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# viDOOM - level editor for DOOM
# 
# Copyright (C) 2000  Ian Cowburn (ianc@noddybox.demon.co.uk)
# 
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# 
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
# 
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
# 
# -------------------------------------------------------------------------
#
# $Id: doom2.cfg,v 1.15 2000/09/11 08:08:36 dosuser Exp dosuser $
#
# Doom 2 config file.  See the heading of doom.cfg for details
#

%INCLUDE_FILES
doom.cfg

# THING_TYPES section
#
%THING_TYPES
Dead Things|Pool of blood|79|20|POB1A0
Dead Things|Pool of blood|80|20|POB2A0
Dead Things|Pool of brains|81|20|BRS1A0

Health Items|Megasphere|83|20|MEGAA0

Monster|Wolfenstien SS|84|20|SSWVA1
Monster|Chaingunner|65|20|CPOSA1
Monster|Hell Knight|69|24|BOS2A1C1
Monster|Arachnotron|68|64|BSPIA1D1
Monster|Pain Elemental|71|31|PAINA1
Monster|Revenant|66|20|SKELA1D1
Monster|Mancubus|67|48|FATTA1
Monster|Arch Vile|64|20|VILEA1D1
Monster|Boss Brain|88|16|BBRNA0
Monster|Hellspawn Generator|89|16|BOSFB0
Monster|Hellspawn Spot|87|16|FIRED0

Misc|Commander Keen|72|10|KEENA0

Scenery|Tall techno floor lamp|85|16|TLMPA0
Scenery|Short techno floor lamp|86|16|TLP2A0
Scenery|Burning barrel|70|16|FCANA0
Scenery|Hanging victim, guts removed|73|16|HDB1A0
Scenery|Hanging victim, guts and brain removed|74|16|HDB2A0
Scenery|Hanging torso, looking down|75|16|HDB3A0
Scenery|Hanging torso, open skull|76|16|HDB4A0
Scenery|Hanging torso, looking up|77|16|HDB5A0
Scenery|Hanging torso, brain removed|78|16|HDB6A0

Weapon|Double-barrel shotgun|82|20|SGN2A0


# SECTOR_STYLES
#
%SECTOR_STYLES
0x19|Quarry|SP_ROCK1|SP_ROCK1|SP_ROCK1|RROCK09|F_SKY1
0x19|Concrete Room|STONE|STONE|STONE|FLAT5_4|GRNLITE1
0x19|Computer Room|COMPTALL|COMPTALL|COMPTALL|FLAT19|FLAT17
0x19|Demon Room|MARBFACE|MARBFACE|MARBFACE|DEM1_6|DEM1_5
0x03|Teleport|SUPPORT3|SUPPORT3|SUPPORT3|GATE3|GATE4

# LINEDEF_CHECK_DEFAULT
#
%LINEDEF_CHECK_DEFAULT
ASHWALL2