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/*
viDOOM - level editor for DOOM
Copyright (C) 2000 Ian Cowburn (ianc@noddybox.demon.co.uk)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-------------------------------------------------------------------------
Handles definition and storage of the supported THINGS
$Id$
*/
#ifndef VIDOOM_THINGS_H
#define VIDOOM_THINGS_H
#include "gfx.h"
#include "platgui.h"
/* This is not going to be an ID, so is used to detect whether ThingSelect()
was cancelled.
*/
#define THING_NULLID -666
/* Add a new class of things
*/
void ThingNewClass(char *class, int col);
/* Add the named type to the supplied class with the ID and radius
*/
void ThingAdd(char *class,char *name,int id,int rad,GFX_IMAGE sprite);
/* Selects a type of thing, returning the ID or THING_NULLID if cancelled
*/
int SelectThing(void);
/* Given an ID returns the radius of the THING. If col is not NULL also
returns the colour of the thing.
*/
int ThingRadius(int id,int *col);
/* Returns the name of a thing
*/
char *ThingName(int id);
#endif
/* END OF FILE */
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