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/*

    viDOOM - level editor for DOOM

    Copyright (C) 2000  Ian Cowburn (ianc@noddybox.demon.co.uk)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    -------------------------------------------------------------------------

    Handles definition and storage of the supported SECTORs

    $Id$

*/

#ifndef VIDOOM_SECTORS_H

#define VIDOOM_SECTORS_H

#include "wad.h"
#include "gfx.h"
#include "platgui.h"

/* This is not going to be an ID, so is returned from SelectSector() if it is
   cancelled.
*/
#define SECTOR_NULLID	-666


/* Meanings for the flags in the sector styles
*/
#define SSTYLE_FACING_IN	0x01
#define SSTYLE_FACING_OUT	0x02
#define SSTYLE_LEAVE_PEG	0x04
#define SSTYLE_UPPER_PEG	0x08
#define SSTYLE_LOWER_PEG	0x10


/* Add a new class of sector.  Set hexen TRUE for a HEXEN sector.
*/
void	SectorNewClass(int hexen, char *class);


/* Add the named type to the supplied class with the ID.
   Set hexen TRUE for a HEXEN sector.
*/
void	SectorAdd(int hexen,char *class,int id,
			    char *long_name, char *short_name);


/* Select the ID type for a sector.  Returns SECTOR_NULLID if cancelled.
   Set hexen TRUE for a HEXEN sector.
*/
int	SelectSector(int hexen);


/* Returns the short name of a sector type
*/
char	*SectorName(int hexen, int id);


/* Define a linedef style
*/
void	AddSectorStyle(char *name, int flags,
		       DirName upper,DirName middle,DirName lower,
		       DirName floor,DirName ceiling);

/* Return the number of defined sector styles
*/
int	NoSectorStyles(void);

/* Choose a sector style.  TRUE is accepted, FALSE cancelled.
*/
int	ChooseSectorStyle(int *flags,
			  DirName upper,DirName middle,DirName lower,
			  DirName floor,DirName ceiling);


#endif


/* END OF FILE */