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/*

    viDOOM - level editor for DOOM

    Copyright (C) 2000  Ian Cowburn (ianc@noddybox.demon.co.uk)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    -------------------------------------------------------------------------

    Handles definition and storage of the supported THINGS 

*/
static const char rcs_id[]="$Id$";

#include "config.h"
#include "globals.h"

#include "platgui.h"
#include "gfx.h"
#include "things.h"
#include "mem.h"
#include "list.h"
#include "map.h"


/* ---------------------------------------- TYPES AND VARS
*/
#define DEFAULT_RAD	20
#define DEFAULT_COL	V_RGB(0xff,0x80,0x80)

typedef struct
	{
	char		*name;
	int		col;
	} ThingClass;

typedef struct
	{
	int		class;
	int		id;
	char		*name;
	GFX_IMAGE	img;
	} ThingInfo;

typedef struct
	{
	int		id;
	int		rad;
	int		col;
	} ThingRad;

static int	no_classes=0;

static Map	thing_class=NULL;
static List	thing_list=NULL;
static List	rad_list=NULL;

static PLAT_IMG_PICKLIST	**picklist=NULL;
static PLAT_MENU 		*thing_menu=NULL;

static char *thing_flags[17]=
			{NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,
			 NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL};

static char *thing_flags_sh[17]=
			{NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,
			 NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL};


/* ---------------------------------------- PRIVATE FUNCTIONS
*/
static PLAT_IMG_PICKLIST *ThingPicklist(int class)
{
    ThingInfo *ti;
    Iterator i;
    int no;
    int f;

    if (picklist[class])
    	return(picklist[class]);
    else
	{
	no=0;
	i=ListIterator(thing_list);

	while(i)
	    {
	    ti=IteratorData(i);

	    if (ti->class==class)
	        no++;

	    i=IteratorNext(i);
	    }

	picklist[class]=Grab(sizeof(PLAT_IMG_PICKLIST)*(no+1));

	i=ListIterator(thing_list);

	f=0;
	while(i)
	    {
	    ti=IteratorData(i);

	    if (ti->class==class)
	        {
		picklist[class][f].text=ti->name;
		picklist[class][f].img=ti->img;
		picklist[class][f].client_index=ti->id;
		f++;
		}

	    i=IteratorNext(i);
	    }
	picklist[class][f].text=NULL;
	picklist[class][f].img=NULL;

	return(picklist[class]);
	}
}


/* ---------------------------------------- EXPORTED FUNCTIONS
*/
void ThingNewClass(char *class, int col)
{
    ThingClass c;

    if (!thing_class)
    	thing_class=MapNew(sizeof(ThingClass));

    c.name=Strdup(class);
    c.col=col;

    MapAdd(thing_class,no_classes++,&c);
}


void ThingAdd(char *class,char *name,int id,int rad,GFX_IMAGE sprite)
{
    ThingInfo *ti;
    ThingRad *tr;
    int i_class;
    int col;
    int f;

    if (!thing_list)
    	{
	thing_list=ListNew(sizeof(ThingInfo));
	rad_list=ListNew(sizeof(ThingInfo));
	}

    i_class=-1;
    col=DEFAULT_COL;

    for(f=0;f<MapSize(thing_class);f++)
    	{
	ThingClass *c;

	c=MapElem(thing_class,f);

	if (STREQ(c->name,class))
	    {
	    i_class=f;
	    col=c->col;
	    }
	}

    if (i_class==-1)
    	i_class=0;

    ti=Grab(sizeof(ThingInfo));

    ti->class=i_class;
    ti->name=Strdup(name);
    ti->id=id;
    ti->img=sprite;
    ListAppend(thing_list,ti);

    tr=Grab(sizeof(ThingRad));
    tr->id=id;
    tr->rad=rad;
    tr->col=col;
    ListAppend(rad_list,tr);
}


int SelectThing(void)
{
    int class;
    int f;
    int x,y;

    if (!thing_menu)
	{
	thing_menu=Grab(sizeof(PLAT_MENU)*(no_classes+1));
	picklist=Grab(sizeof(PLAT_IMG_PICKLIST *)*(no_classes+1));

	for(f=0;f<no_classes;f++)
	    {
	    ThingClass *c;

	    c=MapElem(thing_class,f);
	    thing_menu[f].text=c->name;
	    thing_menu[f].client_index=f;
	    }

	for(f=0;f<no_classes+1;f++)
	    picklist[f]=NULL;

	thing_menu[no_classes].text=NULL;
	}

    GFX_mouse(&x,&y);

    if (no_classes<2)
    	class=0;
    else
    	class=GUI_menu("Pick class of THING",x,y,thing_menu,THING_NULLID);

    if (class!=THING_NULLID)
    	class=GUI_image_picklist("THING",ThingPicklist(class),THING_NULLID);

    return(class);
}


int ThingRadius(int id, int *col)
{
    Iterator i;
    ThingRad *r;

    i=ListIterator(rad_list);

    while(i)
        {
	r=IteratorData(i);

	if (r->id==id)
	    {
	    IteratorClear(i);

	    if (col)
	    	*col=r->col;

	    return(r->rad);
	    }

	i=IteratorNext(i);
	}

    if (col)
    	*col=DEFAULT_COL;

    return(DEFAULT_RAD);
}


char *ThingName(int id)
{
    ThingInfo *ti;
    Iterator i;

    i=ListIterator(thing_list);

    while(i)
	{
	ti=IteratorData(i);

	if (ti->id==id)
	    {
	    IteratorClear(i);
	    return(ti->name);
	    }

	i=IteratorNext(i);
	}

    return("UNKNOWN");
}


void ThingFlag(int bit,char *s,char *sh)
{
    thing_flags[bit]=Strdup(s);
    thing_flags_sh[bit]=Strdup(sh);
}


char **ThingFlagArray(void)
{
    return(thing_flags);
}


char *ThingFlagText(int flags)
{
    static char s[512];
    int b;

    s[0]=0;

    for(b=0;b<16;b++)
        if (flags&(1<<b))
	    if (thing_flags_sh[b])
	    	if (!s[0])
		    strcpy(s,thing_flags_sh[b]);
		else
		    {
		    strcat(s,",");
		    strcat(s,thing_flags_sh[b]);
		    }
    return(s);
}



/* END OF FILE */