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# viDOOM - level editor for DOOM
#
# Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
#
# viDOOM INI file
#
# $Id: base.ini,v 1.33 2000/08/13 16:11:32 dosuser Exp dosuser $
#
[Game]
game=doom
ask=yes
[Editor]
ask_middle_on_2sided=no
auto_block_linedefs=yes
bright=1.00
clear_on_menu=no
clear_on_move=no
default_ceiling_height=256
default_edit_mode=sector
default_floor_height=0
default_light_level=200
default_scale=5
grid=yes
grid_lock=yes
grid_size=64
hover_select=add
insert_select=add
linedef_select=2
merge_linedef=ask
new_2sided_select=ask
sector_move=all
show_full_linedef_info=no
tag_highlight=yes
vertex_radius=8
width=640
height=480
[Check LINEDEF]
assume_yes=no
check_1side_lower=yes
check_1side_middle=yes
check_1side_upper=yes
check_2side_lower=yes
check_2side_middle=yes
check_2side_same_sector=yes
check_2side_upper=yes
[viDOOM]
initial_empty_map=yes
load_flats=yes
load_sprites=yes
load_textures=yes
map_clear_warning=yes
map_exit_warning=yes
overwrite_warning=yes
show_titlepic=yes
sort_flat_names=yes
sort_texture_names=yes
[Node Builder]
always_view_output=yes
command=bsp.exe
ignore=struct
in_before_out=yes
infile=%
outfile=-o %
use=no
[GUI]
high=0xd2d2d2
mid=0xb4b4b4
low=0x8c8c8c
text=0xffffff
shadow=0x000000
bold=0x000000
[Doom]
iwad=c:\doom\doom.wad
pwad_dir=c:\wads\
preload=
level_style=doom
vidoom_config=doom.cfg
[Ultimate Doom]
iwad=c:\doom\ultdoom.wad
pwad_dir=c:\wads\
preload=
level_style=ultimate doom
vidoom_config=doom.cfg
[Doom 2]
iwad=c:\doom\doom2.wad
pwad_dir=c:\wads\
preload=
level_style=doom 2
vidoom_config=doom2.cfg
[TNT:Evilution]
iwad=c:\doom\tnt.wad
pwad_dir=c:\wads\
preload=
level_style=doom 2
vidoom_config=doom2.cfg
[Plutonia Experiment]
iwad=c:\doom\plutonia.wad
pwad_dir=c:\wads\
preload=
level_style=doom 2
vidoom_config=doom2.cfg
[ZDoom]
iwad=c:\doom\doom2.wad
pwad_dir=c:\wads\
preload=
level_style=doom 2
vidoom_config=doom2.cfg
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