_SECTOR_STYLES: + { + char *p[7]; + int f; + + p[0]=strtok(line,"|"); + + for(f=1;(f<7)&&(p[f-1]);f++) + p[f]=strtok(NULL,"|"); + + if (p[6]) + AddSectorStyle(p[1],ATOI(p[0]),p[2],p[3], + p[4],p[5],p[6]); + else + err="SECTOR_STYLES"; + + break; + } + + case M_LINEDEF_FLAGS_EXTRA: + { + char *p[4]; + int f; + + p[0]=strtok(line,"|"); + + for(f=1;(f<4)&&(p[f-1]);f++) + p[f]=strtok(NULL,"|"); + + if (p[3]) + { + side2_bit=ATOI(p[0]); + side2_mask=1<<side2_bit; + + block_bit=ATOI(p[1]); + block_mask=1<<block_bit; + + upper_peg_bit=ATOI(p[2]); + upper_peg_mask=1<<upper_peg_bit; + + lower_peg_bit=ATOI(p[3]); + lower_peg_mask=1<<lower_peg_bit; + } + else + err="LINEDEF_FLAGS_EXTRA"; + + break; + } + + case M_EMPTY_TEXTURE_NAME: + strncpy(empty_texture,line,sizeof(empty_texture)-1); + empty_texture[sizeof(empty_texture)-1]=0; + break; + + case M_NORMAL_TYPES: + { + char *p[2]; + + p[0]=strtok(line,"|"); + + if (p[0]) + p[1]=strtok(NULL,"|"); + + if (p[1]) + { + normal_sector=ATOI(p[0]); + normal_linedef=ATOI(p[1]); + } + else + err="NORMAL_TYPES"; + + break; + } + + case M_LINEDEF_CHECK_DEFAULT: + strncpy(linedef_check_default,line, + sizeof(linedef_check_default)-1); + linedef_check_default[sizeof(linedef_check_default)-1]=0; + break; + + case M_NONE: + break; + } + + if (err) + GFX_exit + (EXIT_FAILURE, + "%s: section %s\nError in line '%s'\n",fn,err,orig); + } + + fclose(fp); +} + + +/* ------------------------------ EXPORTED FUNCTIONS +*/ + +void LoadGlobalsPart1(void) +{ + INI_Load("vidoom.ini"); + INI_GetTable(part1_ini,INI_TAB_SIZE(part1_ini)); +} + + +void LoadGlobalsPart2(void) +{ + INI_GetTable(part2_ini,INI_TAB_SIZE(part2_ini)); + + switch(game) + { + case DOOM: + INI_GetTable(doom_ini,INI_TAB_SIZE(doom_ini)); + game_name="Doom - Knee Deep in The Dead"; + break; + case ULTIMATE_DOOM: + INI_GetTable(ult_doom_ini,INI_TAB_SIZE(ult_doom_ini)); + game_name="Utlimate Doom - Thy Flesh Consumed"; + break; + case DOOM_2: + INI_GetTable(doom_2_ini,INI_TAB_SIZE(doom_2_ini)); + game_name="Doom 2 - Hell On Earth"; + break; + case FINAL_TNT: + INI_GetTable(tnt_ini,INI_TAB_SIZE(tnt_ini)); + game_name="Final Doom - TNT:Evilution"; + break; + case FINAL_PLUTONIA: + INI_GetTable(plut_ini,INI_TAB_SIZE(plut_ini)); + game_name="Final Doom - The Plutonia Experiment"; + break; + case ZDOOM: + INI_GetTable(zdoom_ini,INI_TAB_SIZE(zdoom_ini)); + game_name="ZDoom/BOOM extensions to Doom"; + break; + } + + CheckVals(); +} + + +void SaveGlobals(void) +{ + INI_PutTable(part1_ini,INI_TAB_SIZE(part1_ini)); + INI_PutTable(part2_ini,INI_TAB_SIZE(part2_ini)); + + switch(game) + { + case DOOM: + INI_PutTable(doom_ini,INI_TAB_SIZE(doom_ini)); + break; + case ULTIMATE_DOOM: + INI_PutTable(ult_doom_ini,INI_TAB_SIZE(ult_doom_ini)); + break; + case DOOM_2: + INI_PutTable(doom_2_ini,INI_TAB_SIZE(doom_2_ini)); + break; + case FINAL_TNT: + INI_PutTable(tnt_ini,INI_TAB_SIZE(tnt_ini)); + break; + case FINAL_PLUTONIA: + INI_PutTable(plut_ini,INI_TAB_SIZE(plut_ini)); + break; + case ZDOOM: + INI_PutTable(zdoom_ini,INI_TAB_SIZE(zdoom_ini)); + break; + } + + INI_Save(); +} + + +void LoadConfig(void) +{ + DoLoadConfig(config_file); +} + + +/* END OF FILE */ + |