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+/*
+
+ viDOOM - level editor for DOOM
+
+ Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ -------------------------------------------------------------------------
+
+ Handles definition and storage of the supported THINGS
+
+ $Id$
+
+*/
+
+#ifndef VIDOOM_THINGS_H
+
+#define VIDOOM_THINGS_H
+
+#include "gfx.h"
+#include "platgui.h"
+
+
+/* This is not going to be an ID, so is used to detect whether ThingSelect()
+ was cancelled.
+*/
+#define THING_NULLID -666
+
+
+/* Add a new class of things
+*/
+void ThingNewClass(char *class, int col);
+
+
+/* Add the named type to the supplied class with the ID and radius
+*/
+void ThingAdd(char *class,char *name,int id,int rad,GFX_IMAGE sprite);
+
+
+/* Selects a type of thing, returning the ID or THING_NULLID if cancelled
+*/
+int SelectThing(void);
+
+
+/* Given an ID returns the radius of the THING. If col is not NULL also
+ returns the colour of the thing.
+*/
+int ThingRadius(int id,int *col);
+
+
+/* Returns the name of a thing
+*/
+char *ThingName(int id);
+
+
+#endif
+
+
+/* END OF FILE */